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#define VERSION_NAME "Angband" |
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#define VERSION_STRING "3.0.8" |
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#define VERSION_MAJOR 3 |
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#define VERSION_MINOR 0 |
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#define VERSION_PATCH 9 |
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#define VERSION_EXTRA 0 |
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#define OLD_VERSION_MAJOR 2 |
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#define OLD_VERSION_MINOR 9 |
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#define OLD_VERSION_PATCH 0 |
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#define RANDART_VERSION 62 |
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#define BLOCK_HGT 11 |
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#define BLOCK_WID 11 |
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#define PANEL_HGT 11 |
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#define PANEL_WID (use_bigtile ? 16 : 33) |
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#define ROW_MAP 1 |
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#define COL_MAP 13 |
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#define SCREEN_HGT (Term->hgt - ROW_MAP - 1) |
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#define SCREEN_WID ((Term->wid - COL_MAP - 1) / (use_bigtile ? 2 : 1)) |
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#define DUNGEON_HGT 66 |
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#define DUNGEON_WID 198 |
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#define TOWN_WID 66 |
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#define TOWN_HGT 22 |
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#define ANGBAND_TERM_MAX 8 |
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#define MAX_STORES 8 |
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#define STORE_GENERAL 0 |
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#define STORE_ARMOR 1 |
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#define STORE_WEAPON 2 |
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#define STORE_TEMPLE 3 |
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#define STORE_ALCHEMY 4 |
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#define STORE_MAGIC 5 |
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#define STORE_B_MARKET 6 |
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#define STORE_HOME 7 |
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#define MAX_SEXES 2 |
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#define MAX_START_ITEMS 4 |
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#define EGO_TVALS_MAX 3 |
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#define MAX_Q_IDX 4 |
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#define MAX_HISCORES 100 |
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#define MAX_DEPTH 128 |
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#define VIEW_MAX 1536 |
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#define TEMP_MAX 1536 |
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#define MACRO_MAX 256 |
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#define QUARK_MAX 512 |
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#define AUTOINSCRIPTIONS_MAX 216 |
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#define MESSAGE_MAX 2048 |
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#define MESSAGE_BUF 32768 |
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#define STORE_INVEN_MAX 24 |
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#define STORE_TURNS 1000 |
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#define STORE_SHUFFLE 25 |
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#define STORE_CHOICES 32 |
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#define TOWN_DAWN 10000 |
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#define BREAK_GLYPH 550 |
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#define BTH_PLUS_ADJ 3 |
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#define MON_MULT_ADJ 8 |
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#define MON_SUMMON_ADJ 2 |
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#define MON_DRAIN_LIFE 2 |
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#define USE_DEVICE 3 |
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#define GREAT_OBJ 20 |
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#define GREAT_EGO 20 |
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#define NASTY_MON 50 |
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#define FUEL_TORCH 6000 |
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#define FUEL_LAMP 15000 |
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#define MAX_SIGHT 20 |
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#define MAX_RANGE 18 |
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#define MAX_M_ALLOC_CHANCE 160 |
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#define MIN_M_ALLOC_LEVEL 14 |
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#define MIN_M_ALLOC_TD 4 |
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#define MIN_M_ALLOC_TN 8 |
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#define MAX_REPRO 100 |
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#define PY_MAX_EXP 99999999L |
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#define PY_MAX_GOLD 999999999L |
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#define PY_MAX_LEVEL 50 |
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#define PY_FOOD_MAX 15000 |
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#define PY_FOOD_FULL 10000 |
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#define PY_FOOD_ALERT 2000 |
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#define PY_FOOD_WEAK 1000 |
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#define PY_FOOD_FAINT 500 |
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#define PY_FOOD_STARVE 100 |
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#define PY_REGEN_NORMAL 197 |
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#define PY_REGEN_WEAK 98 |
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#define PY_REGEN_FAINT 33 |
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#define PY_REGEN_HPBASE 1442 |
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#define PY_REGEN_MNBASE 524 |
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#define PY_MAX_SPELLS 64 |
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#define SPELLS_PER_BOOK 9 |
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#define BOOKS_PER_REALM 9 |
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#define MAX_REALMS 2 |
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#define PY_SPELL_LEARNED 0x01 |
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#define PY_SPELL_WORKED 0x02 |
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#define PY_SPELL_FORGOTTEN 0x04 |
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#define INVEN_PACK 23 |
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| 395 |
#define INVEN_WIELD 24 |
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#define INVEN_BOW 25 |
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#define INVEN_LEFT 26 |
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#define INVEN_RIGHT 27 |
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#define INVEN_NECK 28 |
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#define INVEN_LITE 29 |
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#define INVEN_BODY 30 |
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#define INVEN_OUTER 31 |
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#define INVEN_ARM 32 |
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#define INVEN_HEAD 33 |
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#define INVEN_HANDS 34 |
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#define INVEN_FEET 35 |
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| 411 |
#define INVEN_TOTAL 36 |
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| 416 |
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| 417 |
#define ALL_SQUELCHED 101 |
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| 419 |
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| 421 |
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| 422 |
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| 423 |
#define MAX_STACK_SIZE 100 |
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| 425 |
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| 428 |
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| 432 |
#define MAX_FLOOR_STACK 23 |
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| 437 |
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| 438 |
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| 439 |
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| 440 |
enum |
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| 441 |
{ |
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TMD_FAST = 0, TMD_SLOW, TMD_BLIND, TMD_PARALYZED, TMD_CONFUSED, |
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| 443 |
TMD_AFRAID, TMD_IMAGE, TMD_POISONED, TMD_CUT, TMD_STUN, TMD_PROTEVIL, |
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| 444 |
TMD_INVULN, TMD_HERO, TMD_SHERO, TMD_SHIELD, TMD_BLESSED, TMD_SINVIS, |
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| 445 |
TMD_SINFRA, TMD_OPP_ACID, TMD_OPP_ELEC, TMD_OPP_FIRE, TMD_OPP_COLD, |
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| 446 |
TMD_OPP_POIS, TMD_AMNESIA, |
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| 447 |
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| 448 |
TMD_MAX |
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| 449 |
}; |
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| 450 |
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| 451 |
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| 452 |
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| 453 |
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| 454 |
enum |
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| 455 |
{ |
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| 456 |
SKILL_DIS, |
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| 457 |
SKILL_DEV, |
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| 458 |
SKILL_SAV, |
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| 459 |
SKILL_STL, |
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| 460 |
SKILL_SRH, |
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| 461 |
SKILL_FOS, |
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| 462 |
SKILL_THN, |
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| 463 |
SKILL_THB, |
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| 464 |
SKILL_THT, |
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| 465 |
SKILL_DIG, |
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| 466 |
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| 467 |
SKILL_MAX |
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| 468 |
}; |
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| 469 |
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| 470 |
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| 471 |
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| 472 |
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| 473 |
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| 474 |
enum |
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| 475 |
{ |
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| 476 |
A_STR = 0, |
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| 477 |
A_INT, |
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| 478 |
A_WIS, |
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| 479 |
A_DEX, |
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| 480 |
A_CON, |
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| 481 |
A_CHR, |
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| 482 |
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| 483 |
A_MAX |
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| 484 |
}; |
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| 485 |
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| 486 |
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| 487 |
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| 488 |
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| 489 |
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| 490 |
#define SEX_FEMALE 0 |
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| 491 |
#define SEX_MALE 1 |
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| 492 |
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| 493 |
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| 494 |
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| 495 |
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| 496 |
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| 497 |
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| 498 |
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| 499 |
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| 500 |
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| 501 |
#define SUMMON_ANIMAL 11 |
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| 502 |
#define SUMMON_SPIDER 12 |
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| 503 |
#define SUMMON_HOUND 13 |
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| 504 |
#define SUMMON_HYDRA 14 |
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| 505 |
#define SUMMON_ANGEL 15 |
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| 506 |
#define SUMMON_DEMON 16 |
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| 507 |
#define SUMMON_UNDEAD 17 |
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| 508 |
#define SUMMON_DRAGON 18 |
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| 509 |
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| 510 |
#define SUMMON_HI_DEMON 26 |
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| 511 |
#define SUMMON_HI_UNDEAD 27 |
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| 512 |
#define SUMMON_HI_DRAGON 28 |
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| 513 |
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| 514 |
#define SUMMON_WRAITH 31 |
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| 515 |
#define SUMMON_UNIQUE 32 |
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| 516 |
#define SUMMON_KIN 33 |
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| 517 |
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| 518 |
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| 519 |
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| 520 |
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| 521 |
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| 522 |
#define GF_XXX1 1 |
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| 523 |
#define GF_ARROW 2 |
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| 524 |
#define GF_MISSILE 3 |
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| 525 |
#define GF_MANA 4 |
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| 526 |
#define GF_HOLY_ORB 5 |
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| 527 |
#define GF_LITE_WEAK 6 |
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| 528 |
#define GF_DARK_WEAK 7 |
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| 529 |
#define GF_WATER 8 |
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| 530 |
#define GF_PLASMA 9 |
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| 531 |
#define GF_METEOR 10 |
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| 532 |
#define GF_ICE 11 |
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| 533 |
#define GF_GRAVITY 12 |
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| 534 |
#define GF_INERTIA 13 |
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| 535 |
#define GF_FORCE 14 |
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| 536 |
#define GF_TIME 15 |
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| 537 |
#define GF_ACID 16 |
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| 538 |
#define GF_ELEC 17 |
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| 539 |
#define GF_FIRE 18 |
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| 540 |
#define GF_COLD 19 |
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| 541 |
#define GF_POIS 20 |
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| 542 |
#define GF_XXX2 21 |
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| 543 |
#define GF_LITE 22 |
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| 544 |
#define GF_DARK 23 |
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| 545 |
#define GF_XXX3 24 |
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| 546 |
#define GF_CONFUSION 25 |
|---|
| 547 |
#define GF_SOUND 26 |
|---|
| 548 |
#define GF_SHARD 27 |
|---|
| 549 |
#define GF_NEXUS 28 |
|---|
| 550 |
#define GF_NETHER 29 |
|---|
| 551 |
#define GF_CHAOS 30 |
|---|
| 552 |
#define GF_DISENCHANT 31 |
|---|
| 553 |
#define GF_XXX4 32 |
|---|
| 554 |
#define GF_KILL_WALL 33 |
|---|
| 555 |
#define GF_KILL_DOOR 34 |
|---|
| 556 |
#define GF_KILL_TRAP 35 |
|---|
| 557 |
#define GF_MAKE_WALL 36 |
|---|
| 558 |
#define GF_MAKE_DOOR 37 |
|---|
| 559 |
#define GF_MAKE_TRAP 38 |
|---|
| 560 |
#define GF_XXX5 39 |
|---|
| 561 |
#define GF_XXX6 40 |
|---|
| 562 |
#define GF_AWAY_UNDEAD 41 |
|---|
| 563 |
#define GF_AWAY_EVIL 42 |
|---|
| 564 |
#define GF_AWAY_ALL 43 |
|---|
| 565 |
#define GF_TURN_UNDEAD 44 |
|---|
| 566 |
#define GF_TURN_EVIL 45 |
|---|
| 567 |
#define GF_TURN_ALL 46 |
|---|
| 568 |
#define GF_DISP_UNDEAD 47 |
|---|
| 569 |
#define GF_DISP_EVIL 48 |
|---|
| 570 |
#define GF_DISP_ALL 49 |
|---|
| 571 |
#define GF_XXX7 50 |
|---|
| 572 |
#define GF_OLD_CLONE 51 |
|---|
| 573 |
#define GF_OLD_POLY 52 |
|---|
| 574 |
#define GF_OLD_HEAL 53 |
|---|
| 575 |
#define GF_OLD_SPEED 54 |
|---|
| 576 |
#define GF_OLD_SLOW 55 |
|---|
| 577 |
#define GF_OLD_CONF 56 |
|---|
| 578 |
#define GF_OLD_SLEEP 57 |
|---|
| 579 |
#define GF_OLD_DRAIN 58 |
|---|
| 580 |
#define GF_XXX8 59 |
|---|
| 581 |
|
|---|
| 582 |
|
|---|
| 583 |
|
|---|
| 584 |
|
|---|
| 585 |
|
|---|
| 586 |
|
|---|
| 587 |
|
|---|
| 588 |
#define DRS_FREE 14 |
|---|
| 589 |
#define DRS_MANA 15 |
|---|
| 590 |
#define DRS_RES_ACID 16 |
|---|
| 591 |
#define DRS_RES_ELEC 17 |
|---|
| 592 |
#define DRS_RES_FIRE 18 |
|---|
| 593 |
#define DRS_RES_COLD 19 |
|---|
| 594 |
#define DRS_RES_POIS 20 |
|---|
| 595 |
#define DRS_RES_FEAR 21 |
|---|
| 596 |
#define DRS_RES_LITE 22 |
|---|
| 597 |
#define DRS_RES_DARK 23 |
|---|
| 598 |
#define DRS_RES_BLIND 24 |
|---|
| 599 |
#define DRS_RES_CONFU 25 |
|---|
| 600 |
#define DRS_RES_SOUND 26 |
|---|
| 601 |
#define DRS_RES_SHARD 27 |
|---|
| 602 |
#define DRS_RES_NEXUS 28 |
|---|
| 603 |
#define DRS_RES_NETHR 29 |
|---|
| 604 |
#define DRS_RES_CHAOS 30 |
|---|
| 605 |
#define DRS_RES_DISEN 31 |
|---|
| 606 |
|
|---|
| 607 |
|
|---|
| 608 |
|
|---|
| 609 |
|
|---|
| 610 |
|
|---|
| 611 |
enum |
|---|
| 612 |
{ |
|---|
| 613 |
KEYMAP_MODE_ORIG = 0, |
|---|
| 614 |
KEYMAP_MODE_ROGUE, |
|---|
| 615 |
|
|---|
| 616 |
KEYMAP_MODES |
|---|
| 617 |
}; |
|---|
| 618 |
|
|---|
| 619 |
|
|---|
| 620 |
|
|---|
| 621 |
|
|---|
| 622 |
|
|---|
| 623 |
|
|---|
| 624 |
#define FEAT_NONE 0x00 |
|---|
| 625 |
|
|---|
| 626 |
|
|---|
| 627 |
#define FEAT_FLOOR 0x01 |
|---|
| 628 |
#define FEAT_INVIS 0x02 |
|---|
| 629 |
#define FEAT_GLYPH 0x03 |
|---|
| 630 |
#define FEAT_OPEN 0x04 |
|---|
| 631 |
#define FEAT_BROKEN 0x05 |
|---|
| 632 |
#define FEAT_LESS 0x06 |
|---|
| 633 |
#define FEAT_MORE 0x07 |
|---|
| 634 |
|
|---|
| 635 |
|
|---|
| 636 |
#define FEAT_SHOP_HEAD 0x08 |
|---|
| 637 |
#define FEAT_SHOP_TAIL 0x0F |
|---|
| 638 |
|
|---|
| 639 |
|
|---|
| 640 |
#define FEAT_TRAP_HEAD 0x10 |
|---|
| 641 |
#define FEAT_TRAP_TAIL 0x1F |
|---|
| 642 |
|
|---|
| 643 |
|
|---|
| 644 |
#define FEAT_DOOR_HEAD 0x20 |
|---|
| 645 |
#define FEAT_DOOR_TAIL 0x2F |
|---|
| 646 |
|
|---|
| 647 |
|
|---|
| 648 |
#define FEAT_SECRET 0x30 |
|---|
| 649 |
#define FEAT_RUBBLE 0x31 |
|---|
| 650 |
|
|---|
| 651 |
|
|---|
| 652 |
#define FEAT_MAGMA 0x32 |
|---|
| 653 |
#define FEAT_QUARTZ 0x33 |
|---|
| 654 |
#define FEAT_MAGMA_H 0x34 |
|---|
| 655 |
#define FEAT_QUARTZ_H 0x35 |
|---|
| 656 |
#define FEAT_MAGMA_K 0x36 |
|---|
| 657 |
#define FEAT_QUARTZ_K 0x37 |
|---|
| 658 |
|
|---|
| 659 |
|
|---|
| 660 |
#define FEAT_WALL_EXTRA 0x38 |
|---|
| 661 |
#define FEAT_WALL_INNER 0x39 |
|---|
| 662 |
#define FEAT_WALL_OUTER 0x3A |
|---|
| 663 |
#define FEAT_WALL_SOLID 0x3B |
|---|
| 664 |
#define FEAT_PERM_EXTRA 0x3C |
|---|
| 665 |
#define FEAT_PERM_INNER 0x3D |
|---|
| 666 |
#define FEAT_PERM_OUTER 0x3E |
|---|
| 667 |
#define FEAT_PERM_SOLID 0x3F |
|---|
| 668 |
|
|---|
| 669 |
|
|---|
| 670 |
|
|---|
| 671 |
|
|---|
| 672 |
|
|---|
| 673 |
#define ART_POWER 13 |
|---|
| 674 |
#define ART_MORGOTH 34 |
|---|
| 675 |
#define ART_GROND 111 |
|---|
| 676 |
|
|---|
| 677 |
|
|---|
| 678 |
|
|---|
| 679 |
|
|---|
| 680 |
|
|---|
| 681 |
|
|---|
| 682 |
|
|---|
| 683 |
#define ART_MIN_NORMAL 16 |
|---|
| 684 |
|
|---|
| 685 |
|
|---|
| 686 |
|
|---|
| 687 |
|
|---|
| 688 |
|
|---|
| 689 |
|
|---|
| 690 |
|
|---|
| 691 |
|
|---|
| 692 |
|
|---|
| 693 |
|
|---|
| 694 |
|
|---|
| 695 |
|
|---|
| 696 |
#define EGO_RESIST_ACID 4 |
|---|
| 697 |
#define EGO_RESIST_ELEC 5 |
|---|
| 698 |
#define EGO_RESIST_FIRE 6 |
|---|
| 699 |
#define EGO_RESIST_COLD 7 |
|---|
| 700 |
#define EGO_RESISTANCE 8 |
|---|
| 701 |
#define EGO_ELVENKIND 9 |
|---|
| 702 |
#define EGO_ARMR_VULN 10 |
|---|
| 703 |
#define EGO_PERMANENCE 11 |
|---|
| 704 |
#define EGO_ARMR_DWARVEN 12 |
|---|
| 705 |
|
|---|
| 706 |
|
|---|
| 707 |
|
|---|
| 708 |
|
|---|
| 709 |
|
|---|
| 710 |
#define EGO_ENDURE_ACID 16 |
|---|
| 711 |
#define EGO_ENDURE_ELEC 17 |
|---|
| 712 |
#define EGO_ENDURE_FIRE 18 |
|---|
| 713 |
#define EGO_ENDURE_COLD 19 |
|---|
| 714 |
#define EGO_ENDURANCE 20 |
|---|
| 715 |
#define EGO_SHIELD_ELVENKIND 21 |
|---|
| 716 |
#define EGO_SHIELD_PRESERVATION 22 |
|---|
| 717 |
#define EGO_SHIELD_VULN 23 |
|---|
| 718 |
|
|---|
| 719 |
|
|---|
| 720 |
#define EGO_INTELLIGENCE 24 |
|---|
| 721 |
#define EGO_WISDOM 25 |
|---|
| 722 |
#define EGO_BEAUTY 26 |
|---|
| 723 |
#define EGO_MAGI 27 |
|---|
| 724 |
#define EGO_MIGHT 28 |
|---|
| 725 |
#define EGO_LORDLINESS 29 |
|---|
| 726 |
#define EGO_SEEING 30 |
|---|
| 727 |
#define EGO_INFRAVISION 31 |
|---|
| 728 |
#define EGO_LITE 32 |
|---|
| 729 |
#define EGO_TELEPATHY 33 |
|---|
| 730 |
#define EGO_REGENERATION 34 |
|---|
| 731 |
#define EGO_TELEPORTATION 35 |
|---|
| 732 |
#define EGO_STUPIDITY 36 |
|---|
| 733 |
#define EGO_NAIVETY 37 |
|---|
| 734 |
#define EGO_UGLINESS 38 |
|---|
| 735 |
#define EGO_SICKLINESS 39 |
|---|
| 736 |
|
|---|
| 737 |
|
|---|
| 738 |
#define EGO_PROTECTION 40 |
|---|
| 739 |
#define EGO_STEALTH 41 |
|---|
| 740 |
#define EGO_AMAN 42 |
|---|
| 741 |
#define EGO_CLOAK_MAGI 43 |
|---|
| 742 |
#define EGO_ENVELOPING 44 |
|---|
| 743 |
#define EGO_VULNERABILITY 45 |
|---|
| 744 |
#define EGO_IRRITATION 46 |
|---|
| 745 |
|
|---|
| 746 |
|
|---|
| 747 |
|
|---|
| 748 |
#define EGO_FREE_ACTION 48 |
|---|
| 749 |
#define EGO_SLAYING 49 |
|---|
| 750 |
#define EGO_AGILITY 50 |
|---|
| 751 |
#define EGO_POWER 51 |
|---|
| 752 |
#define EGO_GLOVES_THIEVERY 52 |
|---|
| 753 |
#define EGO_GAUNTLETS_COMBAT 53 |
|---|
| 754 |
#define EGO_WEAKNESS 54 |
|---|
| 755 |
#define EGO_CLUMSINESS 55 |
|---|
| 756 |
|
|---|
| 757 |
|
|---|
| 758 |
#define EGO_SLOW_DESCENT 56 |
|---|
| 759 |
#define EGO_QUIET 57 |
|---|
| 760 |
#define EGO_MOTION 58 |
|---|
| 761 |
#define EGO_SPEED 59 |
|---|
| 762 |
#define EGO_STABILITY 60 |
|---|
| 763 |
#define EGO_NOISE 61 |
|---|
| 764 |
#define EGO_SLOWNESS 62 |
|---|
| 765 |
#define EGO_ANNOYANCE 63 |
|---|
| 766 |
|
|---|
| 767 |
|
|---|
| 768 |
#define EGO_HA 64 |
|---|
| 769 |
#define EGO_DF 65 |
|---|
| 770 |
#define EGO_BLESS_BLADE 66 |
|---|
| 771 |
#define EGO_GONDOLIN 67 |
|---|
| 772 |
#define EGO_WEST 68 |
|---|
| 773 |
#define EGO_ATTACKS 69 |
|---|
| 774 |
#define EGO_FURY 70 |
|---|
| 775 |
|
|---|
| 776 |
#define EGO_BRAND_ACID 72 |
|---|
| 777 |
#define EGO_BRAND_ELEC 73 |
|---|
| 778 |
#define EGO_BRAND_FIRE 74 |
|---|
| 779 |
#define EGO_BRAND_COLD 75 |
|---|
| 780 |
#define EGO_BRAND_POIS 76 |
|---|
| 781 |
|
|---|
| 782 |
|
|---|
| 783 |
|
|---|
| 784 |
#define EGO_SLAY_ANIMAL 80 |
|---|
| 785 |
#define EGO_SLAY_EVIL 81 |
|---|
| 786 |
#define EGO_SLAY_UNDEAD 82 |
|---|
| 787 |
#define EGO_SLAY_DEMON 83 |
|---|
| 788 |
#define EGO_SLAY_ORC 84 |
|---|
| 789 |
#define EGO_SLAY_TROLL 85 |
|---|
| 790 |
#define EGO_SLAY_GIANT 86 |
|---|
| 791 |
#define EGO_SLAY_DRAGON 87 |
|---|
| 792 |
#define EGO_KILL_ANIMAL 88 |
|---|
| 793 |
#define EGO_KILL_EVIL 89 |
|---|
| 794 |
#define EGO_KILL_UNDEAD 90 |
|---|
| 795 |
#define EGO_KILL_DEMON 83 |
|---|
| 796 |
#define EGO_KILL_ORC 84 |
|---|
| 797 |
#define EGO_KILL_TROLL 85 |
|---|
| 798 |
#define EGO_KILL_GIANT 86 |
|---|
| 799 |
#define EGO_KILL_DRAGON 95 |
|---|
| 800 |
|
|---|
| 801 |
|
|---|
| 802 |
|
|---|
| 803 |
|
|---|
| 804 |
#define EGO_DIGGING 100 |
|---|
| 805 |
#define EGO_DIGGER_EARTHQUAKE 101 |
|---|
| 806 |
#define EGO_MORGUL 102 |
|---|
| 807 |
|
|---|
| 808 |
|
|---|
| 809 |
|
|---|
| 810 |
#define EGO_ACCURACY 104 |
|---|
| 811 |
#define EGO_VELOCITY 105 |
|---|
| 812 |
#define EGO_BOW_LORIEN 106 |
|---|
| 813 |
#define EGO_CROSSBOW_HARAD 107 |
|---|
| 814 |
#define EGO_EXTRA_MIGHT 108 |
|---|
| 815 |
#define EGO_EXTRA_SHOTS 109 |
|---|
| 816 |
#define EGO_SLING_BUCKLAND 110 |
|---|
| 817 |
#define EGO_NAZGUL 111 |
|---|
| 818 |
|
|---|
| 819 |
|
|---|
| 820 |
#define EGO_HURT_ANIMAL 112 |
|---|
| 821 |
#define EGO_HURT_EVIL 113 |
|---|
| 822 |
#define EGO_HURT_UNDEAD 114 |
|---|
| 823 |
#define EGO_HURT_DEMON 115 |
|---|
| 824 |
#define EGO_HURT_ORC 116 |
|---|
| 825 |
#define EGO_HURT_TROLL 117 |
|---|
| 826 |
#define EGO_HURT_GIANT 118 |
|---|
| 827 |
#define EGO_HURT_DRAGON 119 |
|---|
| 828 |
#define EGO_AMMO_HOLY 120 |
|---|
| 829 |
#define EGO_AMMO_VENOM 121 |
|---|
| 830 |
#define EGO_FLAME 122 |
|---|
| 831 |
#define EGO_FROST 123 |
|---|
| 832 |
#define EGO_WOUNDING 124 |
|---|
| 833 |
#define EGO_BACKBITING 125 |
|---|
| 834 |
#define EGO_SHATTERED 126 |
|---|
| 835 |
#define EGO_BLASTED 127 |
|---|
| 836 |
|
|---|
| 837 |
|
|---|
| 838 |
|
|---|
| 839 |
|
|---|
| 840 |
|
|---|
| 841 |
|
|---|
| 842 |
|
|---|
| 843 |
|
|---|
| 844 |
|
|---|
| 845 |
|
|---|
| 846 |
|
|---|
| 847 |
|
|---|
| 848 |
|
|---|
| 849 |
|
|---|
| 850 |
|
|---|
| 851 |
|
|---|
| 852 |
|
|---|
| 853 |
|
|---|
| 854 |
|
|---|
| 855 |
|
|---|
| 856 |
#define TV_SKELETON 1 |
|---|
| 857 |
#define TV_BOTTLE 2 |
|---|
| 858 |
#define TV_JUNK 3 |
|---|
| 859 |
#define TV_SPIKE 5 |
|---|
| 860 |
#define TV_CHEST 7 |
|---|
| 861 |
#define TV_SHOT 16 |
|---|
| 862 |
#define TV_ARROW 17 |
|---|
| 863 |
#define TV_BOLT 18 |
|---|
| 864 |
#define TV_BOW 19 |
|---|
| 865 |
#define TV_DIGGING 20 |
|---|
| 866 |
#define TV_HAFTED 21 |
|---|
| 867 |
#define TV_POLEARM 22 |
|---|
| 868 |
#define TV_SWORD 23 |
|---|
| 869 |
#define TV_BOOTS 30 |
|---|
| 870 |
#define TV_GLOVES 31 |
|---|
| 871 |
#define TV_HELM 32 |
|---|
| 872 |
#define TV_CROWN 33 |
|---|
| 873 |
#define TV_SHIELD 34 |
|---|
| 874 |
#define TV_CLOAK 35 |
|---|
| 875 |
#define TV_SOFT_ARMOR 36 |
|---|
| 876 |
#define TV_HARD_ARMOR 37 |
|---|
| 877 |
#define TV_DRAG_ARMOR 38 |
|---|
| 878 |
#define TV_LITE 39 |
|---|
| 879 |
#define TV_AMULET 40 |
|---|
| 880 |
#define TV_RING 45 |
|---|
| 881 |
#define TV_STAFF 55 |
|---|
| 882 |
#define TV_WAND 65 |
|---|
| 883 |
#define TV_ROD 66 |
|---|
| 884 |
#define TV_SCROLL 70 |
|---|
| 885 |
#define TV_POTION 75 |
|---|
| 886 |
#define TV_FLASK 77 |
|---|
| 887 |
#define TV_FOOD 80 |
|---|
| 888 |
#define TV_MAGIC_BOOK 90 |
|---|
| 889 |
#define TV_PRAYER_BOOK 91 |
|---|
| 890 |
#define TV_GOLD 100 |
|---|
| 891 |
|
|---|
| 892 |
|
|---|
| 893 |
|
|---|
| 894 |
|
|---|
| 895 |
#define SV_AMMO_LIGHT 0 |
|---|
| 896 |
#define SV_AMMO_NORMAL 1 |
|---|
| 897 |
#define SV_AMMO_HEAVY 2 |
|---|
| 898 |
#define SV_AMMO_SILVER 3 |
|---|
| 899 |
|
|---|
| 900 |
|
|---|
| 901 |
#define SV_SLING 2 |
|---|
| 902 |
#define SV_SHORT_BOW 12 |
|---|
| 903 |
#define SV_LONG_BOW 13 |
|---|
| 904 |
#define SV_LIGHT_XBOW 23 |
|---|
| 905 |
#define SV_HEAVY_XBOW 24 |
|---|
| 906 |
|
|---|
| 907 |
|
|---|
| 908 |
#define SV_SHOVEL 1 |
|---|
| 909 |
#define SV_GNOMISH_SHOVEL 2 |
|---|
| 910 |
#define SV_DWARVEN_SHOVEL 3 |
|---|
| 911 |
#define SV_PICK 4 |
|---|
| 912 |
#define SV_ORCISH_PICK 5 |
|---|
| 913 |
#define SV_DWARVEN_PICK 6 |
|---|
| 914 |
#define SV_MATTOCK 7 |
|---|
| 915 |
|
|---|
| 916 |
|
|---|
| 917 |
#define SV_WHIP 2 |
|---|
| 918 |
#define SV_QUARTERSTAFF 3 |
|---|
| 919 |
#define SV_MACE 5 |
|---|
| 920 |
#define SV_BALL_AND_CHAIN 6 |
|---|
| 921 |
#define SV_WAR_HAMMER 8 |
|---|
| 922 |
#define SV_LUCERN_HAMMER 10 |
|---|
| 923 |
#define SV_MORNING_STAR 12 |
|---|
| 924 |
#define SV_FLAIL 13 |
|---|
| 925 |
#define SV_LEAD_FILLED_MACE 15 |
|---|
| 926 |
#define SV_TWO_HANDED_FLAIL 18 |
|---|
| 927 |
#define SV_MACE_OF_DISRUPTION 20 |
|---|
| 928 |
#define SV_GROND 50 |
|---|
| 929 |
|
|---|
| 930 |
|
|---|
| 931 |
#define SV_SPEAR 2 |
|---|
| 932 |
#define SV_AWL_PIKE 4 |
|---|
| 933 |
#define SV_TRIDENT 5 |
|---|
| 934 |
#define SV_PIKE 8 |
|---|
| 935 |
#define SV_BEAKED_AXE 10 |
|---|
| 936 |
#define SV_BROAD_AXE 11 |
|---|
| 937 |
#define SV_GLAIVE 13 |
|---|
| 938 |
#define SV_HALBERD 15 |
|---|
| 939 |
#define SV_SCYTHE 17 |
|---|
| 940 |
#define SV_LANCE 20 |
|---|
| 941 |
#define SV_BATTLE_AXE 22 |
|---|
| 942 |
#define SV_GREAT_AXE 25 |
|---|
| 943 |
#define SV_LOCHABER_AXE 28 |
|---|
| 944 |
#define SV_SCYTHE_OF_SLICING 30 |
|---|
| 945 |
|
|---|
| 946 |
|
|---|
| 947 |
#define SV_BROKEN_DAGGER 1 |
|---|
| 948 |
#define SV_BROKEN_SWORD 2 |
|---|
| 949 |
#define SV_DAGGER 4 |
|---|
| 950 |
#define SV_MAIN_GAUCHE 5 |
|---|
| 951 |
#define SV_RAPIER 7 |
|---|
| 952 |
#define SV_SMALL_SWORD 8 |
|---|
| 953 |
#define SV_SHORT_SWORD 10 |
|---|
| 954 |
#define SV_SABRE 11 |
|---|
| 955 |
#define SV_CUTLASS 12 |
|---|
| 956 |
#define SV_TULWAR 15 |
|---|
| 957 |
#define SV_BROAD_SWORD 16 |
|---|
| 958 |
#define SV_LONG_SWORD 17 |
|---|
| 959 |
#define SV_SCIMITAR 18 |
|---|
| 960 |
#define SV_KATANA 20 |
|---|
| 961 |
#define SV_BASTARD_SWORD 21 |
|---|
| 962 |
#define SV_TWO_HANDED_SWORD 25 |
|---|
| 963 |
#define SV_EXECUTIONERS_SWORD 28 |
|---|
| 964 |
#define SV_BLADE_OF_CHAOS 30 |
|---|
| 965 |
|
|---|
| 966 |
|
|---|
| 967 |
#define SV_SMALL_LEATHER_SHIELD 2 |
|---|
| 968 |
#define SV_SMALL_METAL_SHIELD 3 |
|---|
| 969 |
#define SV_LARGE_LEATHER_SHIELD 4 |
|---|
| 970 |
#define SV_LARGE_METAL_SHIELD 5 |
|---|
| 971 |
#define SV_SHIELD_OF_DEFLECTION 10 |
|---|
| 972 |
|
|---|
| 973 |
|
|---|
| 974 |
#define SV_HARD_LEATHER_CAP 2 |
|---|
| 975 |
#define SV_METAL_CAP 3 |
|---|
| 976 |
#define SV_IRON_HELM 5 |
|---|
| 977 |
#define SV_STEEL_HELM 6 |
|---|
| 978 |
#define SV_IRON_CROWN 10 |
|---|
| 979 |
#define SV_GOLDEN_CROWN 11 |
|---|
| 980 |
#define SV_JEWELED_CROWN 12 |
|---|
| 981 |
#define SV_MORGOTH 50 |
|---|
| 982 |
|
|---|
| 983 |
|
|---|
| 984 |
#define SV_PAIR_OF_SOFT_LEATHER_BOOTS 2 |
|---|
| 985 |
#define SV_PAIR_OF_HARD_LEATHER_BOOTS 3 |
|---|
| 986 |
#define SV_PAIR_OF_METAL_SHOD_BOOTS 6 |
|---|
| 987 |
|
|---|
| 988 |
|
|---|
| 989 |
#define SV_CLOAK 1 |
|---|
| 990 |
#define SV_SHADOW_CLOAK 6 |
|---|
| 991 |
|
|---|
| 992 |
|
|---|
| 993 |
#define SV_SET_OF_LEATHER_GLOVES 1 |
|---|
| 994 |
#define SV_SET_OF_GAUNTLETS 2 |
|---|
| 995 |
#define SV_SET_OF_CESTI 5 |
|---|
| 996 |
|
|---|
| 997 |
|
|---|
| 998 |
#define SV_FILTHY_RAG 1 |
|---|
| 999 |
#define SV_ROBE 2 |
|---|
| 1000 |
#define SV_SOFT_LEATHER_ARMOR 4 |
|---|
| 1001 |
#define SV_SOFT_STUDDED_LEATHER 5 |
|---|
| 1002 |
#define SV_HARD_LEATHER_ARMOR 6 |
|---|
| 1003 |
#define SV_HARD_STUDDED_LEATHER 7 |
|---|
| 1004 |
#define SV_LEATHER_SCALE_MAIL 11 |
|---|
| 1005 |
|
|---|
| 1006 |
|
|---|
| 1007 |
#define SV_RUSTY_CHAIN_MAIL 1 |
|---|
| 1008 |
#define SV_METAL_SCALE_MAIL 3 |
|---|
| 1009 |
#define SV_CHAIN_MAIL 4 |
|---|
| 1010 |
#define SV_AUGMENTED_CHAIN_MAIL 6 |
|---|
| 1011 |
#define SV_DOUBLE_CHAIN_MAIL 7 |
|---|
| 1012 |
#define SV_BAR_CHAIN_MAIL 8 |
|---|
| 1013 |
#define SV_METAL_BRIGANDINE_ARMOUR 9 |
|---|
| 1014 |
#define SV_PARTIAL_PLATE_ARMOUR 12 |
|---|
| 1015 |
#define SV_METAL_LAMELLAR_ARMOUR 13 |
|---|
| 1016 |
#define SV_FULL_PLATE_ARMOUR 15 |
|---|
| 1017 |
#define SV_RIBBED_PLATE_ARMOUR 18 |
|---|
| 1018 |
#define SV_MITHRIL_CHAIN_MAIL 20 |
|---|
| 1019 |
#define SV_MITHRIL_PLATE_MAIL 25 |
|---|
| 1020 |
#define SV_ADAMANTITE_PLATE_MAIL 30 |
|---|
| 1021 |
|
|---|
| 1022 |
|
|---|
| 1023 |
#define SV_DRAGON_BLACK 1 |
|---|
| 1024 |
#define SV_DRAGON_BLUE 2 |
|---|
| 1025 |
#define SV_DRAGON_WHITE 3 |
|---|
| 1026 |
#define SV_DRAGON_RED 4 |
|---|
| 1027 |
#define SV_DRAGON_GREEN 5 |
|---|
| 1028 |
#define SV_DRAGON_MULTIHUED 6 |
|---|
| 1029 |
#define SV_DRAGON_SHINING 10 |
|---|
| 1030 |
#define SV_DRAGON_LAW 12 |
|---|
| 1031 |
#define SV_DRAGON_BRONZE 14 |
|---|
| 1032 |
#define SV_DRAGON_GOLD 16 |
|---|
| 1033 |
#define SV_DRAGON_CHAOS 18 |
|---|
| 1034 |
#define SV_DRAGON_BALANCE 20 |
|---|
| 1035 |
#define SV_DRAGON_POWER 30 |
|---|
| 1036 |
|
|---|
| 1037 |
|
|---|
| 1038 |
#define SV_LITE_TORCH 0 |
|---|
| 1039 |
#define SV_LITE_LANTERN 1 |
|---|
| 1040 |
#define SV_LITE_GALADRIEL 4 |
|---|
| 1041 |
#define SV_LITE_ELENDIL 5 |
|---|
| 1042 |
#define SV_LITE_THRAIN 6 |
|---|
| 1043 |
#define SV_LITE_PALANTIR 7 |
|---|
| 1044 |
|
|---|
| 1045 |
|
|---|
| 1046 |
#define SV_AMULET_DOOM 0 |
|---|
| 1047 |
#define SV_AMULET_TELEPORT 1 |
|---|
| 1048 |
#define SV_AMULET_ADORNMENT 2 |
|---|
| 1049 |
#define SV_AMULET_SLOW_DIGEST 3 |
|---|
| 1050 |
#define SV_AMULET_RESIST_ACID 4 |
|---|
| 1051 |
#define SV_AMULET_SEARCHING 5 |
|---|
| 1052 |
#define SV_AMULET_WISDOM 6 |
|---|
| 1053 |
#define SV_AMULET_CHARISMA 7 |
|---|
| 1054 |
#define SV_AMULET_THE_MAGI 8 |
|---|
| 1055 |
#define SV_AMULET_SUSTENANCE 9 |
|---|
| 1056 |
#define SV_AMULET_CARLAMMAS 10 |
|---|
| 1057 |
#define SV_AMULET_INGWE 11 |
|---|
| 1058 |
#define SV_AMULET_DWARVES 12 |
|---|
| 1059 |
#define SV_AMULET_ESP 13 |
|---|
| 1060 |
#define SV_AMULET_RESIST 14 |
|---|
| 1061 |
#define SV_AMULET_REGEN 15 |
|---|
| 1062 |
#define SV_AMULET_ELESSAR 16 |
|---|
| 1063 |
#define SV_AMULET_EVENSTAR 17 |
|---|
| 1064 |
#define SV_AMULET_DEVOTION 18 |
|---|
| 1065 |
#define SV_AMULET_WEAPONMASTERY 19 |
|---|
| 1066 |
#define SV_AMULET_TRICKERY 20 |
|---|
| 1067 |
#define SV_AMULET_INFRAVISION 21 |
|---|
| 1068 |
#define SV_AMULET_RESIST_LIGHTNING 22 |
|---|
| 1069 |
|
|---|
| 1070 |
|
|---|
| 1071 |
|
|---|
| 1072 |
#define SV_RING_WOE 0 |
|---|
| 1073 |
#define SV_RING_AGGRAVATION 1 |
|---|
| 1074 |
#define SV_RING_WEAKNESS 2 |
|---|
| 1075 |
#define SV_RING_STUPIDITY 3 |
|---|
| 1076 |
#define SV_RING_TELEPORTATION 4 |
|---|
| 1077 |
|
|---|
| 1078 |
#define SV_RING_SLOW_DIGESTION 6 |
|---|
| 1079 |
#define SV_RING_FEATHER_FALL 7 |
|---|
| 1080 |
#define SV_RING_RESIST_FIRE 8 |
|---|
| 1081 |
#define SV_RING_RESIST_COLD 9 |
|---|
| 1082 |
#define SV_RING_SUSTAIN_STR 10 |
|---|
| 1083 |
#define SV_RING_SUSTAIN_INT 11 |
|---|
| 1084 |
#define SV_RING_SUSTAIN_WIS 12 |
|---|
| 1085 |
#define SV_RING_SUSTAIN_DEX 13 |
|---|
| 1086 |
#define SV_RING_SUSTAIN_CON 14 |
|---|
| 1087 |
#define SV_RING_SUSTAIN_CHR 15 |
|---|
| 1088 |
#define SV_RING_PROTECTION 16 |
|---|
| 1089 |
#define SV_RING_ACID 17 |
|---|
| 1090 |
#define SV_RING_FLAMES 18 |
|---|
| 1091 |
#define SV_RING_ICE 19 |
|---|
| 1092 |
#define SV_RING_RESIST_POIS 20 |
|---|
| 1093 |
#define SV_RING_FREE_ACTION 21 |
|---|
| 1094 |
#define SV_RING_SEE_INVIS 22 |
|---|
| 1095 |
#define SV_RING_SEARCHING 23 |
|---|
| 1096 |
#define SV_RING_STR 24 |
|---|
| 1097 |
#define SV_RING_INT 25 |
|---|
| 1098 |
#define SV_RING_DEX 26 |
|---|
| 1099 |
#define SV_RING_CON 27 |
|---|
| 1100 |
#define SV_RING_ACCURACY 28 |
|---|
| 1101 |
#define SV_RING_DAMAGE 29 |
|---|
| 1102 |
#define SV_RING_SLAYING 30 |
|---|
| 1103 |
#define SV_RING_SPEED 31 |
|---|
| 1104 |
#define SV_RING_BARAHIR 32 |
|---|
| 1105 |
#define SV_RING_TULKAS 33 |
|---|
| 1106 |
#define SV_RING_NARYA 34 |
|---|
| 1107 |
#define SV_RING_NENYA 35 |
|---|
| 1108 |
#define SV_RING_VILYA 36 |
|---|
| 1109 |
#define SV_RING_POWER 37 |
|---|
| 1110 |
#define SV_RING_LIGHTNING 38 |
|---|
| 1111 |
|
|---|
| 1112 |
|
|---|
| 1113 |
|
|---|
| 1114 |
#define SV_STAFF_DARKNESS 0 |
|---|
| 1115 |
#define SV_STAFF_SLOWNESS 1 |
|---|
| 1116 |
#define SV_STAFF_HASTE_MONSTERS 2 |
|---|
| 1117 |
#define SV_STAFF_SUMMONING 3 |
|---|
| 1118 |
#define SV_STAFF_TELEPORTATION 4 |
|---|
| 1119 |
#define SV_STAFF_IDENTIFY 5 |
|---|
| 1120 |
#define SV_STAFF_REMOVE_CURSE 6 |
|---|
| 1121 |
#define SV_STAFF_STARLITE 7 |
|---|
| 1122 |
#define SV_STAFF_LITE 8 |
|---|
| 1123 |
#define SV_STAFF_MAPPING 9 |
|---|
| 1124 |
#define SV_STAFF_DETECT_GOLD 10 |
|---|
| 1125 |
#define SV_STAFF_DETECT_ITEM 11 |
|---|
| 1126 |
#define SV_STAFF_DETECT_TRAP 12 |
|---|
| 1127 |
#define SV_STAFF_DETECT_DOOR 13 |
|---|
| 1128 |
#define SV_STAFF_DETECT_INVIS 14 |
|---|
| 1129 |
#define SV_STAFF_DETECT_EVIL 15 |
|---|
| 1130 |
#define SV_STAFF_CURE_LIGHT 16 |
|---|
| 1131 |
#define SV_STAFF_CURING 17 |
|---|
| 1132 |
#define SV_STAFF_HEALING 18 |
|---|
| 1133 |
#define SV_STAFF_THE_MAGI 19 |
|---|
| 1134 |
#define SV_STAFF_SLEEP_MONSTERS 20 |
|---|
| 1135 |
#define SV_STAFF_SLOW_MONSTERS 21 |
|---|
| 1136 |
#define SV_STAFF_SPEED 22 |
|---|
| 1137 |
#define SV_STAFF_PROBING 23 |
|---|
| 1138 |
#define SV_STAFF_DISPEL_EVIL 24 |
|---|
| 1139 |
#define SV_STAFF_POWER 25 |
|---|
| 1140 |
#define SV_STAFF_HOLINESS 26 |
|---|
| 1141 |
#define SV_STAFF_BANISHMENT 27 |
|---|
| 1142 |
#define SV_STAFF_EARTHQUAKES 28 |
|---|
| 1143 |
#define SV_STAFF_DESTRUCTION 29 |
|---|
| 1144 |
|
|---|
| 1145 |
|
|---|
| 1146 |
|
|---|
| 1147 |
#define SV_WAND_HEAL_MONSTER 0 |
|---|
| 1148 |
#define SV_WAND_HASTE_MONSTER 1 |
|---|
| 1149 |
#define SV_WAND_CLONE_MONSTER 2 |
|---|
| 1150 |
#define SV_WAND_TELEPORT_AWAY 3 |
|---|
| 1151 |
#define SV_WAND_DISARMING 4 |
|---|
| 1152 |
#define SV_WAND_TRAP_DOOR_DEST 5 |
|---|
| 1153 |
#define SV_WAND_STONE_TO_MUD 6 |
|---|
| 1154 |
#define SV_WAND_LITE 7 |
|---|
| 1155 |
#define SV_WAND_SLEEP_MONSTER 8 |
|---|
| 1156 |
#define SV_WAND_SLOW_MONSTER 9 |
|---|
| 1157 |
#define SV_WAND_CONFUSE_MONSTER 10 |
|---|
| 1158 |
#define SV_WAND_FEAR_MONSTER 11 |
|---|
| 1159 |
#define SV_WAND_DRAIN_LIFE 12 |
|---|
| 1160 |
#define SV_WAND_POLYMORPH 13 |
|---|
| 1161 |
#define SV_WAND_STINKING_CLOUD 14 |
|---|
| 1162 |
#define SV_WAND_MAGIC_MISSILE 15 |
|---|
| 1163 |
#define SV_WAND_ACID_BOLT 16 |
|---|
| 1164 |
#define SV_WAND_ELEC_BOLT 17 |
|---|
| 1165 |
#define SV_WAND_FIRE_BOLT 18 |
|---|
| 1166 |
#define SV_WAND_COLD_BOLT 19 |
|---|
| 1167 |
#define SV_WAND_ACID_BALL 20 |
|---|
| 1168 |
#define SV_WAND_ELEC_BALL 21 |
|---|
| 1169 |
#define SV_WAND_FIRE_BALL 22 |
|---|
| 1170 |
#define SV_WAND_COLD_BALL 23 |
|---|
| 1171 |
#define SV_WAND_WONDER 24 |
|---|
| 1172 |
#define SV_WAND_ANNIHILATION 25 |
|---|
| 1173 |
#define SV_WAND_DRAGON_FIRE 26 |
|---|
| 1174 |
#define SV_WAND_DRAGON_COLD 27 |
|---|
| 1175 |
#define SV_WAND_DRAGON_BREATH 28 |
|---|
| 1176 |
|
|---|
| 1177 |
|
|---|
| 1178 |
#define SV_ROD_DETECT_TRAP 0 |
|---|
| 1179 |
#define SV_ROD_DETECT_DOOR 1 |
|---|
| 1180 |
#define SV_ROD_IDENTIFY 2 |
|---|
| 1181 |
#define SV_ROD_RECALL 3 |
|---|
| 1182 |
#define SV_ROD_ILLUMINATION 4 |
|---|
| 1183 |
#define SV_ROD_MAPPING 5 |
|---|
| 1184 |
#define SV_ROD_DETECTION 6 |
|---|
| 1185 |
#define SV_ROD_PROBING 7 |
|---|
| 1186 |
#define SV_ROD_CURING 8 |
|---|
| 1187 |
#define SV_ROD_HEALING 9 |
|---|
| 1188 |
#define SV_ROD_RESTORATION 10 |
|---|
| 1189 |
#define SV_ROD_SPEED 11 |
|---|
| 1190 |
|
|---|
| 1191 |
#define SV_ROD_TELEPORT_AWAY 13 |
|---|
| 1192 |
#define SV_ROD_DISARMING 14 |
|---|
| 1193 |
#define SV_ROD_LITE 15 |
|---|
| 1194 |
#define SV_ROD_SLEEP_MONSTER 16 |
|---|
| 1195 |
#define SV_ROD_SLOW_MONSTER 17 |
|---|
| 1196 |
#define SV_ROD_DRAIN_LIFE 18 |
|---|
| 1197 |
#define SV_ROD_POLYMORPH 19 |
|---|
| 1198 |
#define SV_ROD_ACID_BOLT 20 |
|---|
| 1199 |
#define SV_ROD_ELEC_BOLT 21 |
|---|
| 1200 |
#define SV_ROD_FIRE_BOLT 22 |
|---|
| 1201 |
#define SV_ROD_COLD_BOLT 23 |
|---|
| 1202 |
#define SV_ROD_ACID_BALL 24 |
|---|
| 1203 |
#define SV_ROD_ELEC_BALL 25 |
|---|
| 1204 |
#define SV_ROD_FIRE_BALL 26 |
|---|
| 1205 |
#define SV_ROD_COLD_BALL 27 |
|---|
| 1206 |
|
|---|
| 1207 |
|
|---|
| 1208 |
|
|---|
| 1209 |
|
|---|
| 1210 |
#define SV_SCROLL_DARKNESS 0 |
|---|
| 1211 |
#define SV_SCROLL_AGGRAVATE_MONSTER 1 |
|---|
| 1212 |
#define SV_SCROLL_CURSE_ARMOR 2 |
|---|
| 1213 |
#define SV_SCROLL_CURSE_WEAPON 3 |
|---|
| 1214 |
#define SV_SCROLL_SUMMON_MONSTER 4 |
|---|
| 1215 |
#define SV_SCROLL_SUMMON_UNDEAD 5 |
|---|
| 1216 |
|
|---|
| 1217 |
#define SV_SCROLL_TRAP_CREATION 7 |
|---|
| 1218 |
#define SV_SCROLL_PHASE_DOOR 8 |
|---|
| 1219 |
#define SV_SCROLL_TELEPORT 9 |
|---|
| 1220 |
#define SV_SCROLL_TELEPORT_LEVEL 10 |
|---|
| 1221 |
#define SV_SCROLL_WORD_OF_RECALL 11 |
|---|
| 1222 |
#define SV_SCROLL_IDENTIFY 12 |
|---|
| 1223 |
#define SV_SCROLL_STAR_IDENTIFY 13 |
|---|
| 1224 |
#define SV_SCROLL_REMOVE_CURSE 14 |
|---|
| 1225 |
#define SV_SCROLL_STAR_REMOVE_CURSE 15 |
|---|
| 1226 |
#define SV_SCROLL_ENCHANT_ARMOR 16 |
|---|
| 1227 |
#define SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 |
|---|
| 1228 |
#define SV_SCROLL_ENCHANT_WEAPON_TO_DAM 18 |
|---|
| 1229 |
|
|---|
| 1230 |
#define SV_SCROLL_STAR_ENCHANT_ARMOR 20 |
|---|
| 1231 |
#define SV_SCROLL_STAR_ENCHANT_WEAPON 21 |
|---|
| 1232 |
#define SV_SCROLL_RECHARGING 22 |
|---|
| 1233 |
|
|---|
| 1234 |
#define SV_SCROLL_LIGHT 24 |
|---|
| 1235 |
#define SV_SCROLL_MAPPING 25 |
|---|
| 1236 |
#define SV_SCROLL_DETECT_GOLD 26 |
|---|
| 1237 |
#define SV_SCROLL_DETECT_ITEM 27 |
|---|
| 1238 |
#define SV_SCROLL_DETECT_TRAP 28 |
|---|
| 1239 |
#define SV_SCROLL_DETECT_DOOR 29 |
|---|
| 1240 |
#define SV_SCROLL_DETECT_INVIS 30 |
|---|
| 1241 |
|
|---|
| 1242 |
#define SV_SCROLL_SATISFY_HUNGER 32 |
|---|
| 1243 |
#define SV_SCROLL_BLESSING 33 |
|---|
| 1244 |
#define SV_SCROLL_HOLY_CHANT 34 |
|---|
| 1245 |
#define SV_SCROLL_HOLY_PRAYER 35 |
|---|
| 1246 |
#define SV_SCROLL_MONSTER_CONFUSION 36 |
|---|
| 1247 |
#define SV_SCROLL_PROTECTION_FROM_EVIL 37 |
|---|
| 1248 |
#define SV_SCROLL_RUNE_OF_PROTECTION 38 |
|---|
| 1249 |
#define SV_SCROLL_TRAP_DOOR_DESTRUCTION 39 |
|---|
| 1250 |
|
|---|
| 1251 |
#define SV_SCROLL_STAR_DESTRUCTION 41 |
|---|
| 1252 |
#define SV_SCROLL_DISPEL_UNDEAD 42 |
|---|
| 1253 |
|
|---|
| 1254 |
#define SV_SCROLL_BANISHMENT 44 |
|---|
| 1255 |
#define SV_SCROLL_MASS_BANISHMENT 45 |
|---|
| 1256 |
#define SV_SCROLL_ACQUIREMENT 46 |
|---|
| 1257 |
#define SV_SCROLL_STAR_ACQUIREMENT 47 |
|---|
| 1258 |
|
|---|
| 1259 |
|
|---|
| 1260 |
#define SV_POTION_WATER 0 |
|---|
| 1261 |
#define SV_POTION_APPLE_JUICE 1 |
|---|
| 1262 |
#define SV_POTION_SLIME_MOLD 2 |
|---|
| 1263 |
|
|---|
| 1264 |
#define SV_POTION_SLOWNESS 4 |
|---|
| 1265 |
#define SV_POTION_SALT_WATER 5 |
|---|
| 1266 |
#define SV_POTION_POISON 6 |
|---|
| 1267 |
#define SV_POTION_BLINDNESS 7 |
|---|
| 1268 |
|
|---|
| 1269 |
#define SV_POTION_CONFUSION 9 |
|---|
| 1270 |
|
|---|
| 1271 |
#define SV_POTION_SLEEP 11 |
|---|
| 1272 |
|
|---|
| 1273 |
#define SV_POTION_LOSE_MEMORIES 13 |
|---|
| 1274 |
|
|---|
| 1275 |
#define SV_POTION_RUINATION 15 |
|---|
| 1276 |
#define SV_POTION_DEC_STR 16 |
|---|
| 1277 |
#define SV_POTION_DEC_INT 17 |
|---|
| 1278 |
#define SV_POTION_DEC_WIS 18 |
|---|
| 1279 |
#define SV_POTION_DEC_DEX 19 |
|---|
| 1280 |
#define SV_POTION_DEC_CON 20 |
|---|
| 1281 |
#define SV_POTION_DEC_CHR 21 |
|---|
| 1282 |
#define SV_POTION_DETONATIONS 22 |
|---|
| 1283 |
#define SV_POTION_DEATH 23 |
|---|
| 1284 |
#define SV_POTION_INFRAVISION 24 |
|---|
| 1285 |
#define SV_POTION_DETECT_INVIS 25 |
|---|
| 1286 |
#define SV_POTION_SLOW_POISON 26 |
|---|
| 1287 |
#define SV_POTION_CURE_POISON 27 |
|---|
| 1288 |
#define SV_POTION_BOLDNESS 28 |
|---|
| 1289 |
#define SV_POTION_SPEED 29 |
|---|
| 1290 |
#define SV_POTION_RESIST_HEAT 30 |
|---|
| 1291 |
#define SV_POTION_RESIST_COLD 31 |
|---|
| 1292 |
#define SV_POTION_HEROISM 32 |
|---|
| 1293 |
#define SV_POTION_BERSERK_STRENGTH 33 |
|---|
| 1294 |
#define SV_POTION_CURE_LIGHT 34 |
|---|
| 1295 |
#define SV_POTION_CURE_SERIOUS 35 |
|---|
| 1296 |
#define SV_POTION_CURE_CRITICAL 36 |
|---|
| 1297 |
#define SV_POTION_HEALING 37 |
|---|
| 1298 |
#define SV_POTION_STAR_HEALING 38 |
|---|
| 1299 |
#define SV_POTION_LIFE 39 |
|---|
| 1300 |
#define SV_POTION_RESTORE_MANA 40 |
|---|
| 1301 |
#define SV_POTION_RESTORE_EXP 41 |
|---|
| 1302 |
#define SV_POTION_RES_STR 42 |
|---|
| 1303 |
#define SV_POTION_RES_INT 43 |
|---|
| 1304 |
#define SV_POTION_RES_WIS 44 |
|---|
| 1305 |
#define SV_POTION_RES_DEX 45 |
|---|
| 1306 |
#define SV_POTION_RES_CON 46 |
|---|
| 1307 |
#define SV_POTION_RES_CHR 47 |
|---|
| 1308 |
#define SV_POTION_INC_STR 48 |
|---|
| 1309 |
#define SV_POTION_INC_INT 49 |
|---|
| 1310 |
#define SV_POTION_INC_WIS 50 |
|---|
| 1311 |
#define SV_POTION_INC_DEX 51 |
|---|
| 1312 |
#define SV_POTION_INC_CON 52 |
|---|
| 1313 |
#define SV_POTION_INC_CHR 53 |
|---|
| 1314 |
|
|---|
| 1315 |
#define SV_POTION_AUGMENTATION 55 |
|---|
| 1316 |
#define SV_POTION_ENLIGHTENMENT 56 |
|---|
| 1317 |
#define SV_POTION_STAR_ENLIGHTENMENT 57 |
|---|
| 1318 |
#define SV_POTION_SELF_KNOWLEDGE 58 |
|---|
| 1319 |
#define SV_POTION_EXPERIENCE 59 |
|---|
| 1320 |
|
|---|
| 1321 |
|
|---|
| 1322 |
#define SV_FOOD_POISON 0 |
|---|
| 1323 |
#define SV_FOOD_BLINDNESS 1 |
|---|
| 1324 |
#define SV_FOOD_PARANOIA 2 |
|---|
| 1325 |
#define SV_FOOD_CONFUSION 3 |
|---|
| 1326 |
#define SV_FOOD_HALLUCINATION 4 |
|---|
| 1327 |
#define SV_FOOD_PARALYSIS 5 |
|---|
| 1328 |
#define SV_FOOD_WEAKNESS 6 |
|---|
| 1329 |
#define SV_FOOD_SICKNESS 7 |
|---|
| 1330 |
#define SV_FOOD_STUPIDITY 8 |
|---|
| 1331 |
#define SV_FOOD_NAIVETY 9 |
|---|
| 1332 |
#define SV_FOOD_UNHEALTH 10 |
|---|
| 1333 |
#define SV_FOOD_DISEASE 11 |
|---|
| 1334 |
#define SV_FOOD_CURE_POISON 12 |
|---|
| 1335 |
#define SV_FOOD_CURE_BLINDNESS 13 |
|---|
| 1336 |
#define SV_FOOD_CURE_PARANOIA 14 |
|---|
| 1337 |
#define SV_FOOD_CURE_CONFUSION 15 |
|---|
| 1338 |
#define SV_FOOD_CURE_SERIOUS 16 |
|---|
| 1339 |
#define SV_FOOD_RESTORE_STR 17 |
|---|
| 1340 |
#define SV_FOOD_RESTORE_CON 18 |
|---|
| 1341 |
#define SV_FOOD_RESTORING 19 |
|---|
| 1342 |
|
|---|
| 1343 |
#define SV_FOOD_BISCUIT 32 |
|---|
| 1344 |
#define SV_FOOD_JERKY 33 |
|---|
| 1345 |
#define SV_FOOD_RATION 35 |
|---|
| 1346 |
#define SV_FOOD_SLIME_MOLD 36 |
|---|
| 1347 |
#define SV_FOOD_WAYBREAD 37 |
|---|
| 1348 |
#define SV_FOOD_PINT_OF_ALE 38 |
|---|
| 1349 |
#define SV_FOOD_PINT_OF_WINE 39 |
|---|
| 1350 |
|
|---|
| 1351 |
|
|---|
| 1352 |
#define SV_COPPER1 1 |
|---|
| 1353 |
#define SV_COPPER2 2 |
|---|
| 1354 |
#define SV_COPPER3 3 |
|---|
| 1355 |
#define SV_SILVER1 4 |
|---|
| 1356 |
#define SV_SILVER2 5 |
|---|
| 1357 |
#define SV_SILVER3 6 |
|---|
| 1358 |
#define SV_GARNETS1 7 |
|---|
| 1359 |
#define SV_GARNETS2 8 |
|---|
| 1360 |
#define SV_GOLD1 9 |
|---|
| 1361 |
#define SV_GOLD2 10 |
|---|
| 1362 |
#define SV_GOLD3 11 |
|---|
| 1363 |
#define SV_OPALS 12 |
|---|
| 1364 |
#define SV_SAPPHIRES 13 |
|---|
| 1365 |
#define SV_RUBIES 14 |
|---|
| 1366 |
#define SV_DIAMONDS 15 |
|---|
| 1367 |
#define SV_EMERALDS 16 |
|---|
| 1368 |
#define SV_MITHRIL 17 |
|---|
| 1369 |
#define SV_ADAMANTITE 18 |
|---|
| 1370 |
|
|---|
| 1371 |
#define SV_GOLD_MAX 19 |
|---|
| 1372 |
|
|---|
| 1373 |
|
|---|
| 1374 |
|
|---|
| 1375 |
|
|---|
| 1376 |
|
|---|
| 1377 |
|
|---|
| 1378 |
#define SV_FOOD_MIN_FOOD 32 |
|---|
| 1379 |
|
|---|
| 1380 |
|
|---|
| 1381 |
|
|---|
| 1382 |
|
|---|
| 1383 |
#define SV_ROD_MIN_DIRECTION 12 |
|---|
| 1384 |
|
|---|
| 1385 |
|
|---|
| 1386 |
|
|---|
| 1387 |
|
|---|
| 1388 |
#define SV_CHEST_MIN_LARGE 4 |
|---|
| 1389 |
|
|---|
| 1390 |
|
|---|
| 1391 |
|
|---|
| 1392 |
|
|---|
| 1393 |
#define SV_BOOK_MIN_GOOD 4 |
|---|
| 1394 |
|
|---|
| 1395 |
|
|---|
| 1396 |
|
|---|
| 1397 |
|
|---|
| 1398 |
#define SV_UNKNOWN 255 |
|---|
| 1399 |
|
|---|
| 1400 |
|
|---|
| 1401 |
|
|---|
| 1402 |
|
|---|
| 1403 |
|
|---|
| 1404 |
|
|---|
| 1405 |
|
|---|
| 1406 |
#define SQUELCH_BYTES 6 |
|---|
| 1407 |
|
|---|
| 1408 |
|
|---|
| 1409 |
|
|---|
| 1410 |
|
|---|
| 1411 |
|
|---|
| 1412 |
|
|---|
| 1413 |
#define MONSTER_BLOW_MAX 4 |
|---|
| 1414 |
|
|---|
| 1415 |
|
|---|
| 1416 |
|
|---|
| 1417 |
|
|---|
| 1418 |
#define RBM_HIT 1 |
|---|
| 1419 |
#define RBM_TOUCH 2 |
|---|
| 1420 |
#define RBM_PUNCH 3 |
|---|
| 1421 |
#define RBM_KICK 4 |
|---|
| 1422 |
#define RBM_CLAW 5 |
|---|
| 1423 |
#define RBM_BITE 6 |
|---|
| 1424 |
#define RBM_STING 7 |
|---|
| 1425 |
#define RBM_XXX1 8 |
|---|
| 1426 |
#define RBM_BUTT 9 |
|---|
| 1427 |
#define RBM_CRUSH 10 |
|---|
| 1428 |
#define RBM_ENGULF 11 |
|---|
| 1429 |
#define RBM_XXX2 12 |
|---|
| 1430 |
#define RBM_CRAWL 13 |
|---|
| 1431 |
#define RBM_DROOL 14 |
|---|
| 1432 |
#define RBM_SPIT 15 |
|---|
| 1433 |
#define RBM_XXX3 16 |
|---|
| 1434 |
#define RBM_GAZE 17 |
|---|
| 1435 |
#define RBM_WAIL 18 |
|---|
| 1436 |
#define RBM_SPORE 19 |
|---|
| 1437 |
#define RBM_XXX4 20 |
|---|
| 1438 |
#define RBM_BEG 21 |
|---|
| 1439 |
#define RBM_INSULT 22 |
|---|
| 1440 |
#define RBM_MOAN 23 |
|---|
| 1441 |
#define RBM_XXX5 24 |
|---|
| 1442 |
|
|---|
| 1443 |
|
|---|
| 1444 |
|
|---|
| 1445 |
|
|---|
| 1446 |
|
|---|
| 1447 |
#define RBE_HURT 1 |
|---|
| 1448 |
#define RBE_POISON 2 |
|---|
| 1449 |
#define RBE_UN_BONUS 3 |
|---|
| 1450 |
#define RBE_UN_POWER 4 |
|---|
| 1451 |
#define RBE_EAT_GOLD 5 |
|---|
| 1452 |
#define RBE_EAT_ITEM 6 |
|---|
| 1453 |
#define RBE_EAT_FOOD 7 |
|---|
| 1454 |
#define RBE_EAT_LITE 8 |
|---|
| 1455 |
#define RBE_ACID 9 |
|---|
| 1456 |
#define RBE_ELEC 10 |
|---|
| 1457 |
#define RBE_FIRE 11 |
|---|
| 1458 |
#define RBE_COLD 12 |
|---|
| 1459 |
#define RBE_BLIND 13 |
|---|
| 1460 |
#define RBE_CONFUSE 14 |
|---|
| 1461 |
#define RBE_TERRIFY 15 |
|---|
| 1462 |
#define RBE_PARALYZE 16 |
|---|
| 1463 |
#define RBE_LOSE_STR 17 |
|---|
| 1464 |
#define RBE_LOSE_INT 18 |
|---|
| 1465 |
#define RBE_LOSE_WIS 19 |
|---|
| 1466 |
#define RBE_LOSE_DEX 20 |
|---|
| 1467 |
#define RBE_LOSE_CON 21 |
|---|
| 1468 |
#define RBE_LOSE_CHR 22 |
|---|
| 1469 |
#define RBE_LOSE_ALL 23 |
|---|
| 1470 |
#define RBE_SHATTER 24 |
|---|
| 1471 |
#define RBE_EXP_10 25 |
|---|
| 1472 |
#define RBE_EXP_20 26 |
|---|
| 1473 |
#define RBE_EXP_40 27 |
|---|
| 1474 |
#define RBE_EXP_80 28 |
|---|
| 1475 |
#define RBE_HALLU 29 |
|---|
| 1476 |
|
|---|
| 1477 |
|
|---|
| 1478 |
|
|---|
| 1479 |
|
|---|
| 1480 |
|
|---|
| 1481 |
|
|---|
| 1482 |
|
|---|
| 1483 |
|
|---|
| 1484 |
|
|---|
| 1485 |
|
|---|
| 1486 |
|
|---|
| 1487 |
|
|---|
| 1488 |
|
|---|
| 1489 |
|
|---|
| 1490 |
|
|---|
| 1491 |
|
|---|
| 1492 |
|
|---|
| 1493 |
#define PROJECT_JUMP 0x01 |
|---|
| 1494 |
#define PROJECT_BEAM 0x02 |
|---|
| 1495 |
#define PROJECT_THRU 0x04 |
|---|
| 1496 |
#define PROJECT_STOP 0x08 |
|---|
| 1497 |
#define PROJECT_GRID 0x10 |
|---|
| 1498 |
#define PROJECT_ITEM 0x20 |
|---|
| 1499 |
#define PROJECT_KILL 0x40 |
|---|
| 1500 |
#define PROJECT_HIDE 0x80 |
|---|
| 1501 |
|
|---|
| 1502 |
|
|---|
| 1503 |
|
|---|
| 1504 |
|
|---|
| 1505 |
|
|---|
| 1506 |
#define ENCH_TOHIT 0x01 |
|---|
| 1507 |
#define ENCH_TODAM 0x02 |
|---|
| 1508 |
#define ENCH_TOAC 0x04 |
|---|
| 1509 |
|
|---|
| 1510 |
|
|---|
| 1511 |
|
|---|
| 1512 |
|
|---|
| 1513 |
|
|---|
| 1514 |
|
|---|
| 1515 |
|
|---|
| 1516 |
|
|---|
| 1517 |
|
|---|
| 1518 |
|
|---|
| 1519 |
#define TARGET_KILL 0x01 |
|---|
| 1520 |
#define TARGET_LOOK 0x02 |
|---|
| 1521 |
#define TARGET_XTRA 0x04 |
|---|
| 1522 |
#define TARGET_GRID 0x08 |
|---|
| 1523 |
|
|---|
| 1524 |
|
|---|
| 1525 |
|
|---|
| 1526 |
|
|---|
| 1527 |
|
|---|
| 1528 |
#define MDESC_OBJE 0x01 |
|---|
| 1529 |
#define MDESC_POSS 0x02 |
|---|
| 1530 |
#define MDESC_IND1 0x04 |
|---|
| 1531 |
#define MDESC_IND2 0x08 |
|---|
| 1532 |
#define MDESC_PRO1 0x10 |
|---|
| 1533 |
#define MDESC_PRO2 0x20 |
|---|
| 1534 |
#define MDESC_HIDE 0x40 |
|---|
| 1535 |
#define MDESC_SHOW 0x80 |
|---|
| 1536 |
|
|---|
| 1537 |
|
|---|
| 1538 |
|
|---|
| 1539 |
|
|---|
| 1540 |
|
|---|
| 1541 |
#define USE_EQUIP 0x01 |
|---|
| 1542 |
#define USE_INVEN 0x02 |
|---|
| 1543 |
#define USE_FLOOR 0x04 |
|---|
| 1544 |
#define CAN_SQUELCH 0x08 |
|---|
| 1545 |
|
|---|
| 1546 |
|
|---|
| 1547 |
|
|---|
| 1548 |
|
|---|
| 1549 |
|
|---|
| 1550 |
|
|---|
| 1551 |
|
|---|
| 1552 |
|
|---|
| 1553 |
#define PN_COMBINE 0x00000001L |
|---|
| 1554 |
#define PN_REORDER 0x00000002L |
|---|
| 1555 |
#define PN_AUTOINSCRIBE 0x00000004L |
|---|
| 1556 |
#define PN_PICKUP0 0x00000008L |
|---|
| 1557 |
#define PN_PICKUP1 0x00000010L |
|---|
| 1558 |
|
|---|
| 1559 |
|
|---|
| 1560 |
|
|---|
| 1561 |
|
|---|
| 1562 |
|
|---|
| 1563 |
|
|---|
| 1564 |
#define PU_BONUS 0x00000001L |
|---|
| 1565 |
#define PU_TORCH 0x00000002L |
|---|
| 1566 |
|
|---|
| 1567 |
#define PU_HP 0x00000010L |
|---|
| 1568 |
#define PU_MANA 0x00000020L |
|---|
| 1569 |
#define PU_SPELLS 0x00000040L |
|---|
| 1570 |
|
|---|
| 1571 |
#define PU_FORGET_VIEW 0x00010000L |
|---|
| 1572 |
#define PU_UPDATE_VIEW 0x00020000L |
|---|
| 1573 |
|
|---|
| 1574 |
#define PU_FORGET_FLOW 0x00100000L |
|---|
| 1575 |
#define PU_UPDATE_FLOW 0x00200000L |
|---|
| 1576 |
|
|---|
| 1577 |
#define PU_MONSTERS 0x10000000L |
|---|
| 1578 |
#define PU_DISTANCE 0x20000000L |
|---|
| 1579 |
|
|---|
| 1580 |
#define PU_PANEL 0x80000000L |
|---|
| 1581 |
|
|---|
| 1582 |
|
|---|
| 1583 |
|
|---|
| 1584 |
|
|---|
| 1585 |
|
|---|
| 1586 |
#define PR_MISC 0x00000001L |
|---|
| 1587 |
#define PR_TITLE 0x00000002L |
|---|
| 1588 |
#define PR_LEV 0x00000004L |
|---|
| 1589 |
#define PR_EXP 0x00000008L |
|---|
| 1590 |
#define PR_STATS 0x00000010L |
|---|
| 1591 |
#define PR_ARMOR 0x00000020L |
|---|
| 1592 |
#define PR_HP 0x00000040L |
|---|
| 1593 |
#define PR_MANA 0x00000080L |
|---|
| 1594 |
#define PR_GOLD 0x00000100L |
|---|
| 1595 |
#define PR_DEPTH 0x00000200L |
|---|
| 1596 |
#define PR_EQUIPPY 0x00000400L |
|---|
| 1597 |
#define PR_HEALTH 0x00000800L |
|---|
| 1598 |
#define PR_CUT 0x00001000L |
|---|
| 1599 |
#define PR_STUN 0x00002000L |
|---|
| 1600 |
#define PR_HUNGER 0x00004000L |
|---|
| 1601 |
|
|---|
| 1602 |
#define PR_BLIND 0x00010000L |
|---|
| 1603 |
#define PR_CONFUSED 0x00020000L |
|---|
| 1604 |
#define PR_AFRAID 0x00040000L |
|---|
| 1605 |
#define PR_POISONED 0x00080000L |
|---|
| 1606 |
#define PR_STATE 0x00100000L |
|---|
| 1607 |
#define PR_SPEED 0x00200000L |
|---|
| 1608 |
#define PR_STUDY 0x00400000L |
|---|
| 1609 |
#define PR_MAP 0x00800000L |
|---|
| 1610 |
#define PR_OPPOSE_ELEMENTS 0x01000000L |
|---|
| 1611 |
#define PR_TEMP_SPELLS 0x02000000L |
|---|
| 1612 |
|
|---|
| 1613 |
|
|---|
| 1614 |
#define PR_BASIC \ |
|---|
| 1615 |
(PR_MISC | PR_TITLE | PR_STATS | PR_LEV |\ |
|---|
| 1616 |
PR_EXP | PR_GOLD | PR_ARMOR | PR_HP |\ |
|---|
| 1617 |
PR_MANA | PR_DEPTH | PR_HEALTH | PR_EQUIPPY) |
|---|
| 1618 |
|
|---|
| 1619 |
|
|---|
| 1620 |
#define PR_EXTRA \ |
|---|
| 1621 |
(PR_CUT | PR_STUN | PR_HUNGER | PR_BLIND |\ |
|---|
| 1622 |
PR_CONFUSED | PR_AFRAID | PR_POISONED | PR_STATE |\ |
|---|
| 1623 |
PR_SPEED | PR_STUDY | PR_OPPOSE_ELEMENTS) |
|---|
| 1624 |
|
|---|
| 1625 |
|
|---|
| 1626 |
|
|---|
| 1627 |
|
|---|
| 1628 |
|
|---|
| 1629 |
#define PW_INVEN 0x00000001L |
|---|
| 1630 |
#define PW_EQUIP 0x00000002L |
|---|
| 1631 |
#define PW_PLAYER_0 0x00000004L |
|---|
| 1632 |
#define PW_PLAYER_1 0x00000008L |
|---|
| 1633 |
#define PW_PLAYER_2 0x00000010L |
|---|
| 1634 |
#define PW_MAP 0x00000020L |
|---|
| 1635 |
#define PW_MESSAGE 0x00000040L |
|---|
| 1636 |
#define PW_OVERHEAD 0x00000080L |
|---|
| 1637 |
#define PW_MONSTER 0x00000100L |
|---|
| 1638 |
#define PW_OBJECT 0x00000200L |
|---|
| 1639 |
#define PW_MONLIST 0x00000400L |
|---|
| 1640 |
#define PW_STATUS 0x00000800L |
|---|
| 1641 |
|
|---|
| 1642 |
#define PW_BORG_1 0x00004000L |
|---|
| 1643 |
#define PW_BORG_2 0x00008000L |
|---|
| 1644 |
|
|---|
| 1645 |
|
|---|
| 1646 |
#define PW_MAX_FLAGS 16 |
|---|
| 1647 |
|
|---|
| 1648 |
|
|---|
| 1649 |
|
|---|
| 1650 |
|
|---|
| 1651 |
|
|---|
| 1652 |
|
|---|
| 1653 |
|
|---|
| 1654 |
|
|---|
| 1655 |
#define CAVE_MARK 0x01 |
|---|
| 1656 |
#define CAVE_GLOW 0x02 |
|---|
| 1657 |
#define CAVE_ICKY 0x04 |
|---|
| 1658 |
#define CAVE_ROOM 0x08 |
|---|
| 1659 |
#define CAVE_SEEN 0x10 |
|---|
| 1660 |
#define CAVE_VIEW 0x20 |
|---|
| 1661 |
#define CAVE_TEMP 0x40 |
|---|
| 1662 |
#define CAVE_WALL 0x80 |
|---|
| 1663 |
|
|---|
| 1664 |
|
|---|
| 1665 |
|
|---|
| 1666 |
|
|---|
| 1667 |
|
|---|
| 1668 |
|
|---|
| 1669 |
|
|---|
| 1670 |
|
|---|
| 1671 |
|
|---|
| 1672 |
#define CHEST_LOSE_STR 0x01 |
|---|
| 1673 |
#define CHEST_LOSE_CON 0x02 |
|---|
| 1674 |
#define CHEST_POISON 0x04 |
|---|
| 1675 |
#define CHEST_PARALYZE 0x08 |
|---|
| 1676 |
#define CHEST_EXPLODE 0x10 |
|---|
| 1677 |
#define CHEST_SUMMON 0x20 |
|---|
| 1678 |
|
|---|
| 1679 |
|
|---|
| 1680 |
|
|---|
| 1681 |
|
|---|
| 1682 |
|
|---|
| 1683 |
#define IDENT_SENSE 0x01 |
|---|
| 1684 |
|
|---|
| 1685 |
#define IDENT_EMPTY 0x04 |
|---|
| 1686 |
#define IDENT_KNOWN 0x08 |
|---|
| 1687 |
#define IDENT_STORE 0x10 |
|---|
| 1688 |
#define IDENT_MENTAL 0x20 |
|---|
| 1689 |
#define IDENT_CURSED 0x40 |
|---|
| 1690 |
#define IDENT_BROKEN 0x80 |
|---|
| 1691 |
|
|---|
| 1692 |
|
|---|
| 1693 |
|
|---|
| 1694 |
|
|---|
| 1695 |
|
|---|
| 1696 |
#define INSCRIP_NULL 0 |
|---|
| 1697 |
#define INSCRIP_TERRIBLE 1 |
|---|
| 1698 |
#define INSCRIP_WORTHLESS 2 |
|---|
| 1699 |
#define INSCRIP_CURSED 3 |
|---|
| 1700 |
#define INSCRIP_BROKEN 4 |
|---|
| 1701 |
#define INSCRIP_AVERAGE 5 |
|---|
| 1702 |
#define INSCRIP_GOOD 6 |
|---|
| 1703 |
#define INSCRIP_EXCELLENT 7 |
|---|
| 1704 |
#define INSCRIP_SPECIAL 8 |
|---|
| 1705 |
#define INSCRIP_UNCURSED 9 |
|---|
| 1706 |
#define INSCRIP_INDESTRUCTIBLE 10 |
|---|
| 1707 |
#define INSCRIP_SQUELCH 11 |
|---|
| 1708 |
|
|---|
| 1709 |
|
|---|
| 1710 |
|
|---|
| 1711 |
|
|---|
| 1712 |
#define MAX_INSCRIP 11 |
|---|
| 1713 |
|
|---|
| 1714 |
|
|---|
| 1715 |
|
|---|
| 1716 |
|
|---|
| 1717 |
|
|---|
| 1718 |
|
|---|
| 1719 |
|
|---|
| 1720 |
#define SM_OPP_ACID 0x00000001 |
|---|
| 1721 |
#define SM_OPP_ELEC 0x00000002 |
|---|
| 1722 |
#define SM_OPP_FIRE 0x00000004 |
|---|
| 1723 |
#define SM_OPP_COLD 0x00000008 |
|---|
| 1724 |
#define SM_OPP_POIS 0x00000010 |
|---|
| 1725 |
#define SM_OPP_XXX1 0x00000020 |
|---|
| 1726 |
#define SM_OPP_XXX2 0x00000040 |
|---|
| 1727 |
#define SM_OPP_XXX3 0x00000080 |
|---|
| 1728 |
#define SM_IMM_XXX5 0x00000100 |
|---|
| 1729 |
#define SM_IMM_XXX6 0x00000200 |
|---|
| 1730 |
#define SM_IMM_FREE 0x00000400 |
|---|
| 1731 |
#define SM_IMM_MANA 0x00000800 |
|---|
| 1732 |
#define SM_IMM_ACID 0x00001000 |
|---|
| 1733 |
#define SM_IMM_ELEC 0x00002000 |
|---|
| 1734 |
#define SM_IMM_FIRE 0x00004000 |
|---|
| 1735 |
#define SM_IMM_COLD 0x00008000 |
|---|
| 1736 |
#define SM_RES_ACID 0x00010000 |
|---|
| 1737 |
#define SM_RES_ELEC 0x00020000 |
|---|
| 1738 |
#define SM_RES_FIRE 0x00040000 |
|---|
| 1739 |
#define SM_RES_COLD 0x00080000 |
|---|
| 1740 |
#define SM_RES_POIS 0x00100000 |
|---|
| 1741 |
#define SM_RES_FEAR 0x00200000 |
|---|
| 1742 |
#define SM_RES_LITE 0x00400000 |
|---|
| 1743 |
#define SM_RES_DARK 0x00800000 |
|---|
| 1744 |
#define SM_RES_BLIND 0x01000000 |
|---|
| 1745 |
#define SM_RES_CONFU 0x02000000 |
|---|
| 1746 |
#define SM_RES_SOUND 0x04000000 |
|---|
| 1747 |
#define SM_RES_SHARD 0x08000000 |
|---|
| 1748 |
#define SM_RES_NEXUS 0x10000000 |
|---|
| 1749 |
#define SM_RES_NETHR 0x20000000 |
|---|
| 1750 |
#define SM_RES_CHAOS 0x40000000 |
|---|
| 1751 |
#define SM_RES_DISEN 0x80000000 |
|---|
| 1752 |
|
|---|
| 1753 |
|
|---|
| 1754 |
|
|---|
| 1755 |
|
|---|
| 1756 |
|
|---|
| 1757 |
|
|---|
| 1758 |
|
|---|
| 1759 |
|
|---|
| 1760 |
|
|---|
| 1761 |
|
|---|
| 1762 |
|
|---|
| 1763 |
|
|---|
| 1764 |
|
|---|
| 1765 |
|
|---|
| 1766 |
|
|---|
| 1767 |
|
|---|
| 1768 |
|
|---|
| 1769 |
|
|---|
| 1770 |
|
|---|
| 1771 |
|
|---|
| 1772 |
#define TR1_STR 0x00000001L |
|---|
| 1773 |
#define TR1_INT 0x00000002L |
|---|
| 1774 |
#define TR1_WIS 0x00000004L |
|---|
| 1775 |
#define TR1_DEX 0x00000008L |
|---|
| 1776 |
#define TR1_CON 0x00000010L |
|---|
| 1777 |
#define TR1_CHR 0x00000020L |
|---|
| 1778 |
#define TR1_XXX1 0x00000040L |
|---|
| 1779 |
#define TR1_XXX2 0x00000080L |
|---|
| 1780 |
#define TR1_STEALTH 0x00000100L |
|---|
| 1781 |
#define TR1_SEARCH 0x00000200L |
|---|
| 1782 |
#define TR1_INFRA 0x00000400L |
|---|
| 1783 |
#define TR1_TUNNEL 0x00000800L |
|---|
| 1784 |
#define TR1_SPEED 0x00001000L |
|---|
| 1785 |
#define TR1_BLOWS 0x00002000L |
|---|
| 1786 |
#define TR1_SHOTS 0x00004000L |
|---|
| 1787 |
#define TR1_MIGHT 0x00008000L |
|---|
| 1788 |
#define TR1_SLAY_ANIMAL 0x00010000L |
|---|
| 1789 |
#define TR1_SLAY_EVIL 0x00020000L |
|---|
| 1790 |
#define TR1_SLAY_UNDEAD 0x00040000L |
|---|
| 1791 |
#define TR1_SLAY_DEMON 0x00080000L |
|---|
| 1792 |
#define TR1_SLAY_ORC 0x00100000L |
|---|
| 1793 |
#define TR1_SLAY_TROLL 0x00200000L |
|---|
| 1794 |
#define TR1_SLAY_GIANT 0x00400000L |
|---|
| 1795 |
#define TR1_SLAY_DRAGON 0x00800000L |
|---|
| 1796 |
#define TR1_KILL_DRAGON 0x01000000L |
|---|
| 1797 |
#define TR1_KILL_DEMON 0x02000000L |
|---|
| 1798 |
#define TR1_KILL_UNDEAD 0x04000000L |
|---|
| 1799 |
#define TR1_BRAND_POIS 0x08000000L |
|---|
| 1800 |
#define TR1_BRAND_ACID 0x10000000L |
|---|
| 1801 |
#define TR1_BRAND_ELEC 0x20000000L |
|---|
| 1802 |
#define TR1_BRAND_FIRE 0x40000000L |
|---|
| 1803 |
#define TR1_BRAND_COLD 0x80000000L |
|---|
| 1804 |
|
|---|
| 1805 |
#define TR2_SUST_STR 0x00000001L |
|---|
| 1806 |
#define TR2_SUST_INT 0x00000002L |
|---|
| 1807 |
#define TR2_SUST_WIS 0x00000004L |
|---|
| 1808 |
#define TR2_SUST_DEX 0x00000008L |
|---|
| 1809 |
#define TR2_SUST_CON 0x00000010L |
|---|
| 1810 |
#define TR2_SUST_CHR 0x00000020L |
|---|
| 1811 |
#define TR2_XXX1 0x00000040L |
|---|
| 1812 |
#define TR2_XXX2 0x00000080L |
|---|
| 1813 |
#define TR2_XXX3 0x00000100L |
|---|
| 1814 |
#define TR2_XXX4 0x00000200L |
|---|
| 1815 |
#define TR2_XXX5 0x00000400L |
|---|
| 1816 |
#define TR2_XXX6 0x00000800L |
|---|
| 1817 |
#define TR2_IM_ACID 0x00001000L |
|---|
| 1818 |
#define TR2_IM_ELEC 0x00002000L |
|---|
| 1819 |
#define TR2_IM_FIRE 0x00004000L |
|---|
| 1820 |
#define TR2_IM_COLD 0x00008000L |
|---|
| 1821 |
#define TR2_RES_ACID 0x00010000L |
|---|
| 1822 |
#define TR2_RES_ELEC 0x00020000L |
|---|
| 1823 |
#define TR2_RES_FIRE 0x00040000L |
|---|
| 1824 |
#define TR2_RES_COLD 0x00080000L |
|---|
| 1825 |
#define TR2_RES_POIS 0x00100000L |
|---|
| 1826 |
#define TR2_RES_FEAR 0x00200000L |
|---|
| 1827 |
#define TR2_RES_LITE 0x00400000L |
|---|
| 1828 |
#define TR2_RES_DARK 0x00800000L |
|---|
| 1829 |
#define TR2_RES_BLIND 0x01000000L |
|---|
| 1830 |
#define TR2_RES_CONFU 0x02000000L |
|---|
| 1831 |
#define TR2_RES_SOUND 0x04000000L |
|---|
| 1832 |
#define TR2_RES_SHARD 0x08000000L |
|---|
| 1833 |
#define TR2_RES_NEXUS 0x10000000L |
|---|
| 1834 |
#define TR2_RES_NETHR 0x20000000L |
|---|
| 1835 |
#define TR2_RES_CHAOS 0x40000000L |
|---|
| 1836 |
#define TR2_RES_DISEN 0x80000000L |
|---|
| 1837 |
|
|---|
| 1838 |
#define TR3_SLOW_DIGEST 0x00000001L |
|---|
| 1839 |
#define TR3_FEATHER 0x00000002L |
|---|
| 1840 |
#define TR3_LITE 0x00000004L |
|---|
| 1841 |
#define TR3_REGEN 0x00000008L |
|---|
| 1842 |
#define TR3_TELEPATHY 0x00000010L |
|---|
| 1843 |
#define TR3_SEE_INVIS 0x00000020L |
|---|
| 1844 |
#define TR3_FREE_ACT 0x00000040L |
|---|
| 1845 |
#define TR3_HOLD_LIFE 0x00000080L |
|---|
| 1846 |
#define TR3_NO_FUEL 0x00000100L |
|---|
| 1847 |
#define TR3_XXX2 0x00000200L |
|---|
| 1848 |
#define TR3_XXX3 0x00000400L |
|---|
| 1849 |
#define TR3_XXX4 0x00000800L |
|---|
| 1850 |
#define TR3_IMPACT 0x00001000L |
|---|
| 1851 |
#define TR3_TELEPORT 0x00002000L |
|---|
| 1852 |
#define TR3_AGGRAVATE 0x00004000L |
|---|
| 1853 |
#define TR3_DRAIN_EXP 0x00008000L |
|---|
| 1854 |
#define TR3_IGNORE_ACID 0x00010000L |
|---|
| 1855 |
#define TR3_IGNORE_ELEC 0x00020000L |
|---|
| 1856 |
#define TR3_IGNORE_FIRE 0x00040000L |
|---|
| 1857 |
#define TR3_IGNORE_COLD 0x00080000L |
|---|
| 1858 |
#define TR3_XXX5 0x00100000L |
|---|
| 1859 |
#define TR3_XXX6 0x00200000L |
|---|
| 1860 |
#define TR3_BLESSED 0x00400000L |
|---|
| 1861 |
#define TR3_ACTIVATE 0x00800000L |
|---|
| 1862 |
#define TR3_INSTA_ART 0x01000000L |
|---|
| 1863 |
#define TR3_EASY_KNOW 0x02000000L |
|---|
| 1864 |
#define TR3_HIDE_TYPE 0x04000000L |
|---|
| 1865 |
#define TR3_SHOW_MODS 0x08000000L |
|---|
| 1866 |
#define TR3_XXX7 0x10000000L |
|---|
| 1867 |
#define TR3_LIGHT_CURSE 0x20000000L |
|---|
| 1868 |
#define TR3_HEAVY_CURSE 0x40000000L |
|---|
| 1869 |
#define TR3_PERMA_CURSE 0x80000000L |
|---|
| 1870 |
|
|---|
| 1871 |
|
|---|
| 1872 |
|
|---|
| 1873 |
|
|---|
| 1874 |
|
|---|
| 1875 |
|
|---|
| 1876 |
#define TR1_PVAL_MASK \ |
|---|
| 1877 |
(TR1_STR | TR1_INT | TR1_WIS | TR1_DEX | \ |
|---|
| 1878 |
TR1_CON | TR1_CHR | TR1_XXX1 | TR1_XXX2 | \ |
|---|
| 1879 |
TR1_STEALTH | TR1_SEARCH | TR1_INFRA | TR1_TUNNEL | \ |
|---|
| 1880 |
TR1_SPEED | TR1_BLOWS | TR1_SHOTS | TR1_MIGHT) |
|---|
| 1881 |
|
|---|
| 1882 |
|
|---|
| 1883 |
|
|---|
| 1884 |
|
|---|
| 1885 |
#define TR3_IGNORE_MASK \ |
|---|
| 1886 |
(TR3_IGNORE_ACID | TR3_IGNORE_ELEC | TR3_IGNORE_FIRE | \ |
|---|
| 1887 |
TR3_IGNORE_COLD ) |
|---|
| 1888 |
|
|---|
| 1889 |
|
|---|
| 1890 |
|
|---|
| 1891 |
|
|---|
| 1892 |
|
|---|
| 1893 |
#define OBJECT_XTRA_TYPE_SUSTAIN 1 |
|---|
| 1894 |
#define OBJECT_XTRA_TYPE_RESIST 2 |
|---|
| 1895 |
#define OBJECT_XTRA_TYPE_POWER 3 |
|---|
| 1896 |
|
|---|
| 1897 |
|
|---|
| 1898 |
|
|---|
| 1899 |
|
|---|
| 1900 |
#define OBJECT_XTRA_WHAT_SUSTAIN 2 |
|---|
| 1901 |
#define OBJECT_XTRA_WHAT_RESIST 2 |
|---|
| 1902 |
#define OBJECT_XTRA_WHAT_POWER 3 |
|---|
| 1903 |
|
|---|
| 1904 |
|
|---|
| 1905 |
|
|---|
| 1906 |
|
|---|
| 1907 |
#define OBJECT_XTRA_BASE_SUSTAIN TR2_SUST_STR |
|---|
| 1908 |
#define OBJECT_XTRA_BASE_RESIST TR2_RES_POIS |
|---|
| 1909 |
#define OBJECT_XTRA_BASE_POWER TR3_SLOW_DIGEST |
|---|
| 1910 |
|
|---|
| 1911 |
|
|---|
| 1912 |
|
|---|
| 1913 |
|
|---|
| 1914 |
#define OBJECT_XTRA_SIZE_SUSTAIN 6 |
|---|
| 1915 |
#define OBJECT_XTRA_SIZE_RESIST 12 |
|---|
| 1916 |
#define OBJECT_XTRA_SIZE_POWER 8 |
|---|
| 1917 |
|
|---|
| 1918 |
|
|---|
| 1919 |
|
|---|
| 1920 |
|
|---|
| 1921 |
#define CF_EXTRA_SHOT 0x00000001L |
|---|
| 1922 |
#define CF_BRAVERY_30 0x00000002L |
|---|
| 1923 |
#define CF_BLESS_WEAPON 0x00000004L |
|---|
| 1924 |
#define CF_CUMBER_GLOVE 0x00000008L |
|---|
| 1925 |
#define CF_ZERO_FAIL 0x00000010L |
|---|
| 1926 |
#define CF_BEAM 0x00000020L |
|---|
| 1927 |
#define CF_CHOOSE_SPELLS 0x00000040L |
|---|
| 1928 |
#define CF_PSEUDO_ID_HEAVY 0x00000080L |
|---|
| 1929 |
#define CF_PSEUDO_ID_IMPROV 0x00000100L |
|---|
| 1930 |
#define CF_XXX10 0x00000200L |
|---|
| 1931 |
#define CF_XXX11 0x00000400L |
|---|
| 1932 |
#define CF_XXX12 0x00000800L |
|---|
| 1933 |
#define CF_XXX13 0x00001000L |
|---|
| 1934 |
#define CF_XXX14 0x00002000L |
|---|
| 1935 |
#define CF_XXX15 0x00004000L |
|---|
| 1936 |
#define CF_XXX16 0x00008000L |
|---|
| 1937 |
#define CF_XXX17 0x00010000L |
|---|
| 1938 |
#define CF_XXX18 0x00020000L |
|---|
| 1939 |
#define CF_XXX19 0x00040000L |
|---|
| 1940 |
#define CF_XXX20 0x00080000L |
|---|
| 1941 |
#define CF_XXX21 0x00100000L |
|---|
| 1942 |
#define CF_XXX22 0x00200000L |
|---|
| 1943 |
#define CF_XXX23 0x00400000L |
|---|
| 1944 |
#define CF_XXX24 0x00800000L |
|---|
| 1945 |
#define CF_XXX25 0x01000000L |
|---|
| 1946 |
#define CF_XXX26 0x02000000L |
|---|
| 1947 |
#define CF_XXX27 0x04000000L |
|---|
| 1948 |
#define CF_XXX28 0x08000000L |
|---|
| 1949 |
#define CF_XXX29 0x10000000L |
|---|
| 1950 |
#define CF_XXX30 0x20000000L |
|---|
| 1951 |
#define CF_XXX31 0x40000000L |
|---|
| 1952 |
#define CF_XXX32 0x80000000L |
|---|
| 1953 |
|
|---|
| 1954 |
|
|---|
| 1955 |
|
|---|
| 1956 |
|
|---|
| 1957 |
|
|---|
| 1958 |
|
|---|
| 1959 |
|
|---|
| 1960 |
|
|---|
| 1961 |
#define MFLAG_VIEW 0x01 |
|---|
| 1962 |
|
|---|
| 1963 |
#define MFLAG_NICE 0x20 |
|---|
| 1964 |
#define MFLAG_SHOW 0x40 |
|---|
| 1965 |
#define MFLAG_MARK 0x80 |
|---|
| 1966 |
|
|---|
| 1967 |
|
|---|
| 1968 |
|
|---|
| 1969 |
|
|---|
| 1970 |
|
|---|
| 1971 |
#define RF1_UNIQUE 0x00000001 |
|---|
| 1972 |
#define RF1_QUESTOR 0x00000002 |
|---|
| 1973 |
#define RF1_MALE 0x00000004 |
|---|
| 1974 |
#define RF1_FEMALE 0x00000008 |
|---|
| 1975 |
#define RF1_CHAR_CLEAR 0x00000010 |
|---|
| 1976 |
#define RF1_CHAR_MULTI 0x00000020 |
|---|
| 1977 |
#define RF1_ATTR_CLEAR 0x00000040 |
|---|
| 1978 |
#define RF1_ATTR_MULTI 0x00000080 |
|---|
| 1979 |
#define RF1_FORCE_DEPTH 0x00000100 |
|---|
| 1980 |
#define RF1_FORCE_MAXHP 0x00000200 |
|---|
| 1981 |
#define RF1_FORCE_SLEEP 0x00000400 |
|---|
| 1982 |
#define RF1_FORCE_EXTRA 0x00000800 |
|---|
| 1983 |
#define RF1_FRIEND 0x00001000 |
|---|
| 1984 |
#define RF1_FRIENDS 0x00002000 |
|---|
| 1985 |
#define RF1_ESCORT 0x00004000 |
|---|
| 1986 |
#define RF1_ESCORTS 0x00008000 |
|---|
| 1987 |
#define RF1_NEVER_BLOW 0x00010000 |
|---|
| 1988 |
#define RF1_NEVER_MOVE 0x00020000 |
|---|
| 1989 |
#define RF1_RAND_25 0x00040000 |
|---|
| 1990 |
#define RF1_RAND_50 0x00080000 |
|---|
| 1991 |
#define RF1_ONLY_GOLD 0x00100000 |
|---|
| 1992 |
#define RF1_ONLY_ITEM 0x00200000 |
|---|
| 1993 |
#define RF1_DROP_60 0x00400000 |
|---|
| 1994 |
#define RF1_DROP_90 0x00800000 |
|---|
| 1995 |
#define RF1_DROP_1D2 0x01000000 |
|---|
| 1996 |
#define RF1_DROP_2D2 0x02000000 |
|---|
| 1997 |
#define RF1_DROP_3D2 0x04000000 |
|---|
| 1998 |
#define RF1_DROP_4D2 0x08000000 |
|---|
| 1999 |
#define RF1_DROP_GOOD 0x10000000 |
|---|
| 2000 |
#define RF1_DROP_GREAT 0x20000000 |
|---|
| 2001 |
#define RF1_DROP_USEFUL 0x40000000 |
|---|
| 2002 |
#define RF1_DROP_CHOSEN 0x80000000 |
|---|
| 2003 |
|
|---|
| 2004 |
|
|---|
| 2005 |
|
|---|
| 2006 |
|
|---|
| 2007 |
#define RF2_STUPID 0x00000001 |
|---|
| 2008 |
#define RF2_SMART 0x00000002 |
|---|
| 2009 |
#define RF2_XXX1 0x00000004 |
|---|
| 2010 |
#define RF2_XXX2 0x00000008 |
|---|
| 2011 |
#define RF2_INVISIBLE 0x00000010 |
|---|
| 2012 |
#define RF2_COLD_BLOOD 0x00000020 |
|---|
| 2013 |
#define RF2_EMPTY_MIND 0x00000040 |
|---|
| 2014 |
#define RF2_WEIRD_MIND 0x00000080 |
|---|
| 2015 |
#define RF2_MULTIPLY 0x00000100 |
|---|
| 2016 |
#define RF2_REGENERATE 0x00000200 |
|---|
| 2017 |
#define RF2_XXX3 0x00000400 |
|---|
| 2018 |
#define RF2_XXX4 0x00000800 |
|---|
| 2019 |
#define RF2_POWERFUL 0x00001000 |
|---|
| 2020 |
#define RF2_XXX5 0x00002000 |
|---|
| 2021 |
#define RF2_XXX7 0x00004000 |
|---|
| 2022 |
#define RF2_XXX6 0x00008000 |
|---|
| 2023 |
#define RF2_OPEN_DOOR 0x00010000 |
|---|
| 2024 |
#define RF2_BASH_DOOR 0x00020000 |
|---|
| 2025 |
#define RF2_PASS_WALL 0x00040000 |
|---|
| 2026 |
#define RF2_KILL_WALL 0x00080000 |
|---|
| 2027 |
#define RF2_MOVE_BODY 0x00100000 |
|---|
| 2028 |
#define RF2_KILL_BODY 0x00200000 |
|---|
| 2029 |
#define RF2_TAKE_ITEM 0x00400000 |
|---|
| 2030 |
#define RF2_KILL_ITEM 0x00800000 |
|---|
| 2031 |
#define RF2_BRAIN_1 0x01000000 |
|---|
| 2032 |
#define RF2_BRAIN_2 0x02000000 |
|---|
| 2033 |
#define RF2_BRAIN_3 0x04000000 |
|---|
| 2034 |
#define RF2_BRAIN_4 0x08000000 |
|---|
| 2035 |
#define RF2_BRAIN_5 0x10000000 |
|---|
| 2036 |
#define RF2_BRAIN_6 0x20000000 |
|---|
| 2037 |
#define RF2_BRAIN_7 0x40000000 |
|---|
| 2038 |
#define RF2_BRAIN_8 0x80000000 |
|---|
| 2039 |
|
|---|
| 2040 |
|
|---|
| 2041 |
|
|---|
| 2042 |
|
|---|
| 2043 |
#define RF3_ORC 0x00000001 |
|---|
| 2044 |
#define RF3_TROLL 0x00000002 |
|---|
| 2045 |
#define RF3_GIANT 0x00000004 |
|---|
| 2046 |
#define RF3_DRAGON 0x00000008 |
|---|
| 2047 |
#define RF3_DEMON 0x00000010 |
|---|
| 2048 |
#define RF3_UNDEAD 0x00000020 |
|---|
| 2049 |
#define RF3_EVIL 0x00000040 |
|---|
| 2050 |
#define RF3_ANIMAL 0x00000080 |
|---|
| 2051 |
#define RF3_XXX1 0x00000100 |
|---|
| 2052 |
#define RF3_XXX2 0x00000200 |
|---|
| 2053 |
#define RF3_XXX3 0x00000400 |
|---|
| 2054 |
#define RF3_XXX4 0x00000800 |
|---|
| 2055 |
#define RF3_HURT_LITE 0x00001000 |
|---|
| 2056 |
#define RF3_HURT_ROCK 0x00002000 |
|---|
| 2057 |
#define RF3_HURT_FIRE 0x00004000 |
|---|
| 2058 |
#define RF3_HURT_COLD 0x00008000 |
|---|
| 2059 |
#define RF3_IM_ACID 0x00010000 |
|---|
| 2060 |
#define RF3_IM_ELEC 0x00020000 |
|---|
| 2061 |
#define RF3_IM_FIRE 0x00040000 |
|---|
| 2062 |
#define RF3_IM_COLD 0x00080000 |
|---|
| 2063 |
#define RF3_IM_POIS 0x00100000 |
|---|
| 2064 |
#define RF3_XXX5 0x00200000 |
|---|
| 2065 |
#define RF3_RES_NETH 0x00400000 |
|---|
| 2066 |
#define RF3_IM_WATER 0x00800000 |
|---|
| 2067 |
#define RF3_RES_PLAS 0x01000000 |
|---|
| 2068 |
#define RF3_RES_NEXUS 0x02000000 |
|---|
| 2069 |
#define RF3_RES_DISE 0x04000000 |
|---|
| 2070 |
#define RF3_XXX6 0x08000000 |
|---|
| 2071 |
#define RF3_NO_FEAR 0x10000000 |
|---|
| 2072 |
#define RF3_NO_STUN 0x20000000 |
|---|
| 2073 |
#define RF3_NO_CONF 0x40000000 |
|---|
| 2074 |
#define RF3_NO_SLEEP 0x80000000 |
|---|
| 2075 |
|
|---|
| 2076 |
|
|---|
| 2077 |
|
|---|
| 2078 |
|
|---|
| 2079 |
#define RF4_SHRIEK 0x00000001 |
|---|
| 2080 |
#define RF4_XXX2 0x00000002 |
|---|
| 2081 |
#define RF4_XXX3 0x00000004 |
|---|
| 2082 |
#define RF4_XXX4 0x00000008 |
|---|
| 2083 |
#define RF4_ARROW_1 0x00000010 |
|---|
| 2084 |
#define RF4_ARROW_2 0x00000020 |
|---|
| 2085 |
#define RF4_ARROW_3 0x00000040 |
|---|
| 2086 |
#define RF4_ARROW_4 0x00000080 |
|---|
| 2087 |
#define RF4_BR_ACID 0x00000100 |
|---|
| 2088 |
#define RF4_BR_ELEC 0x00000200 |
|---|
| 2089 |
#define RF4_BR_FIRE 0x00000400 |
|---|
| 2090 |
#define RF4_BR_COLD 0x00000800 |
|---|
| 2091 |
#define RF4_BR_POIS 0x00001000 |
|---|
| 2092 |
#define RF4_BR_NETH 0x00002000 |
|---|
| 2093 |
#define RF4_BR_LITE 0x00004000 |
|---|
| 2094 |
#define RF4_BR_DARK 0x00008000 |
|---|
| 2095 |
#define RF4_BR_CONF 0x00010000 |
|---|
| 2096 |
#define RF4_BR_SOUN 0x00020000 |
|---|
| 2097 |
#define RF4_BR_CHAO 0x00040000 |
|---|
| 2098 |
#define RF4_BR_DISE 0x00080000 |
|---|
| 2099 |
#define RF4_BR_NEXU 0x00100000 |
|---|
| 2100 |
#define RF4_BR_TIME 0x00200000 |
|---|
| 2101 |
#define RF4_BR_INER 0x00400000 |
|---|
| 2102 |
#define RF4_BR_GRAV 0x00800000 |
|---|
| 2103 |
#define RF4_BR_SHAR 0x01000000 |
|---|
| 2104 |
#define RF4_BR_PLAS 0x02000000 |
|---|
| 2105 |
#define RF4_BR_WALL 0x04000000 |
|---|
| 2106 |
#define RF4_BR_MANA 0x08000000 |
|---|
| 2107 |
#define RF4_XXX5 0x10000000 |
|---|
| 2108 |
#define RF4_XXX6 0x20000000 |
|---|
| 2109 |
#define RF4_XXX7 0x40000000 |
|---|
| 2110 |
#define RF4_BOULDER 0x80000000 |
|---|
| 2111 |
|
|---|
| 2112 |
|
|---|
| 2113 |
|
|---|
| 2114 |
|
|---|
| 2115 |
#define RF5_BA_ACID 0x00000001 |
|---|
| 2116 |
#define RF5_BA_ELEC 0x00000002 |
|---|
| 2117 |
#define RF5_BA_FIRE 0x00000004 |
|---|
| 2118 |
#define RF5_BA_COLD 0x00000008 |
|---|
| 2119 |
#define RF5_BA_POIS 0x00000010 |
|---|
| 2120 |
#define RF5_BA_NETH 0x00000020 |
|---|
| 2121 |
#define RF5_BA_WATE 0x00000040 |
|---|
| 2122 |
#define RF5_BA_MANA 0x00000080 |
|---|
| 2123 |
#define RF5_BA_DARK 0x00000100 |
|---|
| 2124 |
#define RF5_DRAIN_MANA 0x00000200 |
|---|
| 2125 |
#define RF5_MIND_BLAST 0x00000400 |
|---|
| 2126 |
#define RF5_BRAIN_SMASH 0x00000800 |
|---|
| 2127 |
#define RF5_CAUSE_1 0x00001000 |
|---|
| 2128 |
#define RF5_CAUSE_2 0x00002000 |
|---|
| 2129 |
#define RF5_CAUSE_3 0x00004000 |
|---|
| 2130 |
#define RF5_CAUSE_4 0x00008000 |
|---|
| 2131 |
#define RF5_BO_ACID 0x00010000 |
|---|
| 2132 |
#define RF5_BO_ELEC 0x00020000 |
|---|
| 2133 |
#define RF5_BO_FIRE 0x00040000 |
|---|
| 2134 |
#define RF5_BO_COLD 0x00080000 |
|---|
| 2135 |
#define RF5_BO_POIS 0x00100000 |
|---|
| 2136 |
#define RF5_BO_NETH 0x00200000 |
|---|
| 2137 |
#define RF5_BO_WATE 0x00400000 |
|---|
| 2138 |
#define RF5_BO_MANA 0x00800000 |
|---|
| 2139 |
#define RF5_BO_PLAS 0x01000000 |
|---|
| 2140 |
#define RF5_BO_ICEE 0x02000000 |
|---|
| 2141 |
#define RF5_MISSILE 0x04000000 |
|---|
| 2142 |
#define RF5_SCARE 0x08000000 |
|---|
| 2143 |
#define RF5_BLIND 0x10000000 |
|---|
| 2144 |
#define RF5_CONF 0x20000000 |
|---|
| 2145 |
#define RF5_SLOW 0x40000000 |
|---|
| 2146 |
#define RF5_HOLD 0x80000000 |
|---|
| 2147 |
|
|---|
| 2148 |
|
|---|
| 2149 |
|
|---|
| 2150 |
|
|---|
| 2151 |
#define RF6_HASTE 0x00000001 |
|---|
| 2152 |
#define RF6_XXX1 0x00000002 |
|---|
| 2153 |
#define RF6_HEAL 0x00000004 |
|---|
| 2154 |
#define RF6_XXX2 0x00000008 |
|---|
| 2155 |
#define RF6_BLINK 0x00000010 |
|---|
| 2156 |
#define RF6_TPORT 0x00000020 |
|---|
| 2157 |
#define RF6_XXX3 0x00000040 |
|---|
| 2158 |
#define RF6_XXX4 0x00000080 |
|---|
| 2159 |
#define RF6_TELE_TO 0x00000100 |
|---|
| 2160 |
#define RF6_TELE_AWAY 0x00000200 |
|---|
| 2161 |
#define RF6_TELE_LEVEL 0x00000400 |
|---|
| 2162 |
#define RF6_XXX5 0x00000800 |
|---|
| 2163 |
#define RF6_DARKNESS 0x00001000 |
|---|
| 2164 |
#define RF6_TRAPS 0x00002000 |
|---|
| 2165 |
#define RF6_FORGET 0x00004000 |
|---|
| 2166 |
#define RF6_XXX6 0x00008000 |
|---|
| 2167 |
#define RF6_S_KIN 0x00010000 |
|---|
| 2168 |
#define RF6_S_HI_DEMON 0x00020000 |
|---|
| 2169 |
#define RF6_S_MONSTER 0x00040000 |
|---|
| 2170 |
#define RF6_S_MONSTERS 0x00080000 |
|---|
| 2171 |
#define RF6_S_ANIMAL 0x00100000 |
|---|
| 2172 |
#define RF6_S_SPIDER 0x00200000 |
|---|
| 2173 |
#define RF6_S_HOUND 0x00400000 |
|---|
| 2174 |
#define RF6_S_HYDRA 0x00800000 |
|---|
| 2175 |
#define RF6_S_ANGEL 0x01000000 |
|---|
| 2176 |
#define RF6_S_DEMON 0x02000000 |
|---|
| 2177 |
#define RF6_S_UNDEAD 0x04000000 |
|---|
| 2178 |
#define RF6_S_DRAGON 0x08000000 |
|---|
| 2179 |
#define RF6_S_HI_UNDEAD 0x10000000 |
|---|
| 2180 |
#define RF6_S_HI_DRAGON 0x20000000 |
|---|
| 2181 |
#define RF6_S_WRAITH 0x40000000 |
|---|
| 2182 |
#define RF6_S_UNIQUE 0x80000000 |
|---|
| 2183 |
|
|---|
| 2184 |
|
|---|
| 2185 |
|
|---|
| 2186 |
|
|---|
| 2187 |
|
|---|
| 2188 |
#define RF1_OBVIOUS_MASK \ |
|---|
| 2189 |
(RF1_UNIQUE | RF1_QUESTOR | RF1_MALE | RF1_FEMALE | \ |
|---|
| 2190 |
RF1_FRIEND | RF1_FRIENDS | RF1_ESCORT | RF1_ESCORTS) |
|---|
| 2191 |
|
|---|
| 2192 |
|
|---|
| 2193 |
|
|---|
| 2194 |
|
|---|
| 2195 |
#define RF3_RACE_MASK \ |
|---|
| 2196 |
(RF3_ORC | RF3_TROLL | RF3_GIANT | RF3_DRAGON | \ |
|---|
| 2197 |
RF3_DEMON | RF3_UNDEAD | RF3_EVIL | RF3_ANIMAL) |
|---|
| 2198 |
|
|---|
| 2199 |
|
|---|
| 2200 |
|
|---|
| 2201 |
|
|---|
| 2202 |
|
|---|
| 2203 |
|
|---|
| 2204 |
|
|---|
| 2205 |
|
|---|
| 2206 |
|
|---|
| 2207 |
|
|---|
| 2208 |
#define RF4_INT_MASK \ |
|---|
| 2209 |
(0L) |
|---|
| 2210 |
|
|---|
| 2211 |
#define RF5_INT_MASK \ |
|---|
| 2212 |
(RF5_HOLD | RF5_SLOW | RF5_CONF | RF5_BLIND | RF5_SCARE) |
|---|
| 2213 |
|
|---|
| 2214 |
#define RF6_INT_MASK \ |
|---|
| 2215 |
(RF6_BLINK | RF6_TPORT | RF6_TELE_LEVEL | RF6_TELE_AWAY | \ |
|---|
| 2216 |
RF6_HEAL | RF6_HASTE | RF6_TRAPS | \ |
|---|
| 2217 |
RF6_S_ANIMAL | RF6_S_KIN | RF6_S_MONSTER | RF6_S_MONSTERS | \ |
|---|
| 2218 |
RF6_S_SPIDER | RF6_S_HOUND | RF6_S_HYDRA | \ |
|---|
| 2219 |
RF6_S_ANGEL | RF6_S_DRAGON | RF6_S_UNDEAD | RF6_S_DEMON | \ |
|---|
| 2220 |
RF6_S_HI_DRAGON | RF6_S_HI_UNDEAD | RF6_S_HI_DEMON | \ |
|---|
| 2221 |
RF6_S_WRAITH | RF6_S_UNIQUE) |
|---|
| 2222 |
|
|---|
| 2223 |
|
|---|
| 2224 |
|
|---|
| 2225 |
|
|---|
| 2226 |
|
|---|
| 2227 |
#define RF4_BOLT_MASK \ |
|---|
| 2228 |
(RF4_ARROW_1 | RF4_ARROW_2 | RF4_ARROW_3 | RF4_ARROW_4 | \ |
|---|
| 2229 |
RF4_BOULDER) |
|---|
| 2230 |
|
|---|
| 2231 |
#define RF5_BOLT_MASK \ |
|---|
| 2232 |
(RF5_BO_ACID | RF5_BO_ELEC | RF5_BO_FIRE | RF5_BO_COLD | \ |
|---|
| 2233 |
RF5_BO_POIS | RF5_BO_NETH | RF5_BO_WATE | RF5_BO_MANA | \ |
|---|
| 2234 |
RF5_BO_PLAS | RF5_BO_ICEE | RF5_MISSILE) |
|---|
| 2235 |
|
|---|
| 2236 |
#define RF6_BOLT_MASK \ |
|---|
| 2237 |
(0L) |
|---|
| 2238 |
|
|---|
| 2239 |
|
|---|
| 2240 |
|
|---|
| 2241 |
|
|---|
| 2242 |
#define RF4_ESCAPE_MASK \ |
|---|
| 2243 |
(0L) |
|---|
| 2244 |
|
|---|
| 2245 |
#define RF5_ESCAPE_MASK \ |
|---|
| 2246 |
(0L) |
|---|
| 2247 |
|
|---|
| 2248 |
#define RF6_ESCAPE_MASK \ |
|---|
| 2249 |
(RF6_BLINK | RF6_TPORT | RF6_TELE_AWAY | RF6_TELE_LEVEL) |
|---|
| 2250 |
|
|---|
| 2251 |
|
|---|
| 2252 |
|
|---|
| 2253 |
|
|---|
| 2254 |
|
|---|
| 2255 |
#define RF4_ATTACK_MASK \ |
|---|
| 2256 |
(RF4_ARROW_1 | RF4_ARROW_2 | RF4_ARROW_3 | RF4_ARROW_4 | RF4_BOULDER | \ |
|---|
| 2257 |
RF4_BR_ACID | RF4_BR_ELEC | RF4_BR_FIRE | RF4_BR_COLD | RF4_BR_POIS | \ |
|---|
| 2258 |
RF4_BR_NETH | RF4_BR_LITE | RF4_BR_DARK | RF4_BR_CONF | RF4_BR_SOUN | \ |
|---|
| 2259 |
RF4_BR_CHAO | RF4_BR_DISE | RF4_BR_NEXU | RF4_BR_TIME | RF4_BR_INER | \ |
|---|
| 2260 |
RF4_BR_GRAV | RF4_BR_SHAR | RF4_BR_PLAS | RF4_BR_WALL | RF4_BR_MANA) |
|---|
| 2261 |
|
|---|
| 2262 |
#define RF5_ATTACK_MASK \ |
|---|
| 2263 |
(RF5_BA_ACID | RF5_BA_ELEC | RF5_BA_FIRE | RF5_BA_COLD | RF5_BA_POIS | \ |
|---|
| 2264 |
RF5_BA_NETH | RF5_BA_WATE | RF5_BA_MANA | RF5_BA_DARK | \ |
|---|
| 2265 |
RF5_MIND_BLAST | RF5_BRAIN_SMASH | RF5_CAUSE_1 | RF5_CAUSE_2 | \ |
|---|
| 2266 |
RF5_CAUSE_3 | RF5_CAUSE_4 | RF5_BO_ACID | RF5_BO_ELEC | RF5_BO_FIRE | \ |
|---|
| 2267 |
RF5_BO_COLD | RF5_BO_POIS | RF5_BO_NETH | RF5_BO_WATE | RF5_BO_MANA | \ |
|---|
| 2268 |
RF5_BO_PLAS | RF5_BO_ICEE | RF5_MISSILE) |
|---|
| 2269 |
|
|---|
| 2270 |
#define RF6_ATTACK_MASK \ |
|---|
| 2271 |
(0L) |
|---|
| 2272 |
|
|---|
| 2273 |
|
|---|
| 2274 |
|
|---|
| 2275 |
|
|---|
| 2276 |
|
|---|
| 2277 |
#define RF4_SUMMON_MASK \ |
|---|
| 2278 |
(0L) |
|---|
| 2279 |
|
|---|
| 2280 |
#define RF5_SUMMON_MASK \ |
|---|
| 2281 |
(0L) |
|---|
| 2282 |
|
|---|
| 2283 |
#define RF6_SUMMON_MASK \ |
|---|
| 2284 |
(RF6_S_KIN | RF6_S_MONSTER | RF6_S_MONSTERS | RF6_S_ANIMAL | \ |
|---|
| 2285 |
RF6_S_SPIDER | RF6_S_HOUND | RF6_S_HYDRA | RF6_S_ANGEL | \ |
|---|
| 2286 |
RF6_S_DEMON | RF6_S_UNDEAD | RF6_S_DRAGON | RF6_S_HI_UNDEAD | \ |
|---|
| 2287 |
RF6_S_HI_DEMON | RF6_S_HI_DRAGON | RF6_S_WRAITH | RF6_S_UNIQUE) |
|---|
| 2288 |
|
|---|
| 2289 |
|
|---|
| 2290 |
|
|---|
| 2291 |
|
|---|
| 2292 |
|
|---|
| 2293 |
#define RF4_TACTIC_MASK \ |
|---|
| 2294 |
(0L) |
|---|
| 2295 |
|
|---|
| 2296 |
#define RF5_TACTIC_MASK \ |
|---|
| 2297 |
(0L) |
|---|
| 2298 |
|
|---|
| 2299 |
#define RF6_TACTIC_MASK \ |
|---|
| 2300 |
(RF6_BLINK) |
|---|
| 2301 |
|
|---|
| 2302 |
|
|---|
| 2303 |
|
|---|
| 2304 |
|
|---|
| 2305 |
|
|---|
| 2306 |
#define RF4_ANNOY_MASK \ |
|---|
| 2307 |
(RF4_SHRIEK) |
|---|
| 2308 |
|
|---|
| 2309 |
#define RF5_ANNOY_MASK \ |
|---|
| 2310 |
(RF5_DRAIN_MANA | RF5_MIND_BLAST | RF5_BRAIN_SMASH | RF5_SCARE | \ |
|---|
| 2311 |
RF5_BLIND | RF5_CONF | RF5_SLOW | RF5_HOLD) |
|---|
| 2312 |
|
|---|
| 2313 |
#define RF6_ANNOY_MASK \ |
|---|
| 2314 |
(RF6_TELE_TO | RF6_DARKNESS | RF6_TRAPS | RF6_FORGET) |
|---|
| 2315 |
|
|---|
| 2316 |
|
|---|
| 2317 |
|
|---|
| 2318 |
|
|---|
| 2319 |
|
|---|
| 2320 |
#define RF4_HASTE_MASK \ |
|---|
| 2321 |
(0L) |
|---|
| 2322 |
|
|---|
| 2323 |
#define RF5_HASTE_MASK \ |
|---|
| 2324 |
(RF5_SLOW | RF5_HOLD) |
|---|
| 2325 |
|
|---|
| 2326 |
#define RF6_HASTE_MASK \ |
|---|
| 2327 |
(RF6_HASTE) |
|---|
| 2328 |
|
|---|
| 2329 |
|
|---|
| 2330 |
|
|---|
| 2331 |
|
|---|
| 2332 |
|
|---|
| 2333 |
#define RF4_HEAL_MASK \ |
|---|
| 2334 |
(0L) |
|---|
| 2335 |
|
|---|
| 2336 |
#define RF5_HEAL_MASK \ |
|---|
| 2337 |
(0L) |
|---|
| 2338 |
|
|---|
| 2339 |
#define RF6_HEAL_MASK \ |
|---|
| 2340 |
(RF6_HEAL) |
|---|
| 2341 |
|
|---|
| 2342 |
|
|---|
| 2343 |
|
|---|
| 2344 |
|
|---|
| 2345 |
|
|---|
| 2346 |
#define RF4_INNATE_MASK \ |
|---|
| 2347 |
(RF4_SHRIEK | RF4_ARROW_1 | RF4_ARROW_2 | RF4_ARROW_3 | RF4_ARROW_4 | \ |
|---|
| 2348 |
RF4_BR_ACID | RF4_BR_ELEC | RF4_BR_FIRE | RF4_BR_COLD | RF4_BR_POIS | \ |
|---|
| 2349 |
RF4_BR_NETH | RF4_BR_LITE | RF4_BR_DARK | RF4_BR_CONF | RF4_BR_SOUN | \ |
|---|
| 2350 |
RF4_BR_CHAO | RF4_BR_DISE | RF4_BR_NEXU | RF4_BR_TIME | RF4_BR_INER | \ |
|---|
| 2351 |
RF4_BR_GRAV | RF4_BR_SHAR | RF4_BR_PLAS | RF4_BR_WALL | RF4_BR_MANA | \ |
|---|
| 2352 |
RF4_BOULDER) |
|---|
| 2353 |
|
|---|
| 2354 |
#define RF5_INNATE_MASK \ |
|---|
| 2355 |
(0L) |
|---|
| 2356 |
|
|---|
| 2357 |
#define RF6_INNATE_MASK \ |
|---|
| 2358 |
(0L) |
|---|
| 2359 |
|
|---|
| 2360 |
|
|---|
| 2361 |
|
|---|
| 2362 |
|
|---|
| 2363 |
|
|---|
| 2364 |
|
|---|
| 2365 |
|
|---|
| 2366 |
|
|---|
| 2367 |
|
|---|
| 2368 |
|
|---|
| 2369 |
#define OPT_BIRTH 128 |
|---|
| 2370 |
#define OPT_CHEAT 160 |
|---|
| 2371 |
#define OPT_ADULT 192 |
|---|
| 2372 |
#define OPT_SCORE 224 |
|---|
| 2373 |
#define OPT_NONE 255 |
|---|
| 2374 |
#define OPT_MAX 256 |
|---|
| 2375 |
|
|---|
| 2376 |
|
|---|
| 2377 |
|
|---|
| 2378 |
|
|---|
| 2379 |
|
|---|
| 2380 |
|
|---|
| 2381 |
|
|---|
| 2382 |
#define OPT_rogue_like_commands 0 |
|---|
| 2383 |
#define OPT_quick_messages 1 |
|---|
| 2384 |
#define OPT_use_sound 2 |
|---|
| 2385 |
#define OPT_query_floor 3 |
|---|
| 2386 |
#define OPT_use_old_target 4 |
|---|
| 2387 |
#define OPT_always_pickup 5 |
|---|
| 2388 |
#define OPT_pickup_inven 6 |
|---|
| 2389 |
#define OPT_depth_in_feet 7 |
|---|
| 2390 |
|
|---|
| 2391 |
#define OPT_show_labels 10 |
|---|
| 2392 |
|
|---|
| 2393 |
#define OPT_ring_bell 14 |
|---|
| 2394 |
#define OPT_show_flavors 15 |
|---|
| 2395 |
|
|---|
| 2396 |
#define OPT_disturb_move 20 |
|---|
| 2397 |
#define OPT_disturb_near 21 |
|---|
| 2398 |
#define OPT_disturb_panel 22 |
|---|
| 2399 |
#define OPT_disturb_state 23 |
|---|
| 2400 |
#define OPT_disturb_minor 24 |
|---|
| 2401 |
|
|---|
| 2402 |
#define OPT_view_perma_grids 38 |
|---|
| 2403 |
#define OPT_view_torch_grids 39 |
|---|
| 2404 |
|
|---|
| 2405 |
#define OPT_flush_failure 52 |
|---|
| 2406 |
#define OPT_flush_disturb 53 |
|---|
| 2407 |
|
|---|
| 2408 |
#define OPT_hilite_player 59 |
|---|
| 2409 |
#define OPT_view_yellow_lite 60 |
|---|
| 2410 |
#define OPT_view_bright_lite 61 |
|---|
| 2411 |
#define OPT_view_granite_lite 62 |
|---|
| 2412 |
#define OPT_view_special_lite 63 |
|---|
| 2413 |
#define OPT_easy_open 64 |
|---|
| 2414 |
#define OPT_easy_alter 65 |
|---|
| 2415 |
#define OPT_show_piles 67 |
|---|
| 2416 |
#define OPT_center_player 68 |
|---|
| 2417 |
|
|---|
| 2418 |
#define OPT_auto_more 71 |
|---|
| 2419 |
#define OPT_hp_changes_color 74 |
|---|
| 2420 |
|
|---|
| 2421 |
|
|---|
| 2422 |
#define OPT_birth_maximize (OPT_BIRTH+0) |
|---|
| 2423 |
#define OPT_birth_randarts (OPT_BIRTH+1) |
|---|
| 2424 |
#define OPT_birth_autoscum (OPT_BIRTH+2) |
|---|
| 2425 |
#define OPT_birth_ironman (OPT_BIRTH+3) |
|---|
| 2426 |
#define OPT_birth_no_stores (OPT_BIRTH+4) |
|---|
| 2427 |
#define OPT_birth_no_artifacts (OPT_BIRTH+5) |
|---|
| 2428 |
#define OPT_birth_no_stacking (OPT_BIRTH+6) |
|---|
| 2429 |
#define OPT_birth_no_preserve (OPT_BIRTH+7) |
|---|
| 2430 |
#define OPT_birth_no_stairs (OPT_BIRTH+8) |
|---|
| 2431 |
|
|---|
| 2432 |
#define OPT_birth_ai_sound (OPT_BIRTH+13) |
|---|
| 2433 |
#define OPT_birth_ai_smell (OPT_BIRTH+14) |
|---|
| 2434 |
#define OPT_birth_ai_packs (OPT_BIRTH+15) |
|---|
| 2435 |
#define OPT_birth_ai_learn (OPT_BIRTH+16) |
|---|
| 2436 |
#define OPT_birth_ai_cheat (OPT_BIRTH+17) |
|---|
| 2437 |
#define OPT_birth_ai_smart (OPT_BIRTH+18) |
|---|
| 2438 |
|
|---|
| 2439 |
#define OPT_cheat_peek (OPT_CHEAT+0) |
|---|
| 2440 |
#define OPT_cheat_hear (OPT_CHEAT+1) |
|---|
| 2441 |
#define OPT_cheat_room (OPT_CHEAT+2) |
|---|
| 2442 |
#define OPT_cheat_xtra (OPT_CHEAT+3) |
|---|
| 2443 |
#define OPT_cheat_know (OPT_CHEAT+4) |
|---|
| 2444 |
#define OPT_cheat_live (OPT_CHEAT+5) |
|---|
| 2445 |
|
|---|
| 2446 |
#define OPT_adult_maximize (OPT_ADULT+0) |
|---|
| 2447 |
#define OPT_adult_randarts (OPT_ADULT+1) |
|---|
| 2448 |
#define OPT_adult_autoscum (OPT_ADULT+2) |
|---|
| 2449 |
#define OPT_adult_ironman (OPT_ADULT+3) |
|---|
| 2450 |
#define OPT_adult_no_stores (OPT_ADULT+4) |
|---|
| 2451 |
#define OPT_adult_no_artifacts (OPT_ADULT+5) |
|---|
| 2452 |
#define OPT_adult_no_stacking (OPT_ADULT+6) |
|---|
| 2453 |
#define OPT_adult_no_preserve (OPT_ADULT+7) |
|---|
| 2454 |
#define OPT_adult_no_stairs (OPT_ADULT+8) |
|---|
| 2455 |
|
|---|
| 2456 |
#define OPT_adult_ai_sound (OPT_ADULT+13) |
|---|
| 2457 |
#define OPT_adult_ai_smell (OPT_ADULT+14) |
|---|
| 2458 |
#define OPT_adult_ai_packs (OPT_ADULT+15) |
|---|
| 2459 |
#define OPT_adult_ai_learn (OPT_ADULT+16) |
|---|
| 2460 |
#define OPT_adult_ai_cheat (OPT_ADULT+17) |
|---|
| 2461 |
#define OPT_adult_ai_smart (OPT_ADULT+18) |
|---|
| 2462 |
|
|---|
| 2463 |
#define OPT_score_peek (OPT_SCORE+0) |
|---|
| 2464 |
#define OPT_score_hear (OPT_SCORE+1) |
|---|
| 2465 |
#define OPT_score_room (OPT_SCORE+2) |
|---|
| 2466 |
#define OPT_score_xtra (OPT_SCORE+3) |
|---|
| 2467 |
#define OPT_score_know (OPT_SCORE+4) |
|---|
| 2468 |
#define OPT_score_live (OPT_SCORE+5) |
|---|
| 2469 |
|
|---|
| 2470 |
|
|---|
| 2471 |
|
|---|
| 2472 |
|
|---|
| 2473 |
|
|---|
| 2474 |
#define rogue_like_commands op_ptr->opt[OPT_rogue_like_commands] |
|---|
| 2475 |
#define quick_messages op_ptr->opt[OPT_quick_messages] |
|---|
| 2476 |
#define use_sound op_ptr->opt[OPT_use_sound] |
|---|
| 2477 |
#define query_floor op_ptr->opt[OPT_query_floor] |
|---|
| 2478 |
#define use_old_target op_ptr->opt[OPT_use_old_target] |
|---|
| 2479 |
#define always_pickup op_ptr->opt[OPT_always_pickup] |
|---|
| 2480 |
#define pickup_inven op_ptr->opt[OPT_pickup_inven] |
|---|
| 2481 |
#define depth_in_feet op_ptr->opt[OPT_depth_in_feet] |
|---|
| 2482 |
#define show_labels op_ptr->opt[OPT_show_labels] |
|---|
| 2483 |
#define ring_bell op_ptr->opt[OPT_ring_bell] |
|---|
| 2484 |
#define show_flavors op_ptr->opt[OPT_show_flavors] |
|---|
| 2485 |
#define run_ignore_doors op_ptr->opt[OPT_run_ignore_doors] |
|---|
| 2486 |
#define disturb_move op_ptr->opt[OPT_disturb_move] |
|---|
| 2487 |
#define disturb_near op_ptr->opt[OPT_disturb_near] |
|---|
| 2488 |
#define disturb_panel op_ptr->opt[OPT_disturb_panel] |
|---|
| 2489 |
#define disturb_state op_ptr->opt[OPT_disturb_state] |
|---|
| 2490 |
#define disturb_minor op_ptr->opt[OPT_disturb_minor] |
|---|
| 2491 |
#define view_perma_grids op_ptr->opt[OPT_view_perma_grids] |
|---|
| 2492 |
#define view_torch_grids op_ptr->opt[OPT_view_torch_grids] |
|---|
| 2493 |
#define flush_failure op_ptr->opt[OPT_flush_failure] |
|---|
| 2494 |
#define flush_disturb op_ptr->opt[OPT_flush_disturb] |
|---|
| 2495 |
#define hilite_player op_ptr->opt[OPT_hilite_player] |
|---|
| 2496 |
#define view_yellow_lite op_ptr->opt[OPT_view_yellow_lite] |
|---|
| 2497 |
#define view_bright_lite op_ptr->opt[OPT_view_bright_lite] |
|---|
| 2498 |
#define view_granite_lite op_ptr->opt[OPT_view_granite_lite] |
|---|
| 2499 |
#define view_special_lite op_ptr->opt[OPT_view_special_lite] |
|---|
| 2500 |
#define easy_open op_ptr->opt[OPT_easy_open] |
|---|
| 2501 |
#define easy_alter op_ptr->opt[OPT_easy_alter] |
|---|
| 2502 |
#define show_piles op_ptr->opt[OPT_show_piles] |
|---|
| 2503 |
#define center_player op_ptr->opt[OPT_center_player] |
|---|
| 2504 |
#define auto_more op_ptr->opt[OPT_auto_more] |
|---|
| 2505 |
#define hp_changes_color op_ptr->opt[OPT_hp_changes_color] |
|---|
| 2506 |
|
|---|
| 2507 |
#define birth_maximize op_ptr->opt[OPT_birth_maximize] |
|---|
| 2508 |
#define birth_randarts op_ptr->opt[OPT_birth_randarts] |
|---|
| 2509 |
#define birth_autoscum op_ptr->opt[OPT_birth_autoscum] |
|---|
| 2510 |
#define birth_ironman op_ptr->opt[OPT_birth_ironman] |
|---|
| 2511 |
#define birth_no_stores op_ptr->opt[OPT_birth_no_stores] |
|---|
| 2512 |
#define birth_no_artifacts op_ptr->opt[OPT_birth_no_artifacts] |
|---|
| 2513 |
#define birth_no_stacking op_ptr->opt[OPT_birth_no_stacking] |
|---|
| 2514 |
#define birth_no_preserve op_ptr->opt[OPT_birth_no_preserve] |
|---|
| 2515 |
#define birth_no_stairs op_ptr->opt[OPT_birth_no_stairs] |
|---|
| 2516 |
#define birth_ai_sound op_ptr->opt[OPT_birth_ai_sound] |
|---|
| 2517 |
#define birth_ai_smell op_ptr->opt[OPT_birth_ai_smell] |
|---|
| 2518 |
#define birth_ai_packs op_ptr->opt[OPT_birth_ai_packs] |
|---|
| 2519 |
#define birth_ai_learn op_ptr->opt[OPT_birth_ai_learn] |
|---|
| 2520 |
#define birth_ai_cheat op_ptr->opt[OPT_birth_ai_cheat] |
|---|
| 2521 |
#define birth_ai_smart op_ptr->opt[OPT_birth_ai_smart] |
|---|
| 2522 |
|
|---|
| 2523 |
#define cheat_peek op_ptr->opt[OPT_cheat_peek] |
|---|
| 2524 |
#define cheat_hear op_ptr->opt[OPT_cheat_hear] |
|---|
| 2525 |
#define cheat_room op_ptr->opt[OPT_cheat_room] |
|---|
| 2526 |
#define cheat_xtra op_ptr->opt[OPT_cheat_xtra] |
|---|
| 2527 |
#define cheat_know op_ptr->opt[OPT_cheat_know] |
|---|
| 2528 |
#define cheat_live op_ptr->opt[OPT_cheat_live] |
|---|
| 2529 |
|
|---|
| 2530 |
#define adult_maximize op_ptr->opt[OPT_adult_maximize] |
|---|
| 2531 |
#define adult_randarts op_ptr->opt[OPT_adult_randarts] |
|---|
| 2532 |
#define adult_autoscum op_ptr->opt[OPT_adult_autoscum] |
|---|
| 2533 |
#define adult_ironman op_ptr->opt[OPT_adult_ironman] |
|---|
| 2534 |
#define adult_no_stores op_ptr->opt[OPT_adult_no_stores] |
|---|
| 2535 |
#define adult_no_artifacts op_ptr->opt[OPT_adult_no_artifacts] |
|---|
| 2536 |
#define adult_no_stacking op_ptr->opt[OPT_adult_no_stacking] |
|---|
| 2537 |
#define adult_no_preserve op_ptr->opt[OPT_adult_no_preserve] |
|---|
| 2538 |
#define adult_no_stairs op_ptr->opt[OPT_adult_no_stairs] |
|---|
| 2539 |
#define adult_ai_sound op_ptr->opt[OPT_adult_ai_sound] |
|---|
| 2540 |
#define adult_ai_smell op_ptr->opt[OPT_adult_ai_smell] |
|---|
| 2541 |
#define adult_ai_packs op_ptr->opt[OPT_adult_ai_packs] |
|---|
| 2542 |
#define adult_ai_learn op_ptr->opt[OPT_adult_ai_learn] |
|---|
| 2543 |
#define adult_ai_cheat op_ptr->opt[OPT_adult_ai_cheat] |
|---|
| 2544 |
#define adult_ai_smart op_ptr->opt[OPT_adult_ai_smart] |
|---|
| 2545 |
|
|---|
| 2546 |
#define score_peek op_ptr->opt[OPT_score_peek] |
|---|
| 2547 |
#define score_hear op_ptr->opt[OPT_score_hear] |
|---|
| 2548 |
#define score_room op_ptr->opt[OPT_score_room] |
|---|
| 2549 |
#define score_xtra op_ptr->opt[OPT_score_xtra] |
|---|
| 2550 |
#define score_know op_ptr->opt[OPT_score_know] |
|---|
| 2551 |
#define score_live op_ptr->opt[OPT_score_live] |
|---|
| 2552 |
|
|---|
| 2553 |
|
|---|
| 2554 |
|
|---|
| 2555 |
|
|---|
| 2556 |
|
|---|
| 2557 |
#define OPT_PAGE_MAX 5 |
|---|
| 2558 |
#define OPT_PAGE_PER 15 |
|---|
| 2559 |
|
|---|
| 2560 |
|
|---|
| 2561 |
|
|---|
| 2562 |
|
|---|
| 2563 |
|
|---|
| 2564 |
|
|---|
| 2565 |
|
|---|
| 2566 |
|
|---|
| 2567 |
|
|---|
| 2568 |
#define term_screen (angband_term[0]) |
|---|
| 2569 |
|
|---|
| 2570 |
|
|---|
| 2571 |
|
|---|
| 2572 |
|
|---|
| 2573 |
|
|---|
| 2574 |
#define object_aware_p(T) \ |
|---|
| 2575 |
(k_info[(T)->k_idx].aware) |
|---|
| 2576 |
|
|---|
| 2577 |
|
|---|
| 2578 |
|
|---|
| 2579 |
|
|---|
| 2580 |
#define object_tried_p(T) \ |
|---|
| 2581 |
(k_info[(T)->k_idx].tried) |
|---|
| 2582 |
|
|---|
| 2583 |
|
|---|
| 2584 |
|
|---|
| 2585 |
|
|---|
| 2586 |
|
|---|
| 2587 |
|
|---|
| 2588 |
|
|---|
| 2589 |
#define object_known_p(T) \ |
|---|
| 2590 |
(((T)->ident & (IDENT_KNOWN)) || \ |
|---|
| 2591 |
((k_info[(T)->k_idx].flags3 & (TR3_EASY_KNOW)) && \ |
|---|
| 2592 |
k_info[(T)->k_idx].aware)) |
|---|
| 2593 |
|
|---|
| 2594 |
|
|---|
| 2595 |
|
|---|
| 2596 |
|
|---|
| 2597 |
|
|---|
| 2598 |
|
|---|
| 2599 |
|
|---|
| 2600 |
#define use_flavor_glyph(T) \ |
|---|
| 2601 |
((k_info[(T)->k_idx].flavor) && \ |
|---|
| 2602 |
!((k_info[(T)->k_idx].tval == TV_SCROLL) && object_aware_p(T))) |
|---|
| 2603 |
|
|---|
| 2604 |
|
|---|
| 2605 |
|
|---|
| 2606 |
|
|---|
| 2607 |
|
|---|
| 2608 |
|
|---|
| 2609 |
|
|---|
| 2610 |
#define object_attr(T) \ |
|---|
| 2611 |
(use_flavor_glyph(T) ? \ |
|---|
| 2612 |
(flavor_info[k_info[(T)->k_idx].flavor].x_attr) : \ |
|---|
| 2613 |
(k_info[(T)->k_idx].x_attr)) |
|---|
| 2614 |
|
|---|
| 2615 |
|
|---|
| 2616 |
|
|---|
| 2617 |
|
|---|
| 2618 |
|
|---|
| 2619 |
|
|---|
| 2620 |
#define object_char(T) \ |
|---|
| 2621 |
(use_flavor_glyph(T) ? \ |
|---|
| 2622 |
(flavor_info[k_info[(T)->k_idx].flavor].x_char) : \ |
|---|
| 2623 |
(k_info[(T)->k_idx].x_char)) |
|---|
| 2624 |
|
|---|
| 2625 |
|
|---|
| 2626 |
|
|---|
| 2627 |
|
|---|
| 2628 |
|
|---|
| 2629 |
|
|---|
| 2630 |
|
|---|
| 2631 |
#define object_attr_default(T) \ |
|---|
| 2632 |
((k_info[(T)->k_idx].flavor) ? \ |
|---|
| 2633 |
(flavor_info[k_info[(T)->k_idx].flavor].d_attr) : \ |
|---|
| 2634 |
(k_info[(T)->k_idx].d_attr)) |
|---|
| 2635 |
|
|---|
| 2636 |
|
|---|
| 2637 |
|
|---|
| 2638 |
|
|---|
| 2639 |
|
|---|
| 2640 |
|
|---|
| 2641 |
#define object_char_default(T) \ |
|---|
| 2642 |
((k_info[(T)->k_idx].flavor) ? \ |
|---|
| 2643 |
(flavor_info[k_info[(T)->k_idx].flavor].d_char) : \ |
|---|
| 2644 |
(k_info[(T)->k_idx].d_char)) |
|---|
| 2645 |
|
|---|
| 2646 |
|
|---|
| 2647 |
|
|---|
| 2648 |
|
|---|
| 2649 |
|
|---|
| 2650 |
#define artifact_p(T) \ |
|---|
| 2651 |
((T)->name1 ? TRUE : FALSE) |
|---|
| 2652 |
|
|---|
| 2653 |
|
|---|
| 2654 |
|
|---|
| 2655 |
|
|---|
| 2656 |
#define ego_item_p(T) \ |
|---|
| 2657 |
((T)->name2 ? TRUE : FALSE) |
|---|
| 2658 |
|
|---|
| 2659 |
|
|---|
| 2660 |
|
|---|
| 2661 |
|
|---|
| 2662 |
|
|---|
| 2663 |
#define broken_p(T) \ |
|---|
| 2664 |
((T)->ident & (IDENT_BROKEN)) |
|---|
| 2665 |
|
|---|
| 2666 |
|
|---|
| 2667 |
|
|---|
| 2668 |
|
|---|
| 2669 |
#define cursed_p(T) \ |
|---|
| 2670 |
((T)->ident & (IDENT_CURSED)) |
|---|
| 2671 |
|
|---|
| 2672 |
|
|---|
| 2673 |
|
|---|
| 2674 |
|
|---|
| 2675 |
|
|---|
| 2676 |
#define PICT(A,C) \ |
|---|
| 2677 |
((((u16b)(A)) << 8) | ((byte)(C))) |
|---|
| 2678 |
|
|---|
| 2679 |
|
|---|
| 2680 |
|
|---|
| 2681 |
|
|---|
| 2682 |
#define PICT_A(P) \ |
|---|
| 2683 |
((byte)((P) >> 8)) |
|---|
| 2684 |
|
|---|
| 2685 |
|
|---|
| 2686 |
|
|---|
| 2687 |
|
|---|
| 2688 |
#define PICT_C(P) \ |
|---|
| 2689 |
((char)((byte)(P))) |
|---|
| 2690 |
|
|---|
| 2691 |
|
|---|
| 2692 |
|
|---|
| 2693 |
|
|---|
| 2694 |
|
|---|
| 2695 |
#define GRID(Y,X) \ |
|---|
| 2696 |
(256 * (Y) + (X)) |
|---|
| 2697 |
|
|---|
| 2698 |
|
|---|
| 2699 |
|
|---|
| 2700 |
|
|---|
| 2701 |
#define GRID_Y(G) \ |
|---|
| 2702 |
((int)((G) / 256U)) |
|---|
| 2703 |
|
|---|
| 2704 |
|
|---|
| 2705 |
|
|---|
| 2706 |
|
|---|
| 2707 |
#define GRID_X(G) \ |
|---|
| 2708 |
((int)((G) % 256U)) |
|---|
| 2709 |
|
|---|
| 2710 |
|
|---|
| 2711 |
|
|---|
| 2712 |
|
|---|
| 2713 |
|
|---|
| 2714 |
#define in_bounds(Y,X) \ |
|---|
| 2715 |
(((unsigned)(Y) < (unsigned)(DUNGEON_HGT)) && \ |
|---|
| 2716 |
((unsigned)(X) < (unsigned)(DUNGEON_WID))) |
|---|
| 2717 |
|
|---|
| 2718 |
|
|---|
| 2719 |
|
|---|
| 2720 |
|
|---|
| 2721 |
|
|---|
| 2722 |
|
|---|
| 2723 |
#define in_bounds_fully(Y,X) \ |
|---|
| 2724 |
(((Y) > 0) && ((Y) < DUNGEON_HGT-1) && \ |
|---|
| 2725 |
((X) > 0) && ((X) < DUNGEON_WID-1)) |
|---|
| 2726 |
|
|---|
| 2727 |
|
|---|
| 2728 |
|
|---|
| 2729 |
|
|---|
| 2730 |
|
|---|
| 2731 |
|
|---|
| 2732 |
|
|---|
| 2733 |
#define panel_contains(Y,X) \ |
|---|
| 2734 |
(((unsigned)((Y) - Term->offset_y) < (unsigned)(SCREEN_HGT)) && \ |
|---|
| 2735 |
((unsigned)((X) - Term->offset_x) < (unsigned)(SCREEN_WID))) |
|---|
| 2736 |
|
|---|
| 2737 |
|
|---|
| 2738 |
|
|---|
| 2739 |
|
|---|
| 2740 |
|
|---|
| 2741 |
|
|---|
| 2742 |
|
|---|
| 2743 |
|
|---|
| 2744 |
|
|---|
| 2745 |
|
|---|
| 2746 |
#define cave_floor_bold(Y,X) \ |
|---|
| 2747 |
(!(cave_info[Y][X] & (CAVE_WALL))) |
|---|
| 2748 |
|
|---|
| 2749 |
|
|---|
| 2750 |
|
|---|
| 2751 |
|
|---|
| 2752 |
|
|---|
| 2753 |
|
|---|
| 2754 |
|
|---|
| 2755 |
#define cave_clean_bold(Y,X) \ |
|---|
| 2756 |
((cave_feat[Y][X] == FEAT_FLOOR) && \ |
|---|
| 2757 |
(cave_o_idx[Y][X] == 0)) |
|---|
| 2758 |
|
|---|
| 2759 |
|
|---|
| 2760 |
|
|---|
| 2761 |
|
|---|
| 2762 |
|
|---|
| 2763 |
|
|---|
| 2764 |
|
|---|
| 2765 |
#define cave_empty_bold(Y,X) \ |
|---|
| 2766 |
(cave_floor_bold(Y,X) && \ |
|---|
| 2767 |
(cave_m_idx[Y][X] == 0)) |
|---|
| 2768 |
|
|---|
| 2769 |
|
|---|
| 2770 |
|
|---|
| 2771 |
|
|---|
| 2772 |
|
|---|
| 2773 |
|
|---|
| 2774 |
|
|---|
| 2775 |
|
|---|
| 2776 |
#define cave_naked_bold(Y,X) \ |
|---|
| 2777 |
((cave_feat[Y][X] == FEAT_FLOOR) && \ |
|---|
| 2778 |
(cave_o_idx[Y][X] == 0) && \ |
|---|
| 2779 |
(cave_m_idx[Y][X] == 0)) |
|---|
| 2780 |
|
|---|
| 2781 |
|
|---|
| 2782 |
|
|---|
| 2783 |
|
|---|
| 2784 |
|
|---|
| 2785 |
|
|---|
| 2786 |
|
|---|
| 2787 |
|
|---|
| 2788 |
|
|---|
| 2789 |
#define cave_perma_bold(Y,X) \ |
|---|
| 2790 |
((cave_feat[Y][X] >= FEAT_PERM_EXTRA) || \ |
|---|
| 2791 |
((cave_feat[Y][X] == FEAT_LESS) || \ |
|---|
| 2792 |
(cave_feat[Y][X] == FEAT_MORE)) || \ |
|---|
| 2793 |
((cave_feat[Y][X] >= FEAT_SHOP_HEAD) && \ |
|---|
| 2794 |
(cave_feat[Y][X] <= FEAT_SHOP_TAIL))) |
|---|
| 2795 |
|
|---|
| 2796 |
|
|---|
| 2797 |
|
|---|
| 2798 |
|
|---|
| 2799 |
|
|---|
| 2800 |
|
|---|
| 2801 |
|
|---|
| 2802 |
#define player_has_los_bold(Y,X) \ |
|---|
| 2803 |
((cave_info[Y][X] & (CAVE_VIEW)) != 0) |
|---|
| 2804 |
|
|---|
| 2805 |
|
|---|
| 2806 |
|
|---|
| 2807 |
|
|---|
| 2808 |
|
|---|
| 2809 |
|
|---|
| 2810 |
|
|---|
| 2811 |
#define player_can_see_bold(Y,X) \ |
|---|
| 2812 |
((cave_info[Y][X] & (CAVE_SEEN)) != 0) |
|---|
| 2813 |
|
|---|
| 2814 |
|
|---|
| 2815 |
|
|---|
| 2816 |
|
|---|
| 2817 |
|
|---|
| 2818 |
|
|---|
| 2819 |
#define MSG_GENERIC 0 |
|---|
| 2820 |
#define MSG_HIT 1 |
|---|
| 2821 |
#define MSG_MISS 2 |
|---|
| 2822 |
#define MSG_FLEE 3 |
|---|
| 2823 |
#define MSG_DROP 4 |
|---|
| 2824 |
#define MSG_KILL 5 |
|---|
| 2825 |
#define MSG_LEVEL 6 |
|---|
| 2826 |
#define MSG_DEATH 7 |
|---|
| 2827 |
#define MSG_STUDY 8 |
|---|
| 2828 |
#define MSG_TELEPORT 9 |
|---|
| 2829 |
#define MSG_SHOOT 10 |
|---|
| 2830 |
#define MSG_QUAFF 11 |
|---|
| 2831 |
#define MSG_ZAP_ROD 12 |
|---|
| 2832 |
#define MSG_WALK 13 |
|---|
| 2833 |
#define MSG_TPOTHER 14 |
|---|
| 2834 |
#define MSG_HITWALL 15 |
|---|
| 2835 |
#define MSG_EAT 16 |
|---|
| 2836 |
#define MSG_STORE1 17 |
|---|
| 2837 |
#define MSG_STORE2 18 |
|---|
| 2838 |
#define MSG_STORE3 19 |
|---|
| 2839 |
#define MSG_STORE4 20 |
|---|
| 2840 |
#define MSG_DIG 21 |
|---|
| 2841 |
#define MSG_OPENDOOR 22 |
|---|
| 2842 |
#define MSG_SHUTDOOR 23 |
|---|
| 2843 |
#define MSG_TPLEVEL 24 |
|---|
| 2844 |
#define MSG_BELL 25 |
|---|
| 2845 |
#define MSG_NOTHING_TO_OPEN 26 |
|---|
| 2846 |
#define MSG_LOCKPICK_FAIL 27 |
|---|
| 2847 |
#define MSG_STAIRS_DOWN 28 |
|---|
| 2848 |
#define MSG_HITPOINT_WARN 29 |
|---|
| 2849 |
#define MSG_ACT_ARTIFACT 30 |
|---|
| 2850 |
#define MSG_USE_STAFF 31 |
|---|
| 2851 |
#define MSG_DESTROY 32 |
|---|
| 2852 |
#define MSG_MON_HIT 33 |
|---|
| 2853 |
#define MSG_MON_TOUCH 34 |
|---|
| 2854 |
#define MSG_MON_PUNCH 35 |
|---|
| 2855 |
#define MSG_MON_KICK 36 |
|---|
| 2856 |
#define MSG_MON_CLAW 37 |
|---|
| 2857 |
#define MSG_MON_BITE 38 |
|---|
| 2858 |
#define MSG_MON_STING 39 |
|---|
| 2859 |
#define MSG_MON_BUTT 40 |
|---|
| 2860 |
#define MSG_MON_CRUSH 41 |
|---|
| 2861 |
#define MSG_MON_ENGULF 42 |
|---|
| 2862 |
#define MSG_MON_CRAWL 43 |
|---|
| 2863 |
#define MSG_MON_DROOL 44 |
|---|
| 2864 |
#define MSG_MON_SPIT 45 |
|---|
| 2865 |
#define MSG_MON_GAZE 46 |
|---|
| 2866 |
#define MSG_MON_WAIL 47 |
|---|
| 2867 |
#define MSG_MON_SPORE 48 |
|---|
| 2868 |
#define MSG_MON_BEG 49 |
|---|
| 2869 |
#define MSG_MON_INSULT 50 |
|---|
| 2870 |
#define MSG_MON_MOAN 51 |
|---|
| 2871 |
#define MSG_RECOVER 52 |
|---|
| 2872 |
#define MSG_BLIND 53 |
|---|
| 2873 |
#define MSG_CONFUSED 54 |
|---|
| 2874 |
#define MSG_POISONED 55 |
|---|
| 2875 |
#define MSG_AFRAID 56 |
|---|
| 2876 |
#define MSG_PARALYZED 57 |
|---|
| 2877 |
#define MSG_DRUGGED 58 |
|---|
| 2878 |
#define MSG_SPEED 59 |
|---|
| 2879 |
#define MSG_SLOW 60 |
|---|
| 2880 |
#define MSG_SHIELD 61 |
|---|
| 2881 |
#define MSG_BLESSED 62 |
|---|
| 2882 |
#define MSG_HERO 63 |
|---|
| 2883 |
#define MSG_BERSERK 64 |
|---|
| 2884 |
#define MSG_PROT_EVIL 65 |
|---|
| 2885 |
#define MSG_INVULN 66 |
|---|
| 2886 |
#define MSG_SEE_INVIS 67 |
|---|
| 2887 |
#define MSG_INFRARED 68 |
|---|
| 2888 |
#define MSG_RES_ACID 69 |
|---|
| 2889 |
#define MSG_RES_ELEC 70 |
|---|
| 2890 |
#define MSG_RES_FIRE 71 |
|---|
| 2891 |
#define MSG_RES_COLD 72 |
|---|
| 2892 |
#define MSG_RES_POIS 73 |
|---|
| 2893 |
#define MSG_STUN 74 |
|---|
| 2894 |
#define MSG_CUT 75 |
|---|
| 2895 |
# |
|---|