Changeset 975
- Timestamp:
- 07/04/08 04:18:27 (5 months ago)
- Files:
-
- trunk/src/birth.c (modified) (8 diffs)
- trunk/src/cmd4.c (modified) (1 diff)
- trunk/src/ui-birth.c (modified) (8 diffs)
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/src/birth.c
r930 r975 695 695 static game_command get_birth_command() 696 696 { 697 game_command cmd = { CMD_NULL };697 game_command cmd = { CMD_NULL, 0, {0} }; 698 698 699 699 while (cmd.command == CMD_NULL) … … 778 778 static enum birth_stage do_point_based(bool reset) 779 779 { 780 game_command cmd = { CMD_NULL };780 game_command cmd = { CMD_NULL, 0, {0} }; 781 781 782 782 int i, j; … … 906 906 break; 907 907 } 908 default: 909 { 910 /* This state shouldn't be reached. */ 911 } 908 912 } 909 913 } … … 947 951 { 948 952 int i; 949 game_command cmd = { CMD_NULL, 0 };953 game_command cmd = { CMD_NULL, 0, {0} }; 950 954 951 955 … … 955 959 * character or not, so initialise it here. 956 960 */ 957 birther prev = { 0 };961 birther prev = { 0, 0, 0, 0, 0, 0, 0, 0, {0}, "" }; 958 962 959 963 /* … … 962 966 * birth process. 963 967 */ 964 birther quickstart_prev = { 0};968 birther quickstart_prev = {0, 0, 0, 0, 0, 0, 0, 0, {0}, "" }; 965 969 966 970 enum birth_stage next_stage = BIRTH_METHOD_CHOICE; … … 1549 1553 break; 1550 1554 } 1555 default: 1556 { 1557 /* This should not be reached. */ 1558 } 1551 1559 } 1552 1560 } … … 1617 1625 } 1618 1626 } 1627 case BIRTH_COMPLETE: 1628 { 1629 /* End of the line - Exit the while loop. */ 1630 } 1619 1631 } 1620 1632 trunk/src/cmd4.c
r929 r975 1403 1403 const char *cursed[] = { "permanently cursed", "heavily cursed", "cursed" }; 1404 1404 const char *xtra[] = { "sustain", "higher resistance", "ability" }; 1405 intf3, i;1405 u32b f3, i; 1406 1406 1407 1407 int e_idx = default_join[oid].oid; trunk/src/ui-birth.c
r947 r975 34 34 char ch; 35 35 ui_event_data ke; 36 game_command cmd = { CMD_NULL, 0 };36 game_command cmd = { CMD_NULL, 0, {0}}; 37 37 38 38 /* Prompt */ … … 166 166 struct birthmenu_data *menu_data = current_menu->menu_data; 167 167 int cursor = menu_data->selection; 168 game_command cmd = { CMD_NULL };168 game_command cmd = { CMD_NULL, 0, {0}}; 169 169 ui_event_data cx; 170 170 … … 430 430 char inp[80]; 431 431 432 game_command cmd = { CMD_NULL, 0 };432 game_command cmd = { CMD_NULL, 0, {0} }; 433 433 434 434 /* Input the minimum stats */ … … 580 580 static game_command roller_command() 581 581 { 582 game_command cmd = { CMD_NULL };582 game_command cmd = { CMD_NULL, 0, {0} }; 583 583 ui_event_data ke; 584 584 char ch; … … 738 738 static game_command point_based_command() 739 739 { 740 game_command cmd = { CMD_NULL };740 game_command cmd = { CMD_NULL, 0, {0} }; 741 741 static int stat = 0; 742 742 char ch; … … 897 897 roller_stop(); 898 898 break; 899 } 900 default: 901 { 902 /* Nothing to see here. */ 899 903 } 900 904 } … … 993 997 break; 994 998 } 999 case BIRTH_COMPLETE: 1000 { 1001 /* We are done. */ 1002 } 995 1003 } 996 1004 … … 1040 1048 default: 1041 1049 { 1042 game_command null_cmd = { CMD_QUIT, 0 };1050 game_command null_cmd = { CMD_QUIT, 0, {0} }; 1043 1051 return null_cmd; 1044 1052 }
