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@1032
|
[1032]
|
11/20/08 19:59:26 |
GabeCunningham |
Fixes #638 (I think): Now whenever you Recall down, there aren't any … |
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@1028
|
[1028]
|
11/14/08 17:11:32 |
takkaria |
(#498, #628) Show correct average damage in pack, and fix torch info … |
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@1027
|
[1027]
|
11/14/08 16:55:29 |
takkaria |
Unarmed combat should give you one blow rather than none. |
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@1025
|
[1025]
|
10/10/08 06:19:14 |
takkaria |
Fix previous commit, which used $s instead of %s. Concatenate at … |
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|
|
@1024
|
[1024]
|
10/10/08 00:55:09 |
shanoah |
Install the icon direcory, and add ANGBAND_DIR_XTRA_* to variable.c, so … |
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|
@1023
|
[1023]
|
10/05/08 00:34:34 |
takkaria |
Use Angband types rather than C99 types-- this was accidentally checked … |
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@1022
|
[1022]
|
10/03/08 01:43:26 |
shanoah |
Bring the gtk port up to date with the state changes made in revision 999 |
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|
|
@1021
|
[1021]
|
10/02/08 22:58:10 |
takkaria |
(#632) Fix Windows compile. |
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|
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@1020
|
[1020]
|
10/02/08 16:14:12 |
takkaria |
- Update changelog.
- Move some functions from obj-util.c to the more … |
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|
|
@1019
|
[1019]
|
10/02/08 15:58:28 |
takkaria |
Make more skills be displayed numerically. |
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@1018
|
[1018]
|
10/02/08 10:49:15 |
takkaria |
Monster now drop items of depth MAX(depth, monster native depth), rather … |
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@1017
|
[1017]
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10/02/08 10:44:51 |
takkaria |
Make the saving throw display as a percentage on the character screen. |
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|
|
@1016
|
[1016]
|
10/02/08 10:16:11 |
takkaria |
Radically up the chances of getting an {excellent} item. |
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|
@1015
|
[1015]
|
10/01/08 19:42:09 |
takkaria |
Make all metal monsters drop gold of the appropriate kind. |
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@1014
|
[1014]
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10/01/08 19:39:28 |
takkaria |
Move monster hit/death stuff to a more appropriate place … |
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|
@1013
|
[1013]
|
10/01/08 19:38:58 |
takkaria |
Forgot to commit this as part of the previous change. |
|
|
|
@1010
|
[1010]
|
10/01/08 19:00:09 |
takkaria |
Allow checking knowledge in stores. |
|
|
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@1008
|
[1008]
|
10/01/08 09:02:08 |
nckmccnnll |
Added the outline of a basic NDS port. It requires devkitPRO to
compile, … |
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|
|
@1007
|
[1007]
|
10/01/08 07:06:22 |
takkaria |
Fix the OS X makefile (maybe?). |
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|
|
@1006
|
[1006]
|
10/01/08 06:27:11 |
takkaria |
Add the store header file (doh!). |
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|
|
@1005
|
[1005]
|
10/01/08 03:58:17 |
takkaria |
- Fix silly logic error in player/calcs.c.
- Make "You are too afraid to … |
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|
|
@1003
|
[1003]
|
10/01/08 03:39:05 |
takkaria |
Fix logic bug, reported by Pete Mack at … |
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@1002
|
[1002]
|
10/01/08 03:12:44 |
takkaria |
(#590) Stop truncating DSM activation times. |
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|
@1001
|
[1001]
|
10/01/08 03:09:58 |
takkaria |
Forgot to add the header files in r993 and onwards. |
|
|
|
@1000
|
[1000]
|
10/01/08 03:07:19 |
takkaria |
(#498) Make it so that the object information screen prints the correct … |
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|
|
@999
|
[999]
|
10/01/08 02:49:29 |
takkaria |
- Create a new struct, player_state, and put everything that gets … |
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|
@998
|
[998]
|
10/01/08 01:57:25 |
takkaria |
Separate out the "calculation" of "bonuses" from the "updating" in … |
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|
|
@997
|
[997]
|
10/01/08 01:43:54 |
takkaria |
- Nuke object.h, which should have been deleted before.
- Fix … |
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|
|
@996
|
[996]
|
10/01/08 01:41:31 |
takkaria |
Move xtra1.c to player/calcs.c, splitting modify_stat_value() out into … |
|
|
|
@995
|
[995]
|
10/01/08 01:23:12 |
takkaria |
(#451) Inventory term-window now updates when buying in store. |
|
|
|
@994
|
[994]
|
10/01/08 01:18:47 |
takkaria |
(#444) Store selling now takes notice of warning inscriptions. |
|
|
|
@993
|
[993]
|
10/01/08 00:53:56 |
takkaria |
Reorganise some source files. Sorry if this screws things up for anyone; … |
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|
|
@992
|
[992]
|
09/30/08 23:57:43 |
takkaria |
Update Doxygen config file; add "make doc" target to autoconf-makefile. … |
|
|
|
@991
|
[991]
|
09/23/08 15:06:07 |
takkaria |
Some changes by Rowan Beentje:
- (#622) Fix to store.c to prevent item … |
|
|
|
@990
|
[990]
|
09/23/08 14:54:31 |
takkaria |
(#610/#626/#624) Various fixes, thanks to "Irashtar" … |
|
|
|
@989
|
[989]
|
09/23/08 14:43:57 |
takkaria |
Fix #633 and #621 (mushrooms of clear mind don't get ID'd). |
|
|
|
@988
|
[988]
|
08/19/08 22:14:57 |
takkaria |
Make floor items a bit rarer, generally. |
|
|
|
@987
|
[987]
|
08/05/08 14:26:44 |
takkaria |
- Remove a pointless variable
- Make all torches always start with … |
|
|
|
@986
|
[986]
|
07/23/08 10:55:06 |
takkaria |
Do what I meant to do in r840/r841. (Make missile launchers as powerful … |
|
|
|
@985
|
[985]
|
07/12/08 02:11:37 |
shanoah |
Break up some of the statusbar code in xtra3.c so that ports can easily … |
|
|
|
@984
|
[984]
|
07/11/08 22:16:42 |
shanoah |
GTK Port: Move changing the # of rows & cols to the Options window; Add … |
|
|
|
@983
|
[983]
|
07/06/08 15:47:19 |
takkaria |
Remove yet more debugging guff. (Rowan Beentje) |
|
|
|
@981
|
[981]
|
07/05/08 12:22:52 |
takkaria |
Add an option to include a build ID using the mingw makefile. |
|
|
|
@980
|
[980]
|
07/05/08 11:26:27 |
takkaria |
Fix some code indentation. |
|
|
|
@979
|
[979]
|
07/05/08 11:20:34 |
takkaria |
Implement the mushroom of sprinting.
Forget about making a potion of … |
|
|
|
@978
|
[978]
|
07/05/08 11:13:47 |
takkaria |
Remove debugging code left in by mistake. |
|
|
|
@976
|
[976]
|
07/04/08 08:20:58 |
takkaria |
Fix remaining items in #107, and some others (largely graphics-related): … |
|
|
|
@975
|
[975]
|
07/04/08 04:18:27 |
shanoah |
Get rid of a bunch of compiler warnings. |
|
|
|
@974
|
[974]
|
07/04/08 04:09:04 |
shanoah |
Clean up a few warnings in the gtk code, and don't show equippy chars in … |
|
|
|
@973
|
[973]
|
07/01/08 14:11:06 |
mikon |
* this will really close ticket:612 forever |
|
|
|
@972
|
[972]
|
07/01/08 13:55:57 |
mikon |
* this fixes #612 (ticket:612 I wonder why it doesn't auto-close the … |
|
|
|
@971
|
[971]
|
07/01/08 13:49:47 |
mikon |
* fixed #612 (Cursed weapons show incorrect damage) |
|
|
|
@969
|
[969]
|
06/28/08 07:20:07 |
takkaria |
Allow nightly builds to include the revision number in the version string. |
|
|
|
@968
|
[968]
|
06/28/08 06:52:33 |
takkaria |
Clean up character dumps a bit. |
|
|
|
@966
|
[966]
|
06/28/08 06:15:29 |
takkaria |
Remove the "new savefile" code, since it's not suitable for shipping and … |
|
|
|
@965
|
[965]
|
06/28/08 05:57:54 |
takkaria |
EFfectively rewrite a chunk of the scorefile code so that it now works, … |
|
|
|
@964
|
[964]
|
06/28/08 05:52:51 |
takkaria |
Get graphics for objects working again. |
|
|
|
@963
|
[963]
|
06/28/08 05:33:23 |
takkaria |
Revert r959, because of the problem reported at … |
|
|
|
@962
|
[962]
|
06/09/08 23:03:55 |
takkaria |
Add some shiny new icons and set their MIME-type correctly in the … |
|
|
|
@961
|
[961]
|
06/09/08 22:53:45 |
takkaria |
Make main-crb.c use the standard header, and mark it as GPL. There are … |
|
|
|
@960
|
[960]
|
06/09/08 22:07:50 |
takkaria |
Rename the "default" target "all", for Eclipse users. (Ed Kolis) |
|
|
|
@959
|
[959]
|
06/09/08 21:59:55 |
takkaria |
Add an efficient font caching system (never call AddFontResource?, etc. for … |
|
|
|
@958
|
[958]
|
06/09/08 21:56:12 |
takkaria |
A bunch of fixes by Rowan Beentje:
- Remove the now useless arg_fiddle, … |
|
|
|
@954
|
[954]
|
06/02/08 13:37:55 |
takkaria |
Fix some constness warnings. |
|
|
|
@953
|
[953]
|
06/02/08 13:37:00 |
takkaria |
Add a new effect and one to implement shortly. |
|
|
|
@951
|
[951]
|
05/26/08 18:55:51 |
takkaria |
Clear up a constness warning in cave.c. |
|
|
|
@950
|
[950]
|
05/23/08 18:31:21 |
takkaria |
Fix some constness warnings. |
|
|
|
@949
|
[949]
|
05/23/08 18:26:15 |
takkaria |
Move wearable_p() to obj-util.c. (Elly) |
|
|
|
@948
|
[948]
|
05/23/08 18:18:13 |
takkaria |
Remove some now-unused arrays from load.c. |
|
|
|
@947
|
[947]
|
05/21/08 12:25:06 |
takkaria |
Remove a really really annoying debug statement |
|
|
|
@946
|
[946]
|
05/21/08 11:46:22 |
takkaria |
(#491) Inventory should be the default display when selling regardless of … |
|
|
|
@945
|
[945]
|
05/21/08 11:33:56 |
takkaria |
(#420) Fix ammo damage display. |
|
|
|
@942
|
[942]
|
05/18/08 15:51:22 |
takkaria |
Make the various drop flags non-exclusive again and instead make sure … |
|
|
|
@941
|
[941]
|
05/18/08 15:49:04 |
takkaria |
Fix the statistics package for the new gold distribution. |
|
|
|
@940
|
[940]
|
05/18/08 14:55:34 |
takkaria |
(#276) Add a DROP_20 flag. |
|
|
|
@939
|
[939]
|
05/18/08 14:38:26 |
takkaria |
(#276) Give the monster drop flags more appropriate names. |
|
|
|
@938
|
[938]
|
05/18/08 14:22:36 |
takkaria |
Remove the "coin_type" global. |
|
|
|
@937
|
[937]
|
05/18/08 14:19:07 |
takkaria |
Fix previous commit |
|
|
|
@936
|
[936]
|
05/18/08 13:57:18 |
takkaria |
(#276) Refine the number of object drops by monsters. |
|
|
|
@935
|
[935]
|
05/18/08 11:56:58 |
takkaria |
Improve previous commit. |
|
|
|
@934
|
[934]
|
05/18/08 11:45:49 |
takkaria |
(#584) Make sure that problems with saving games always get back up to the … |
|
|
|
@933
|
[933]
|
05/18/08 11:36:22 |
takkaria |
(#603) Fix birth items after the object list reorder, and move to textual … |
|
|
|
@932
|
[932]
|
05/17/08 23:57:16 |
shanoah |
Get the gtk port to compile after the tval changes. |
|
|
|
@931
|
[931]
|
05/17/08 11:41:42 |
takkaria |
Fix another OS X warning. |
|
|
|
@930
|
[930]
|
05/17/08 11:34:20 |
takkaria |
Clear up yet more warnings and whitespace issues. |
|
|
|
@929
|
[929]
|
05/17/08 11:20:24 |
takkaria |
Got bored of all the warnings in cmd4.c so I cleaned them up. |
|
|
|
@928
|
[928]
|
05/17/08 11:10:26 |
takkaria |
- Fix issue with monster term not being updated correctly in case of … |
|
|
|
@927
|
[927]
|
05/17/08 11:09:12 |
takkaria |
Fill the menu struct completely in cmd4.c and fix a bit of whitespace. |
|
|
|
@926
|
[926]
|
05/17/08 10:59:50 |
takkaria |
#if 0 out an unused function. |
|
|
|
@925
|
[925]
|
05/17/08 10:59:02 |
takkaria |
Sort out whitespace and fix two OS X warnings. |
|
|
|
@924
|
[924]
|
05/17/08 10:00:47 |
takkaria |
(#515) Disallow debug chars on the high score list. |
|
|
|
@922
|
[922]
|
05/17/08 09:47:54 |
takkaria |
The append mode previous wasn't appending but overwriting, making pref … |
|
|
|
@921
|
[921]
|
05/17/08 09:41:37 |
takkaria |
(#546) Use enter to set the base delay factor/hitpoint warning. Also … |
|
|
|
@920
|
[920]
|
05/17/08 09:22:00 |
takkaria |
(#512) Allow use of PgUp/PgDown? to browse the knowledge menus again. |
|
|
|
@918
|
[918]
|
05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
|
|
|
@917
|
[917]
|
05/17/08 08:58:36 |
takkaria |
(#489) Make DTrap light green rather than dark. |
|
|
|
@915
|
[915]
|
05/17/08 08:55:03 |
takkaria |
(#537) Make monster arrow attacks sometimes miss. |
|
|
|
@913
|
[913]
|
05/17/08 08:48:11 |
takkaria |
Avoid a name conflict and fix a warning (const static -> static const). |
|
|
|
@912
|
[912]
|
05/17/08 08:28:47 |
takkaria |
(#275) Rejig social status a bit. Social status depends entirely on … |
|
|
|
@911
|
[911]
|
05/17/08 07:51:08 |
takkaria |
Disconnect the big monster spell switch from the RF3_OFFSET constant and … |