| 8 | Find-as-you-type monster recall | new | | feature | Future | normal |
| 11 | Help changes | new | -- | feature | 3.2.0 | normal |
| 12 | Distribute helpfiles as HTML, PDF | new | | task | 3.2.0 | normal |
| 13 | Replace current "interactive" help with context help | new | | feature | 3.2.0 | normal |
| 14 | Add "tutorial mode" | new | | feature | 3.2.0 | normal |
| 21 | Add NPP "path to target" feature | new | | feature | 3.2.0 | normal |
| 23 | Add "extended colours" support, a la NPP | new | | feature | Future | normal |
| 29 | Store gold that monsters steal in their inventory | new | | feature | Future | normal |
| 30 | Write/import new savefile code | new | Elly | feature | 3.1.1 | normal |
| 31 | Add a "start kit" option (a la Ey) | new | | feature | 3.1.1 | normal |
| 33 | Flasks of oil and torches should have firebrand | new | takkaria | feature | Future | normal |
| 34 | Add the quiver | new | | feature | Future | normal |
| 35 | Allow selection of character hair/eye colour and character background | new | takkaria | feature | Future | normal |
| 38 | Import UIAngband's wizard mode screen editor | new | takkaria | feature | Future | normal |
| 39 | Bring back player ghosts (may not make it for 3.1) | new | | feature | Future | normal |
| 40 | Add autopackage files for Linux | new | | feature | Future | normal |
| 42 | Make all terminal access/printing functions use (x, y) co-ordinates | new | | feature | Future | normal |
| 43 | Move random name lists into an external file | new | | task | Future | normal |
| 45 | Minimise usage of standard string functions | new | | feature | 3.2.0 | normal |
| 46 | Create missing directories on startup | new | | feature | Future | normal |
| 48 | Fix randarts | new | | feature | 3.2.0 | normal |
| 49 | Fix object pricing | new | -- | feature | 3.1.1 | normal |
| 50 | Fix level feelings | new | | feature | Future | normal |
| 51 | Universal use command | new | | feature | Future | normal |
| 53 | Allow keyset-agnostic macros | new | -- | feature | Future | normal |
| 55 | Introduce unit testing | new | | feature | Future | normal |
| 57 | Do spells with edit files (like UnAngband) | new | | feature | Future | normal |
| 62 | Game should be fully dual-licenced | new | -- | feature | 3.2.0 | normal |
| 63 | Add support for automatically numbering characters ("Rocky IV") | new | | feature | Future | low |
| 64 | Add reference counting for inscriptions | new | | feature | Future | low |
| 65 | Split up source files more, make names meaningful | assigned | takkaria | task | 3.2.0 | normal |
| 66 | "Panic saves" shouldn't overwrite normal savefiles | new | | feature | 3.2.0 | normal |
| 67 | Throwing potions should cause the potions effect on the target | new | | feature | Future | normal |
| 68 | Improve the scorefile format, and the method of scoring | new | -- | task | 3.2.0 | low |
| 71 | A "give me a random, reasonably playable character" button | new | | bug | Future | low |
| 73 | Unify line of sight and projection paths | new | | feature | Future | normal |
| 76 | Assign graphical tiles to the new monsters and objects | new | | feature | Future | normal |
| 77 | Add new room and level types | new | | feature | Future | normal |
| 78 | Improve monster behaviour and AI | new | | feature | Future | normal |
| 79 | Add main-net.c | new | | feature | Future | normal |
| 80 | Add main-gba.c | new | | feature | Future | normal |
| 81 | Allow Angband to work on 16-row displays | new | -- | feature | 3.2.0 | normal |
| 83 | Make @m1 a synonym also for @b1 | new | | feature | Future | low |
| 84 | Remove cptr from the game, replace with const char * everywhere | new | | feature | Future | normal |
| 85 | Use Mr. Att logo on all platforms | new | -- | feature | 3.1.0 | normal |
| 97 | Outstanding menus to fix | assigned | pmac | task | 3.2.0 | normal |
| 98 | Allow squelch of unknown flavors. | assigned | pmac | feature | 3.2.0 | normal |
| 101 | Improve messages a la NPP | new | -- | feature | Future | normal |
| 105 | Better macro UI | new | -- | bug | Future | normal |
| 106 | Make graphics, sound options in-game options | new | -- | bug | Future | normal |
| 111 | Record a new set of sound effects, under a permissive BSD-style licence | new | -- | task | Future | normal |
| 115 | Movement by mouse doesn't work very well. | new | | bug | 3.2.0 | normal |
| 119 | Flicker of a direction prompt from 3.0.5 | new | -- | bug | 3.2.0 | normal |
| 120 | Move object flags back to object_type | assigned | takkaria | task | 3.2.0 | normal |
| 121 | Inventory listings should respond to the term size they are in | new | -- | bug | Future | normal |
| 123 | Switch to new info file format | new | -- | feature | Future | normal |
| 130 | Project admin | new | takkaria | task | 3.2.0 | normal |
| 131 | Code documentation solution | new | -- | task | 3.2.0 | normal |
| 132 | Release checklist | new | | bug | 3.1.0 | blocker |
| 134 | Comply with the FHS for multi-user installations | new | -- | bug | Future | normal |
| 135 | Don't use C reserved identifiers | new | -- | bug | Future | normal |
| 136 | Make Windows and X11 builds use libpng | new | -- | task | 3.2.0 | normal |
| 138 | Game should be re-entrant | new | | bug | Future | normal |
| 139 | Command handling code is hard to grok | new | | bug | 3.2.0 | normal |
| 142 | Windows font handling bug | new | -- | bug | 3.2.0 | normal |
| 144 | Add main-qt.c | new | | bug | Future | normal |
| 146 | Using "show_piles" in graphics mode should use a tile, not the ampersand. | new | | bug | 3.2.0 | normal |
| 147 | Fix the "vinfo_type" hack in cave.c | new | | bug | Future | normal |
| 150 | In-game savefile selector (a la ToME) | new | | feature | 3.2.0 | normal |
| 156 | Review and incorporate Leon's dungeon patch | reopened | | task | 3.2.0 | normal |
| 183 | Full mouse playability | new | -- | feature | 3.2.0 | normal |
| 192 | Create an item distribution visualiser | assigned | takkaria | task | 3.2.0 | normal |
| 197 | Clicking to refocus window should ignore that click | new | | bug | Future | normal |
| 221 | Switch to using cave_info2[][] for player-specific bits | new | | bug | 3.2.0 | -- |
| 223 | Add support for paragraphs to text_out() | new | | feature | 3.2.0 | -- |
| 224 | Change game option checks to use OPT() syntax | new | | bug | 3.1.1 | -- |
| 225 | Dungeon levels too big | new | | bug | 3.2.0 | -- |
| 226 | More clearly distinguish multi-user and POSIX/Unix systems | new | | bug | 3.2.0 | -- |
| 229 | Empty wands/staffs sold to stores should be recharged | new | | bug | 3.2.0 | -- |
| 230 | Automatic hiding of sidebar and statusbar | new | | bug | 3.2.0 | -- |
| 232 | Solid block characters are invisible under Windows Vista | reopened | -- | bug | 3.1.0 | -- |
| 234 | Unify useable/eatable/spell code | new | | feature | 3.2.0 | -- |
| 256 | Allow review of home contents via the knowledge menu | new | | bug | 3.2.0 | -- |
| 258 | More useful monster recall | new | | feature | 3.2.0 | -- |
| 261 | Timo's wishlist of not-radical gameplay changes | new | -- | bug | 3.2.0 | -- |
| 264 | Should be able to identify items in your home | new | -- | bug | Future | -- |
| 268 | RISC OS port needs realloc hook | new | | bug | 3.1.0 | -- |
| 269 | Sort out "message package" | new | | bug | 3.2.0 | -- |
| 276 | Fix monster drops | new | | bug | 3.1.1 | -- |
| 277 | Mini-map overlay/seperate window | new | -- | feature | 3.2.0 | -- |
| 284 | TMJ tracking bug | new | | bug | 3.2.0 | -- |
| 287 | Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. | new | | bug | Future | -- |
| 288 | General store too restrictive in buying habits. | new | | bug | 3.1.1 | -- |
| 291 | Delay factor should affect running speed | new | | feature | Future | -- |
| 294 | When 'r'ecalling items or ego-items, the lack of pval induces strange messages | new | | bug | 3.2.0 | -- |
| 295 | Ego knowledge ('~') doesn't talk about possible hidden attributes | new | | bug | Future | -- |
| 296 | Shutdown bug on Windows | new | | bug | 3.2.0 | -- |
| 298 | Add option to not autopickup with monsters in LOS | new | | bug | Future | -- |
| 300 | Remove monster AI options, replace with flag-controlled AI | new | | bug | Future | -- |
| 301 | Make disturbance options better | new | | bug | Future | -- |
| 303 | Detect monster creates 'visible' monsters that interrupts R* | new | -- | bug | Future | -- |
| 304 | Shouldn't allow more than one selection for subwindow options | new | -- | bug | 3.2.0 | -- |
| 309 | Why are there separate 'p' and 'm' commands? | new | -- | bug | Future | -- |
| 310 | New item allocation system with gradients | assigned | takkaria | feature | 3.1.0 | -- |
| 313 | Potion changes | assigned | takkaria | feature | 3.1.1 | -- |
| 314 | Consider allowing user "notes" in various places in the game | new | | feature | Future | -- |
| 317 | Fix overly powerful missile weapons | assigned | takkaria | bug | 3.1.1 | -- |
| 318 | Consolidate monster entries | new | -- | feature | 3.2.0 | -- |
| 325 | Single items on floor require extra prompt | new | | bug | Future | -- |
| 328 | *_lore functions should also write to subwindows when appropriate | new | | bug | 3.1.0 | -- |
| 334 | Power comparison in 'l'ook | new | -- | feature | Future | -- |
| 339 | Squelch help missing, and no rogue-key | new | -- | bug | 3.2.0 | -- |
| 340 | Add tests and documentation for z-msg | assigned | takkaria | bug | 3.2.0 | -- |
| 342 | Collect stats on player | new | -- | bug | 3.2.0 | -- |
| 343 | Autosave feature | new | -- | bug | 3.1.1 | -- |
| 345 | Review item recall | new | | bug | 3.1.1 | -- |
| 348 | Improve UI abstractions | new | ajps | feature | 3.2.0 | -- |
| 352 | Change probing behaviour | new | | feature | 3.1.1 | -- |
| 353 | Make dungeon spellbooks into artifacts | new | | feature | 3.2.0 | -- |
| 354 | Add keep_room_on_screen option | new | | feature | 3.2.0 | -- |
| 355 | High Charisma should make monsters more likely to flee from player damage | new | | bug | 3.1.1 | -- |
| 362 | Running over long corridors triggers redraw bug | new | | bug | 3.2.0 | -- |
| 364 | Weapons need to be priced in line with their damage-dealing ability | new | | bug | 3.1.1 | -- |
| 367 | Prompt for which ring to replace when wearing two | new | | bug | 3.2.0 | -- |
| 368 | main-gcu should support dynamic resizing | new | | bug | 3.2.0 | -- |
| 369 | Reconsider healing potion arrangement | new | | bug | 3.1.1 | -- |
| 370 | Rangers should have reduced chance of arrow breakage | new | | bug | Future | -- |
| 371 | Make Banishment and Mass Banishment sound less alike | new | | bug | Future | -- |
| 372 | New panel change behaviour | new | | bug | 3.2.0 | -- |
| 373 | Help prevent offscreen deaths | new | | bug | Future | -- |
| 374 | Add "closest valid target" action when targetting | new | | bug | Future | -- |
| 377 | Too many hacks? | new | -- | task | Future | -- |
| 379 | Average spell damage when browsing. | new | -- | feature | Future | -- |
| 383 | Need ability to disable navigation in stores | new | -- | feature | 3.1.1 | -- |
| 398 | Enhance the Gtk2 port | new | shanoah | task | Future | -- |
| 400 | Make graphics less hardcoded | new | | feature | Future | -- |
| 412 | Monster list is hallucination-proof | new | -- | bug | 3.1.1 | -- |
| 414 | Import UnAngband's easy_more option | new | | bug | 3.1.1 | -- |
| 418 | Add timed detections (i.e. non-monster ESP) | new | | bug | Future | -- |
| 419 | Wands and rods should scale damage in proportion with user's magic device skill | new | | bug | 3.1.1 | -- |
| 421 | z-tests.h missing | new | -- | bug | 3.1.0 | -- |
| 425 | Full mouse support in character creation | new | | feature | Future | -- |
| 426 | Make traps more interesting | new | | feature | 3.2.0 | -- |
| 427 | When screen is above a certain length, text is limited to 15 characters | new | -- | bug | 3.1.0 | -- |
| 434 | Rearrange stores | new | | bug | 3.1.1 | -- |
| 435 | "Conducts" system | new | | feature | 3.2.0 | -- |
| 436 | RiscOS Gravity Hound Bug | new | -- | bug | 3.2.0 | -- |
| 437 | Inscriptions shouldn't ignore roguelike keyset option | new | -- | feature | Future | -- |
| 443 | Refresh monster list | new | | bug | 3.2.0 | -- |
| 444 | Store selling ignores warning inscriptions | new | | bug | 3.1.0 | -- |
| 448 | Propagate the CLW/CSW/CCW changes to the spellbooks | new | | bug | 3.1.1 | -- |
| 449 | Improve vulnerability and immunity display in object descriptions | new | | bug | 3.2.0 | -- |
| 451 | Inventory term-window doesn't update when buying in store | new | | bug | 3.1.0 | -- |
| 454 | Button patch: buttons not redrawn in inventory/equip/etc mode | new | | bug | 3.1.0 | -- |
| 455 | Button patch: string and number entry do not have buttons | new | | bug | 3.1.0 | -- |
| 458 | Get code compiling as both C and C++ | new | | bug | 3.2.0 | -- |
| 483 | Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) | new | | bug | 3.1.0 | -- |
| 484 | Add new curses: cannot-drop curse | new | | bug | 3.2.0 | -- |
| 485 | Add new curses: pval-flipping curse | new | | bug | 3.2.0 | -- |
| 488 | Review which monsters are vulnerable to sleep/slow/confusion/fear | new | | bug | 3.2.0 | -- |
| 493 | Windows port doesn't save when computer shut down | new | | bug | 3.2.0 | -- |
| 496 | Multiple (x = 10?) uses of a wand/staff type should identify it permanently. | new | | bug | 3.2.0 | -- |
| 498 | Average damage not correct for items in pack [Was: Number of blows not always correct] | new | -- | bug | 3.1.0 | -- |
| 501 | Add method of death to the character dump. | new | -- | feature | 3.1.0 | -- |
| 502 | Using the new flavours proposed on the forum? | new | -- | feature | 3.2.0 | -- |
| 503 | Resuscitate screen dumps from within stores | new | -- | feature | 3.2.0 | -- |
| 506 | MacOS: Keep SVN Angband from interfering with other versions | new | -- | feature | Future | -- |
| 509 | Make "detect magic" a useful spell | new | | bug | 3.2.0 | -- |
| 510 | Allow monsters to pick up anything | new | | bug | 3.2.0 | -- |
| 513 | Allow the GTK port to provide a native save-box for character dumps. | new | | bug | 3.1.1 | -- |
| 516 | Feature Request: Make 'repeat last command' only repeat in-game commands | new | -- | feature | 3.2.0 | -- |
| 518 | Lessen the effect of moving monsters in edit files. | new | | feature | 3.2.0 | -- |
| 519 | Get the debian bits to the point where they can be autobuilt | new | | bug | 3.1.0 | -- |
| 521 | strange startup hang problem on XP | new | -- | bug | 3.2.0 | -- |
| 523 | Import FA's get_item() and get_spell() menu-ified functions | new | | bug | 3.1.1 | -- |
| 524 | Avoid using atexit() | new | | bug | 3.1.1 | -- |
| 526 | Purge some artifacts | new | | bug | 3.2.0 | -- |
| 527 | Add a monster light patch | new | | bug | 3.1.1 | -- |
| 528 | Nearby objects should be listed in the monster list, a la Sangband | new | | bug | 3.2.0 | -- |
| 529 | Make the object recall term window far more useful | new | | bug | 3.2.0 | -- |
| 531 | Show more direct statistics on the character screen, incl. Energy | new | | bug | 3.2.0 | -- |
| 532 | Monster recall should make better use of colour | new | | bug | 3.2.0 | -- |
| 533 | Chart the mana-vs.-damage distribution for mages and priests | new | | bug | 3.1.1 | -- |
| 534 | Rework bow critical hits | new | | bug | 3.1.1 | -- |
| 536 | Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn | new | | bug | 3.1.0 | -- |
| 541 | Monster recall needs better vulnerablity display | new | | bug | 3.1.1 | -- |
| 542 | Disturb on reaching full mana/HP | new | | bug | 3.1.1 | -- |
| 547 | Trap detection should detect traps on chests. | new | -- | bug | 3.1.0 | -- |
| 550 | Show all monsters when using '[' | new | -- | feature | 3.1.0 | -- |
| 553 | Merging prayer books | new | -- | bug | | -- |
| 555 | Break up visually what happens each "turn" | new | -- | bug | Future | -- |
| 556 | Need a 'reset squelch' option at creation | new | -- | feature | 3.2.0 | -- |
| 557 | autosquelch squelches 'good' cursed items | new | -- | bug | 3.2.0 | -- |
| 558 | Vaults don't have good objects | new | -- | bug | 3.2.0 | -- |
| 560 | Limit char dumps to 80 characters wide | new | -- | bug | 3.1.0 | -- |
| 561 | Repeat command ('n') interactions with confusion and @f1 | new | -- | bug | 3.2.0 | -- |
| 562 | Ego items shouldn't be 'average' or 'cursed' for squelching | new | -- | bug | 3.2.0 | -- |
| 563 | Add functions to get information on what the player knows from an item | new | | bug | 3.2.0 | -- |
| 564 | Need some analysis of mage spells | new | | task | 3.2.0 | -- |
| 570 | Minor display issue: 'l'ooking at money on the ground | new | -- | bug | 3.2.0 | -- |
| 571 | Multiple pval support | new | | feature | 3.2.0 | -- |
| 572 | Avoid unavoidable deaths | new | | bug | 3.1.1 | -- |
| 574 | Enable the good bits of adult_ai_smart without the brokenness | new | | feature | 3.2.0 | -- |
| 575 | Steal more Un rod/wand/staff flavours | new | | feature | 3.2.0 | -- |
| 576 | Item flavours file needs a better format | new | | bug | 3.2.0 | -- |
| 577 | Debug mode isn't friendly in the slightest | new | | bug | 3.2.0 | -- |
| 578 | Possibly implement a "targetted teleport" feature? | new | | bug | 3.2.0 | -- |
| 580 | Cut down dungeon depth | new | | bug | 3.2.0 | -- |
| 581 | Use a flag-based terrain system | new | | task | Future | -- |
| 582 | Traps are boring | new | | bug | Future | -- |
| 585 | Orc with bad item in 880 | new | -- | bug | 3.1.0 | -- |
| 586 | Allow restriction of auto pickup to consumables | new | -- | feature | 3.2.0 | -- |
| 587 | Think about adding EyAngband item prefixes | new | | task | 3.2.0 | -- |
| 589 | Identify spell should check that there are items to identify before checking mana | new | | bug | 3.2.0 | -- |
| 590 | Dragon scale mails' activation times are truncated | new | | bug | 3.1.0 | -- |
| 591 | Monster recovery should happen each turn regardless of how far away monsters are from the player | new | | bug | 3.2.0 | -- |
| 592 | Add new curses: anchorage | new | | bug | 3.2.0 | -- |
| 593 | Add new curses: hide the monster health bar | new | | bug | 3.2.0 | -- |
| 594 | Try and make all stats more relevant to all classes | new | | bug | 3.2.0 | -- |
| 595 | Add more monster race and slay types | new | | bug | 3.2.0 | -- |
| 597 | CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or 3.1.0/current | new | -- | bug | 3.1.0 | -- |
| 598 | Make time attacks less evil | new | | bug | 3.2.0 | -- |
| 599 | Linearise the stat system | new | | task | 3.1.1 | -- |
| 600 | Mushrooms (monsters) should drop mushrooms (items) | new | | feature | 3.2.0 | -- |
| 601 | Monster AI needs to understand player vulnerabilities | new | | bug | 3.1.1 | -- |
| 604 | New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet | new | | bug | 3.1.0 | -- |
| 605 | r907: weapons should pick up brands from rings | new | | bug | 3.1.0 | -- |
| 606 | Macro's still use normal keyset when game is set for roguelike keys | new | -- | bug | 3.2.0 | -- |
| 607 | Rings of Escaping should impair spellcasting and ranged attacks | new | -- | bug | 3.1.0 | -- |
| 609 | Invisible traps can be shown via "change visuals" | new | -- | bug | 3.1.0 | -- |
| 610 | No room to pick up gold | new | -- | bug | 3.2.0 | -- |
| 613 | "Harmless" actions prevented by {!*} inscription | new | -- | bug | 3.1.0 | -- |
| 614 | Nicer warning for {!foo}-inscribed items | new | -- | feature | | -- |
| 615 | What is the point of Priest melee-branding spells? | new | -- | bug | 3.2.0 | -- |
| 616 | No way to compile on OpenBSD | new | -- | bug | 3.2.0 | -- |
| 617 | Clicking on "Angband ... dev" button brings an empty red window. | new | | bug | 3.1.0 | -- |
| 618 | Using the Mouse to look around. | new | -- | bug | 3.2.0 | -- |
| 619 | Potion of flight rather than ring of escape | new | -- | feature | 3.2.0 | -- |
| 620 | Angband doesn't see difference between numpadarrows/diagonals from others. | new | -- | bug | 3.1.0 | -- |
| 621 | Mushrooms of resist confusion are not obvious | new | -- | bug | 3.1.0 | -- |
| 622 | Un-identified Item's Special Powers are visible in Your Home. | new | -- | bug | 3.1.0 | -- |
| 623 | tele_to should check the destination more carefully | new | -- | feature | 3.2.0 | -- |
| 624 | Fear problems. | new | -- | bug | 3.1.0 | -- |
| 625 | Autosquelch attacking new items | new | -- | bug | 3.2.0 | -- |
| 626 | Adamantite pieces cannot be picked up when Inventory is full. | new | -- | bug | 3.2.0 | -- |
| 627 | Priest Spell "Slow Poison" must be relearned after restarting save file. | new | -- | bug | 3.2.0 | -- |
| 628 | minor tweak needed in torch info (3.0.9b) | new | -- | bug | 3.1.0 | -- |
| 629 | Acid Immunity doesn't prevent Acid Damage. | new | -- | bug | 3.2.0 | -- |
| 630 | Knowledge screens ('~') not available in-store | new | | bug | 3.1.0 | -- |