| #225 |
Dungeon levels too big |
None |
3.1.1 beta |
bug |
|
07/08/07 |
01/19/09 |
| #232 |
Solid block characters are invisible under Windows Vista |
None |
3.1.1 beta |
bug |
None |
07/09/07 |
06/05/10 |
| #268 |
RISC OS port needs realloc hook |
None |
3.1.1 beta |
bug |
|
07/14/07 |
06/28/08 |
| #328 |
*_lore functions should also write to subwindows when appropriate |
None |
3.1.1 beta |
bug |
|
08/04/07 |
10/01/08 |
| #339 |
Squelch help missing, and no rogue-key |
None |
3.1.1 beta |
bug |
None |
08/09/07 |
01/07/09 |
| #342 |
Collect stats on player |
None |
3.1.1 beta |
bug |
None |
08/10/07 |
01/12/09 |
| #369 |
Reconsider healing potion arrangement |
None |
3.1.1 beta |
bug |
|
08/24/07 |
12/24/07 |
| #421 |
z-tests.h missing |
None |
3.1.1 beta |
bug |
None |
01/01/08 |
01/01/08 |
| #427 |
When screen is above a certain length, text is limited to 15 characters |
None |
3.1.1 beta |
bug |
None |
01/22/08 |
12/24/08 |
| #448 |
Propagate the CLW/CSW/CCW changes to the spellbooks |
None |
3.1.1 beta |
bug |
|
02/05/08 |
05/21/08 |
| #454 |
Button patch: buttons not redrawn in inventory/equip/etc mode |
None |
3.1.1 beta |
bug |
|
02/08/08 |
06/28/08 |
| #455 |
Button patch: string and number entry do not have buttons |
None |
3.1.1 beta |
bug |
|
02/08/08 |
06/28/08 |
| #483 |
Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) |
None |
3.1.1 beta |
bug |
|
02/17/08 |
12/24/08 |
| #519 |
Get the debian bits to the point where they can be autobuilt |
None |
3.1.1 beta |
bug |
|
03/15/08 |
12/24/08 |
| #523 |
Import FA's get_item() and get_spell() menu-ified functions |
None |
3.1.1 beta |
bug |
|
03/18/08 |
03/18/08 |
| #524 |
Avoid using atexit() |
None |
3.1.1 beta |
bug |
|
03/18/08 |
03/18/08 |
| #533 |
Chart the mana-vs.-damage distribution for mages and priests |
None |
3.1.1 beta |
bug |
|
03/18/08 |
03/18/08 |
| #542 |
Disturb on reaching full mana/HP |
None |
3.1.1 beta |
bug |
|
03/18/08 |
03/18/08 |
| #557 |
autosquelch squelches 'good' cursed items |
None |
3.1.1 beta |
bug |
None |
04/01/08 |
01/13/09 |
| #572 |
Avoid unavoidable deaths |
None |
3.1.1 beta |
bug |
|
04/28/08 |
04/18/09 |
| #617 |
Clicking on "Angband ... dev" button brings an empty red window. |
None |
3.1.1 beta |
bug |
|
07/01/08 |
12/24/08 |
| #620 |
Angband doesn't see difference between numpadarrows/diagonals from others. |
None |
3.1.1 beta |
bug |
None |
07/03/08 |
07/03/08 |
| #636 |
.ini file reading/writing on Windows is extremely inefficient |
None |
3.1.1 beta |
bug |
|
10/01/08 |
10/01/08 |
| #637 |
Summoning sometimes "banishes" (deletes) the summoner |
None |
3.1.1 beta |
bug |
|
10/01/08 |
10/01/08 |
| #639 |
Social status is not reset properly after death |
None |
3.1.1 beta |
bug |
|
10/01/08 |
11/17/08 |
| #645 |
Incorrect handling of amnesia when computing spell fail rate |
None |
3.1.1 beta |
bug |
None |
10/15/08 |
01/09/09 |
| #655 |
Priests are now horribly unfair. {Psuedo-ID} |
None |
3.1.1 beta |
bug |
None |
12/29/08 |
01/06/09 |
| #661 |
"You have x number of y" message in store sometimes incorrect |
None |
3.1.1 beta |
bug |
None |
01/06/09 |
01/06/09 |
| #663 |
r1071: Wrong article in hostile summons |
None |
3.1.1 beta |
bug |
None |
01/06/09 |
01/07/09 |
| #664 |
refactor get_brand_mult() & pseudo-by-use in attack.c |
None |
3.1.1 beta |
bug |
|
01/07/09 |
01/17/09 |
| #665 |
Amnesia effect shouldn't exist anymore |
None |
3.1.1 beta |
bug |
|
01/07/09 |
01/07/09 |
| #668 |
When running, if you step on a trap, you get two @s on the screen while the trap message is displayed |
None |
3.1.1 beta |
bug |
|
01/07/09 |
01/07/09 |
| #669 |
r1099: control-E doesn't work well |
None |
3.1.1 beta |
bug |
None |
01/07/09 |
01/11/09 |
| #670 |
r1099: reading ?acquirement off floor does not acquire |
None |
3.1.1 beta |
bug |
None |
01/07/09 |
01/15/09 |
| #671 |
Loading the same gamefile should load preferences, even with a different character name |
None |
3.1.1 beta |
bug |
None |
01/07/09 |
01/07/09 |
| #675 |
Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile |
None |
3.1.1 beta |
bug |
|
01/08/09 |
01/24/09 |
| #679 |
High-level mages get told they can learn 1 more spell when there are no more spells left to learn |
None |
3.1.1 beta |
bug |
|
01/09/09 |
01/09/09 |
| #680 |
Two high-score entries for dead characters |
None |
3.1.1 beta |
bug |
|
01/09/09 |
01/09/09 |
| #682 |
Remove autoroller |
None |
3.1.1 beta |
bug |
|
01/09/09 |
01/09/09 |
| #686 |
Object info display needs to make clear when bows have slay dragon |
None |
3.1.1 beta |
bug |
|
01/09/09 |
01/09/09 |
| #687 |
Object info needs to apply ring brands on weapon info screen. |
None |
3.1.1 beta |
bug |
|
01/09/09 |
01/09/09 |
| #695 |
r1099: Deleting macros breaks |
None |
3.1.1 beta |
bug |
None |
01/11/09 |
01/11/09 |
| #697 |
There should be an autotarget nearest monster command |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/24/09 |
| #699 |
New pseudo and squelch do not fit well together |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/17/09 |
| #700 |
Running should not run into immobile monsters |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/11/09 |
| #701 |
Give the new mushrooms some positive value |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/28/09 |
| #703 |
Changing birth options screws up quickstart (?) |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/11/09 |
| #704 |
Running with shift-arrow keys in roguelike keyset brings up squelch prompt |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/27/09 |
| #705 |
Randart activations make reference to the artifaacts they are derived from |
None |
3.1.1 beta |
bug |
|
01/11/09 |
02/01/09 |
| #706 |
Number of Blows not Correct (again!) |
None |
3.1.1 beta |
bug |
None |
01/11/09 |
01/11/09 |
| #707 |
r1099: Display glitch with large overmap windows and town |
None |
3.1.1 beta |
bug |
None |
01/11/09 |
01/11/09 |
| #708 |
Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/13/09 |
| #709 |
In graphics mode, the detection radius is displayed wrong |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/11/09 |
| #710 |
Should ESP radius be rectangular, like the detection area? |
None |
3.1.1 beta |
bug |
|
01/11/09 |
01/11/09 |
| #714 |
setgid problems again |
None |
3.1.1 beta |
bug |
|
01/12/09 |
02/05/09 |
| #715 |
Use a better algorithm for magic devices fail rate |
None |
3.1.1 beta |
bug |
|
01/12/09 |
01/12/09 |
| #716 |
Re-exmaine rings of cat/dog |
None |
3.1.1 beta |
bug |
|
01/12/09 |
01/12/09 |
| #717 |
Stat potions are too rare |
None |
3.1.1 beta |
bug |
|
01/12/09 |
01/12/09 |
| #720 |
Check to see how rare/common certain item kinds are again |
None |
3.1.1 beta |
bug |
|
01/12/09 |
01/12/09 |
| #727 |
Targetting should warn when something is out of range |
None |
3.1.1 beta |
bug |
|
01/13/09 |
01/13/09 |
| #736 |
k! to squelch does not work immediately |
None |
3.1.1 beta |
bug |
None |
01/14/09 |
01/15/09 |
| #745 |
monster group movement bug(s) |
None |
3.1.1 beta |
bug |
None |
01/16/09 |
01/16/09 |
| #751 |
Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} |
None |
3.1.1 beta |
bug |
|
01/17/09 |
01/17/09 |
| #752 |
Re-examine ID from first principles |
None |
3.1.1 beta |
bug |
|
01/17/09 |
01/31/09 |
| #753 |
Work out some better display for the disarming skill on 'C' screen |
None |
3.1.1 beta |
bug |
|
01/17/09 |
01/17/09 |
| #754 |
Egos with extra powers need to be priced better |
None |
3.1.1 beta |
bug |
|
01/17/09 |
01/24/09 |
| #758 |
Pref file loading bug |
None |
3.1.1 beta |
bug |
|
01/20/09 |
01/20/09 |
| #761 |
No need to include {uncursed} if curses are largely separate from items |
None |
3.1.1 beta |
bug |
|
01/21/09 |
01/25/09 |
| #762 |
Alchemist's Gloves should be wearable by mages |
None |
3.1.1 beta |
bug |
|
01/21/09 |
01/21/09 |
| #767 |
Hitpoint warning accepts nonsensical numbers |
None |
3.1.1 beta |
bug |
|
01/21/09 |
01/24/09 |
| #770 |
item pickup energy inconsistency |
None |
3.1.1 beta |
bug |
None |
01/24/09 |
01/24/09 |
| #772 |
Rings of searching do not display |
None |
3.1.1 beta |
bug |
None |
01/25/09 |
01/25/09 |
| #774 |
Ego-items with random powers should not get duplicate powers |
None |
3.1.1 beta |
bug |
|
01/25/09 |
06/04/10 |
| #781 |
Remove the cap on potions of experience |
None |
3.1.1 beta |
bug |
|
01/30/09 |
01/30/09 |
| #784 |
Squelch settings should not be saved with other settings |
None |
3.1.1 beta |
bug |
|
01/30/09 |
01/30/09 |
| #785 |
Various mushrooms have 0 value and squelch by default |
None |
3.1.1 beta |
bug |
|
01/30/09 |
01/30/09 |
| #787 |
Allow arrows slays to be learnt on shoot |
None |
3.1.1 beta |
bug |
|
01/31/09 |
01/31/09 |
| #788 |
Learn activations by use |
None |
3.1.1 beta |
bug |
|
01/31/09 |
01/31/09 |
| #789 |
Add learn-resists-by-use code |
None |
3.1.1 beta |
bug |
|
01/31/09 |
01/31/09 |
| #791 |
Learn AC bonuses after n monster hits/attempted-hits |
None |
3.1.1 beta |
bug |
|
01/31/09 |
01/31/09 |
| #792 |
Make arriving on new levels safe |
None |
3.1.1 beta |
bug |
|
02/01/09 |
02/01/09 |
| #794 |
Artifact spoiler does not list slays/brands on weapons |
None |
3.1.1 beta |
bug |
None |
02/04/09 |
02/05/09 |
| #23 |
256 colour support |
Main game |
3.1.1 beta |
feature |
andrewdoull |
03/21/07 |
01/26/09 |
| #30 |
Write/import new savefile code |
Main game |
3.1.1 beta |
feature |
takkaria |
03/21/07 |
01/31/09 |
| #48 |
Fix randarts |
Main game |
3.1.1 beta |
feature |
magnate |
03/21/07 |
01/26/09 |
| #85 |
Use Mr. Att logo on all platforms |
Main game |
3.1.1 beta |
feature |
None |
04/19/07 |
12/24/08 |
| #343 |
Autosave feature |
None |
3.1.1 beta |
feature |
None |
08/10/07 |
01/09/09 |
| #506 |
MacOS: Keep SVN Angband from interfering with other versions |
None |
3.1.1 beta |
feature |
None |
03/09/08 |
01/09/09 |
| #634 |
Light breathers should light up the room |
None |
3.1.1 beta |
feature |
None |
09/27/08 |
11/18/08 |
| #674 |
Speed up item generation |
None |
3.1.1 beta |
feature |
|
01/08/09 |
01/08/09 |
| #677 |
r1099: Provide a way to extract history without copy&paste |
None |
3.1.1 beta |
feature |
None |
01/09/09 |
01/11/09 |
| #790 |
Learn item flags by use |
None |
3.1.1 beta |
feature |
|
01/31/09 |
01/31/09 |
| #120 |
Move object flags back to object_type |
Main game |
3.1.1 beta |
task |
takkaria * |
05/12/07 |
01/13/09 |
| #131 |
Code documentation solution |
Documentation |
3.1.1 beta |
task |
None |
06/01/07 |
01/09/09 |
| #224 |
Change game option checks to use OPT() syntax |
None |
3.1.1 beta |
task |
|
07/08/07 |
01/09/09 |
| #345 |
Review item recall |
None |
3.1.1 beta |
task |
|
08/12/07 |
01/09/09 |
| #581 |
Use a flag-based terrain system |
None |
3.1.1 beta |
task |
|
04/30/08 |
01/07/09 |
| #599 |
Linearise the stat system |
None |
3.1.1 beta |
task |
|
05/14/08 |
01/21/09 |
| #659 |
Get valgrind reporting that all memory is properly freed at game exit |
None |
3.1.1 beta |
task |
|
01/06/09 |
01/06/09 |
| #667 |
Re-examine fear changes |
None |
3.1.1 beta |
task |
|
01/07/09 |
01/13/09 |
| #749 |
A uniform way to access player knowledge of player state |
None |
3.1.1 beta |
task |
None |
01/17/09 |
01/25/09 |
| #771 |
Make object_desc() make better use of bitflags |
None |
3.1.1 beta |
task |
|
01/24/09 |
01/24/09 |
| #229 |
Empty wands/staffs sold to stores should be recharged |
None |
3.1.2 beta |
bug |
|
07/08/07 |
01/09/09 |
| #295 |
Ego knowledge ('~') doesn't talk about possible hidden attributes |
None |
3.1.2 beta |
bug |
|
07/27/07 |
01/09/09 |
| #434 |
Rearrange stores |
None |
3.1.2 beta |
bug |
|
01/30/08 |
02/01/09 |
| #631 |
Incoherent behavior when enchanting/disenchanting items |
None |
3.1.2 beta |
bug |
None |
09/01/08 |
01/14/09 |
| #718 |
Make enchantment scrolls rare in the shops |
None |
3.1.2 beta |
bug |
|
01/12/09 |
01/14/09 |
| #732 |
Add {unseen} indicators for unaware flavours in stores |
None |
3.1.2 beta |
bug |
|
01/13/09 |
01/13/09 |
| #759 |
Number of blows not right on birth screen |
None |
3.1.2 beta |
bug |
None |
01/20/09 |
01/20/09 |
| #765 |
Document and improve debug commands |
None |
3.1.2 beta |
bug |
|
01/21/09 |
01/26/09 |
| #780 |
Adjust formula for mana |
None |
3.1.2 beta |
bug |
|
01/30/09 |
01/30/09 |
| #783 |
Make paralyse somewhat less deadly |
None |
3.1.2 beta |
bug |
|
01/30/09 |
01/30/09 |
| #11 |
Help changes |
Main game |
3.1.2 beta |
feature |
None |
03/18/07 |
05/02/10 |
| #13 |
Replace current "interactive" help with context help |
Main game |
3.1.2 beta |
feature |
|
03/18/07 |
03/19/10 |
| #14 |
Add "tutorial mode" |
Main game |
3.1.2 beta |
feature |
|
03/18/07 |
03/19/10 |
| #234 |
Unify useable/eatable/spell code |
None |
3.1.2 beta |
feature |
|
07/10/07 |
01/09/09 |
| #503 |
Resuscitate screen dumps from within stores |
None |
3.1.2 beta |
feature |
None |
03/07/08 |
01/09/09 |
| #731 |
Allow selling for 0au in the stores |
None |
3.1.2 beta |
feature |
|
01/13/09 |
01/13/09 |
| #743 |
Add damage estimates for monster spells and spell-like abilities |
None |
3.1.2 beta |
feature |
None |
01/15/09 |
01/15/09 |
| #12 |
Distribute helpfiles as HTML, PDF |
Main game |
3.1.2 beta |
task |
|
03/18/07 |
03/17/10 |
| #115 |
Movement by mouse doesn't work very well. |
Interface |
3.2.0 |
bug |
|
05/05/07 |
05/16/08 |
| #119 |
Flicker of a direction prompt from 3.0.5 |
Interface |
3.2.0 |
bug |
None |
05/07/07 |
07/12/07 |
| #139 |
Command handling code is hard to grok |
Main game |
3.2.0 |
bug |
|
06/03/07 |
07/07/07 |
| #142 |
Windows font handling bug |
Main game |
3.2.0 |
bug |
None |
06/03/07 |
06/03/07 |
| #146 |
Using "show_piles" in graphics mode should use a tile, not the ampersand. |
Interface |
3.2.0 |
bug |
|
06/03/07 |
07/30/07 |
| #221 |
Switch to using cave_info2[][] for player-specific bits |
None |
3.2.0 |
bug |
|
07/08/07 |
07/25/07 |
| #226 |
More clearly distinguish multi-user and POSIX/Unix systems |
None |
3.2.0 |
bug |
|
07/08/07 |
07/25/07 |
| #230 |
Automatic hiding of sidebar and statusbar |
None |
3.2.0 |
bug |
|
07/08/07 |
07/08/07 |
| #256 |
Allow review of home contents via the knowledge menu |
None |
3.2.0 |
bug |
|
07/12/07 |
01/26/09 |
| #261 |
Timo's wishlist of not-radical gameplay changes |
None |
3.2.0 |
bug |
None |
07/12/07 |
08/24/07 |
| #269 |
Sort out "message package" |
None |
3.2.0 |
bug |
|
07/14/07 |
08/02/07 |
| #284 |
TMJ tracking bug |
None |
3.2.0 |
bug |
|
07/25/07 |
08/02/07 |
| #288 |
General store too restrictive in buying habits. |
None |
3.2.0 |
bug |
|
07/27/07 |
01/09/09 |
| #294 |
When 'r'ecalling items or ego-items, the lack of pval induces strange messages |
None |
3.2.0 |
bug |
|
07/27/07 |
07/27/07 |
| #296 |
Shutdown bug on Windows |
None |
3.2.0 |
bug |
|
07/27/07 |
07/27/07 |
| #304 |
Shouldn't allow more than one selection for subwindow options |
None |
3.2.0 |
bug |
None |
07/29/07 |
02/02/08 |
| #317 |
Fix overly powerful missile weapons |
None |
3.2.0 |
bug |
takkaria * |
08/01/07 |
01/09/09 |
| #340 |
Add tests and documentation for z-msg |
None |
3.2.0 |
bug |
takkaria * |
08/09/07 |
08/12/07 |
| #355 |
High Charisma should make monsters more likely to flee from player damage |
None |
3.2.0 |
bug |
|
08/24/07 |
12/24/07 |
| #362 |
Running over long corridors triggers redraw bug |
None |
3.2.0 |
bug |
|
08/24/07 |
08/24/07 |
| #364 |
Weapons need to be priced in line with their damage-dealing ability |
None |
3.2.0 |
bug |
|
08/24/07 |
12/23/07 |
| #367 |
Prompt for which ring to replace when wearing two |
None |
3.2.0 |
bug |
|
08/24/07 |
08/24/07 |
| #368 |
main-gcu should support dynamic resizing |
None |
3.2.0 |
bug |
|
08/24/07 |
09/27/07 |
| #372 |
New panel change behaviour |
None |
3.2.0 |
bug |
|
08/25/07 |
08/25/07 |
| #414 |
Import UnAngband's easy_more option |
None |
3.2.0 |
bug |
|
12/22/07 |
01/09/09 |
| #419 |
Wands and rods should scale damage in proportion with user's magic device skill |
None |
3.2.0 |
bug |
|
12/23/07 |
01/12/09 |
| #436 |
RiscOS Gravity Hound Bug |
None |
3.2.0 |
bug |
None |
01/31/08 |
03/08/08 |
| #443 |
Refresh monster list |
None |
3.2.0 |
bug |
|
02/05/08 |
03/18/08 |
| #449 |
Improve vulnerability and immunity display in object descriptions |
None |
3.2.0 |
bug |
|
02/05/08 |
02/05/08 |
| #458 |
Get code compiling as both C and C++ |
None |
3.2.0 |
bug |
|
02/09/08 |
02/09/08 |
| #484 |
Add new curses: cannot-drop curse |
None |
3.2.0 |
bug |
|
02/17/08 |
02/17/08 |
| #485 |
Add new curses: pval-flipping curse |
None |
3.2.0 |
bug |
|
02/17/08 |
02/17/08 |
| #488 |
Review which monsters are vulnerable to sleep/slow/confusion/fear |
None |
3.2.0 |
bug |
|
02/23/08 |
05/06/08 |
| #493 |
Windows port doesn't save when computer shut down |
None |
3.2.0 |
bug |
|
02/25/08 |
02/25/08 |
| #509 |
Make "detect magic" a useful spell |
None |
3.2.0 |
bug |
|
03/12/08 |
04/03/10 |
| #510 |
Allow monsters to pick up anything |
None |
3.2.0 |
bug |
|
03/12/08 |
01/15/09 |
| #526 |
Purge some artifacts |
None |
3.2.0 |
bug |
|
03/18/08 |
03/21/08 |
| #527 |
Add a monster light patch |
None |
3.2.0 |
bug |
|
03/18/08 |
01/09/09 |
| #529 |
Make the object recall term window far more useful |
None |
3.2.0 |
bug |
|
03/18/08 |
03/18/08 |
| #531 |
Show more direct statistics on the character screen, incl. Energy |
None |
3.2.0 |
bug |
|
03/18/08 |
03/18/08 |
| #532 |
Monster recall should make better use of colour |
None |
3.2.0 |
bug |
|
03/18/08 |
01/17/09 |
| #534 |
Rework bow critical hits |
None |
3.2.0 |
bug |
|
03/18/08 |
01/09/09 |
| #541 |
Monster recall needs better vulnerablity display |
None |
3.2.0 |
bug |
|
03/18/08 |
01/09/09 |
| #547 |
Trap detection should detect traps on chests. |
None |
3.2.0 |
bug |
None |
03/21/08 |
01/09/09 |
| #558 |
Vaults don't have good objects |
None |
3.2.0 |
bug |
None |
04/05/08 |
04/05/08 |
| #563 |
Add functions to get information on what the player knows from an item |
None |
3.2.0 |
bug |
|
04/13/08 |
04/13/08 |
| #576 |
Item flavours file needs a better format |
None |
3.2.0 |
bug |
|
04/29/08 |
04/29/08 |
| #577 |
Debug mode isn't friendly in the slightest |
None |
3.2.0 |
bug |
|
04/29/08 |
04/29/08 |
| #578 |
Possibly implement a "targetted teleport" feature? |
None |
3.2.0 |
bug |
|
04/29/08 |
05/02/08 |
| #580 |
Cut down dungeon depth |
None |
3.2.0 |
bug |
|
04/30/08 |
04/30/08 |
| #589 |
Identify spell should check that there are items to identify before checking mana |
None |
3.2.0 |
bug |
|
05/06/08 |
05/06/08 |
| #591 |
Monster recovery should happen each turn regardless of how far away monsters are from the player |
None |
3.2.0 |
bug |
|
05/06/08 |
05/06/08 |
| #592 |
Add new curses: anchorage |
None |
3.2.0 |
bug |
|
05/06/08 |
05/06/08 |
| #593 |
Add new curses: hide the monster health bar |
None |
3.2.0 |
bug |
|
05/06/08 |
05/06/08 |
| #594 |
Try and make all stats more relevant to all classes |
None |
3.2.0 |
bug |
|
05/06/08 |
05/06/08 |
| #595 |
Add more monster race and slay types |
None |
3.2.0 |
bug |
|
05/06/08 |
02/04/09 |
| #598 |
Make time attacks less evil |
None |
3.2.0 |
bug |
|
05/14/08 |
05/14/08 |
| #601 |
Monster AI needs to understand player vulnerabilities |
None |
3.2.0 |
bug |
|
05/16/08 |
01/09/09 |
| #606 |
Macro's still use normal keyset when game is set for roguelike keys |
None |
3.2.0 |
bug |
None |
05/19/08 |
05/19/08 |
| #615 |
What is the point of Priest melee-branding spells? |
None |
3.2.0 |
bug |
None |
06/13/08 |
06/13/08 |
| #618 |
Using the Mouse to look around. |
None |
3.2.0 |
bug |
None |
07/02/08 |
07/02/08 |
| #625 |
Autosquelch attacking new items |
None |
3.2.0 |
bug |
None |
07/10/08 |
07/10/08 |
| #632 |
Detect Enchantment should be more consistent |
None |
3.2.0 |
bug |
None |
09/02/08 |
09/02/08 |
| #689 |
Squelch items in stores |
None |
3.2.0 |
bug |
None |
01/09/09 |
01/21/09 |
| #692 |
A Great Wyrm of Power casting fear should have a different success rate from a novice paladin |
None |
3.2.0 |
bug |
|
01/10/09 |
01/10/09 |
| #746 |
Remove branding spells and prayers |
None |
3.2.0 |
bug |
|
01/16/09 |
01/16/09 |
| #750 |
Remove ACTIVATE flag |
None |
3.2.0 |
bug |
|
01/17/09 |
01/17/09 |
| #760 |
'n' interacts oddly with inscribed ammo |
None |
3.2.0 |
bug |
|
01/21/09 |
01/21/09 |
| #776 |
Collect statistics on how rare vaults are |
None |
3.2.0 |
bug |
|
01/30/09 |
01/30/09 |
| #778 |
Objects on the floor should not stop trap creation |
None |
3.2.0 |
bug |
|
01/30/09 |
01/30/09 |
| #782 |
Launchers of power should always give a chunky damage bonus |
None |
3.2.0 |
bug |
|
01/30/09 |
01/30/09 |
| #786 |
Collect better statistics on items |
None |
3.2.0 |
bug |
|
01/30/09 |
01/30/09 |
| #798 |
Randart bug thread |
None |
3.2.0 |
bug |
None |
02/05/09 |
02/05/09 |
| #21 |
Add NPP "path to target" feature |
Main game |
3.2.0 |
feature |
|
03/21/07 |
07/12/07 |
| #31 |
Add a "start kit" option (a la Ey) |
Main game |
3.2.0 |
feature |
|
03/21/07 |
01/09/09 |
| #45 |
Minimise usage of standard string functions |
Main game |
3.2.0 |
feature |
|
03/21/07 |
08/27/07 |
| #49 |
Fix object pricing |
Main game |
3.2.0 |
feature |
None |
03/21/07 |
01/09/09 |
| #66 |
"Panic saves" shouldn't overwrite normal savefiles |
Main game |
3.2.0 |
feature |
|
03/27/07 |
07/12/07 |
| #81 |
Allow Angband to work on 16-row displays |
Main game |
3.2.0 |
feature |
None |
04/09/07 |
06/03/07 |
| #98 |
Allow squelch of unknown flavors. |
Main game |
3.2.0 |
feature |
pmac * |
04/23/07 |
07/12/07 |
| #150 |
In-game savefile selector (a la ToME) |
Main game |
3.2.0 |
feature |
|
06/03/07 |
07/07/07 |
| #183 |
Full mouse playability |
None |
3.2.0 |
feature |
None |
07/01/07 |
07/14/07 |
| #223 |
Add support for paragraphs to text_out() |
None |
3.2.0 |
feature |
|
07/08/07 |
07/25/07 |
| #258 |
More useful monster recall |
None |
3.2.0 |
feature |
|
07/12/07 |
07/25/07 |
| #277 |
Mini-map overlay/seperate window |
None |
3.2.0 |
feature |
None |
07/19/07 |
04/02/10 |
| #318 |
Consolidate monster entries |
None |
3.2.0 |
feature |
None |
08/01/07 |
08/02/07 |
| #348 |
Improve UI abstractions |
None |
3.2.0 |
feature |
ajps |
08/15/07 |
03/25/08 |
| #353 |
Make dungeon spellbooks into artifacts |
None |
3.2.0 |
feature |
|
08/24/07 |
08/24/07 |
| #354 |
Add keep_room_on_screen option |
None |
3.2.0 |
feature |
|
08/24/07 |
08/24/07 |
| #426 |
Make traps more interesting |
None |
3.2.0 |
feature |
|
01/08/08 |
01/08/08 |
| #435 |
"Conducts" system |
None |
3.2.0 |
feature |
|
01/30/08 |
03/18/08 |
| #502 |
Using the new flavours proposed on the forum? |
None |
3.2.0 |
feature |
None |
03/06/08 |
04/29/08 |
| #516 |
Feature Request: Make 'repeat last command' only repeat in-game commands |
None |
3.2.0 |
feature |
None |
03/13/08 |
01/16/09 |
| #518 |
Lessen the effect of moving monsters in edit files. |
None |
3.2.0 |
feature |
|
03/14/08 |
03/14/08 |
| #556 |
Need a 'reset squelch' option at creation |
None |
3.2.0 |
feature |
None |
03/31/08 |
03/31/08 |
| #571 |
Multiple pval support |
None |
3.2.0 |
feature |
|
04/28/08 |
04/28/08 |
| #574 |
Enable the good bits of adult_ai_smart without the brokenness |
None |
3.2.0 |
feature |
|
04/29/08 |
04/29/08 |
| #575 |
Steal more Un rod/wand/staff flavours |
None |
3.2.0 |
feature |
|
04/29/08 |
04/29/08 |
| #586 |
Allow restriction of auto pickup to consumables |
None |
3.2.0 |
feature |
None |
05/05/08 |
05/06/08 |
| #600 |
Mushrooms (monsters) should drop mushrooms (items) |
None |
3.2.0 |
feature |
|
05/16/08 |
01/23/09 |
| #619 |
Potion of flight rather than ring of escape |
None |
3.2.0 |
feature |
None |
07/02/08 |
07/02/08 |
| #623 |
tele_to should check the destination more carefully |
None |
3.2.0 |
feature |
None |
07/10/08 |
07/10/08 |
| #756 |
More flexible windowing in the gcu-port |
None |
3.2.0 |
feature |
None |
01/19/09 |
01/19/09 |
| #779 |
Modularise the data file parsers |
None |
3.2.0 |
feature |
|
01/30/09 |
01/30/09 |
| #65 |
Split up source files more, make names meaningful |
Main game |
3.2.0 |
task |
takkaria * |
03/27/07 |
08/09/07 |
| #68 |
Improve the scorefile format, and the method of scoring |
Main game |
3.2.0 |
task |
None |
03/29/07 |
12/23/07 |
| #97 |
Outstanding menus to fix |
Main game |
3.2.0 |
task |
pmac * |
04/23/07 |
07/12/07 |
| #130 |
Project admin |
Project admin |
3.2.0 |
task |
takkaria |
06/01/07 |
07/29/07 |
| #136 |
Make Windows and X11 builds use libpng |
Main game |
3.2.0 |
task |
None |
06/03/07 |
07/07/07 |
| #156 |
Review and incorporate Leon's dungeon patch |
None |
3.2.0 |
task |
|
06/16/07 |
05/17/08 |
| #192 |
Create an item distribution visualiser |
None |
3.2.0 |
task |
takkaria * |
07/03/07 |
07/31/07 |
| #564 |
Need some analysis of mage spells |
None |
3.2.0 |
task |
|
04/16/08 |
05/06/08 |
| #587 |
Think about adding EyAngband item prefixes |
None |
3.2.0 |
task |
|
05/06/08 |
04/01/10 |
| #71 |
A "give me a random, reasonably playable character" button |
Main game |
Future |
bug |
|
04/05/07 |
06/03/07 |
| #105 |
Better macro UI |
Main game |
Future |
bug |
None |
04/26/07 |
08/25/07 |
| #106 |
Make graphics, sound options in-game options |
Main game |
Future |
bug |
None |
04/26/07 |
06/03/07 |
| #121 |
Inventory listings should respond to the term size they are in |
Main game |
Future |
bug |
None |
05/12/07 |
07/12/07 |
| #134 |
Comply with the FHS for multi-user installations |
Main game |
Future |
bug |
None |
06/01/07 |
08/22/07 |
| #135 |
Don't use C reserved identifiers |
Main game |
Future |
bug |
None |
06/01/07 |
06/03/07 |
| #138 |
Game should be re-entrant |
Main game |
Future |
bug |
|
06/03/07 |
06/03/07 |
| #144 |
Add main-qt.c |
Main game |
Future |
bug |
|
06/03/07 |
08/25/07 |
| #147 |
Fix the "vinfo_type" hack in cave.c |
Main game |
Future |
bug |
|
06/03/07 |
06/03/07 |
| #197 |
Clicking to refocus window should ignore that click |
None |
Future |
bug |
|
07/05/07 |
07/05/07 |
| #264 |
Should be able to identify items in your home |
None |
Future |
bug |
None |
07/12/07 |
01/17/09 |
| #287 |
Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. |
None |
Future |
bug |
|
07/27/07 |
07/27/07 |
| #298 |
Add option to not autopickup with monsters in LOS |
None |
Future |
bug |
|
07/27/07 |
07/27/07 |
| #300 |
Remove monster AI options, replace with flag-controlled AI |
None |
Future |
bug |
|
07/28/07 |
07/28/07 |
| #301 |
Make disturbance options better |
None |
Future |
bug |
|
07/28/07 |
07/28/07 |
| #303 |
Detect monster creates 'visible' monsters that interrupts R* |
None |
Future |
bug |
None |
07/29/07 |
07/29/07 |
| #309 |
Why are there separate 'p' and 'm' commands? |
None |
Future |
bug |
None |
07/30/07 |
08/02/07 |
| #325 |
Single items on floor require extra prompt |
None |
Future |
bug |
|
08/03/07 |
03/21/08 |
| #370 |
Rangers should have reduced chance of arrow breakage |
None |
Future |
bug |
|
08/24/07 |
08/24/07 |
| #371 |
Make Banishment and Mass Banishment sound less alike |
None |
Future |
bug |
|
08/25/07 |
08/25/07 |
| #373 |
Help prevent offscreen deaths |
None |
Future |
bug |
|
08/25/07 |
08/25/07 |
| #374 |
Add "closest valid target" action when targetting |
None |
Future |
bug |
|
08/25/07 |
08/25/07 |
| #418 |
Add timed detections (i.e. non-monster ESP) |
None |
Future |
bug |
|
12/23/07 |
12/23/07 |
| #555 |
Break up visually what happens each "turn" |
None |
Future |
bug |
None |
03/31/08 |
03/31/08 |
| #582 |
Traps are boring |
None |
Future |
bug |
|
04/30/08 |
04/30/08 |
| #713 |
Allow spoilers to be generated with a command-line switch |
None |
Future |
bug |
|
01/12/09 |
01/12/09 |
| #768 |
FOV code is hideous |
None |
Future |
bug |
None |
01/23/09 |
01/23/09 |
| #769 |
Assertions |
None |
Future |
bug |
None |
01/23/09 |
01/23/09 |
| #777 |
Add 'unsquelch' command |
None |
Future |
bug |
|
01/30/09 |
01/30/09 |
| #8 |
Find-as-you-type monster recall |
Main game |
Future |
feature |
|
03/18/07 |
01/28/09 |
| #29 |
Store gold that monsters steal in their inventory |
Main game |
Future |
feature |
|
03/21/07 |
10/06/07 |
| #33 |
Flasks of oil and torches should have firebrand |
Main game |
Future |
feature |
takkaria |
03/21/07 |
08/25/07 |
| #34 |
Add the quiver |
Main game |
Future |
feature |
|
03/21/07 |
10/06/07 |
| #35 |
Allow selection of character hair/eye colour and character background |
Main game |
Future |
feature |
takkaria |
03/21/07 |
08/25/07 |
| #38 |
Import UIAngband's wizard mode screen editor |
Main game |
Future |
feature |
takkaria |
03/21/07 |
07/15/07 |
| #39 |
Bring back player ghosts (may not make it for 3.1) |
Main game |
Future |
feature |
|
03/21/07 |
08/25/07 |
| #40 |
Add autopackage files for Linux |
Main game |
Future |
feature |
|
03/21/07 |
07/15/07 |
| #42 |
Make all terminal access/printing functions use (x, y) co-ordinates |
Main game |
Future |
feature |
|
03/21/07 |
03/27/07 |
| #46 |
Create missing directories on startup |
Main game |
Future |
feature |
|
03/21/07 |
12/23/07 |
| #50 |
Fix level feelings |
Gameplay |
Future |
feature |
|
03/21/07 |
03/25/10 |
| #51 |
Universal use command |
Main game |
Future |
feature |
|
03/21/07 |
03/25/10 |
| #53 |
Allow keyset-agnostic macros |
Main game |
Future |
feature |
None |
03/21/07 |
06/03/07 |
| #55 |
Introduce unit testing |
Main game |
Future |
feature |
|
03/21/07 |
07/30/07 |
| #57 |
Do spells with edit files (like UnAngband) |
Main game |
Future |
feature |
|
03/21/07 |
07/25/07 |
| #63 |
Add support for automatically numbering characters ("Rocky IV") |
Main game |
Future |
feature |
|
03/27/07 |
07/15/07 |
| #64 |
Add reference counting for inscriptions |
Main game |
Future |
feature |
|
03/27/07 |
08/25/07 |
| #67 |
Throwing potions should cause the potions effect on the target |
Main game |
Future |
feature |
|
03/27/07 |
04/17/08 |
| #73 |
Unify line of sight and projection paths |
Main game |
Future |
feature |
|
04/08/07 |
03/21/08 |
| #76 |
Assign graphical tiles to the new monsters and objects |
Main game |
Future |
feature |
|
04/08/07 |
08/25/07 |
| #77 |
Add new room and level types |
Main game |
Future |
feature |
|
04/08/07 |
08/25/07 |
| #78 |
Improve monster behaviour and AI |
Main game |
Future |
feature |
|
04/08/07 |
07/28/07 |
| #79 |
Add main-net.c |
Main game |
Future |
feature |
|
04/08/07 |
06/03/07 |
| #80 |
Add main-gba.c |
Main game |
Future |
feature |
|
04/08/07 |
06/03/07 |
| #83 |
Make @m1 a synonym also for @b1 |
Main game |
Future |
feature |
|
04/09/07 |
07/30/07 |
| #84 |
Remove cptr from the game, replace with const char * everywhere |
Main game |
Future |
feature |
|
04/10/07 |
08/25/07 |
| #101 |
Improve messages a la NPP |
Interface |
Future |
feature |
None |
04/24/07 |
07/25/07 |
| #123 |
Switch to new info file format |
Main game |
Future |
feature |
None |
05/13/07 |
08/25/07 |
| #291 |
Delay factor should affect running speed |
None |
Future |
feature |
|
07/27/07 |
07/27/07 |
| #314 |
Consider allowing user "notes" in various places in the game |
None |
Future |
feature |
|
08/01/07 |
03/19/08 |
| #334 |
Power comparison in 'l'ook |
None |
Future |
feature |
None |
08/05/07 |
08/05/07 |
| #379 |
Average spell damage when browsing. |
None |
Future |
feature |
None |
09/02/07 |
09/02/07 |
| #400 |
Make graphics less hardcoded |
None |
Future |
feature |
|
09/30/07 |
09/30/07 |
| #425 |
Full mouse support in character creation |
None |
Future |
feature |
|
01/05/08 |
01/05/08 |
| #437 |
Inscriptions shouldn't ignore roguelike keyset option |
None |
Future |
feature |
None |
02/02/08 |
02/02/08 |
| #614 |
Nicer warning for {!foo}-inscribed items |
None |
Future |
feature |
None |
06/12/08 |
12/24/08 |
| #660 |
Allow New Game/Load Game without Quitting |
None |
Future |
feature |
None |
01/06/09 |
01/06/09 |
| #744 |
Making the object list more useful |
None |
Future |
feature |
None |
01/16/09 |
01/16/09 |
| #43 |
Move random name lists into an external file |
Main game |
Future |
task |
|
03/21/07 |
08/07/07 |
| #111 |
Record a new set of sound effects, under a permissive BSD-style licence |
Main game |
Future |
task |
None |
04/28/07 |
06/03/07 |
| #377 |
Too many hacks? |
None |
Future |
task |
None |
08/27/07 |
08/27/07 |
| #398 |
Enhance the Gtk2 port |
None |
Future |
task |
shanoah |
09/28/07 |
09/29/07 |
| #757 |
Look into reducing LOS/LOF |
None |
Future |
task |
None |
01/19/09 |
01/19/09 |
| #795 |
Port to Symbian S60 using SDL |
None |
Future |
task |
None |
02/04/09 |
02/04/09 |
| #775 |
Assess distance of missile weapons and magics |
None |
Triage |
bug |
|
01/28/09 |
01/28/09 |
| #796 |
NumPad does not work properly when using PuTTY (main-gcu) |
None |
Triage |
bug |
None |
02/05/09 |
02/05/09 |
| #797 |
Some activation descriptions now clumsy |
None |
Triage |
bug |
None |
02/05/09 |
02/05/09 |
| #799 |
Cutlass item description is wrong |
None |
Triage |
bug |
None |
06/05/10 |
06/05/10 |