| #132 |
Release checklist |
Project admin |
|
3.1.0 |
bug |
|
06/01/07 |
| #268 |
RISC OS port needs realloc hook |
None |
None |
3.1.0 |
bug |
|
07/14/07 |
| #328 |
*_lore functions should also write to subwindows when appropriate |
None |
None |
3.1.0 |
bug |
|
08/04/07 |
| #444 |
Store selling ignores warning inscriptions |
None |
None |
3.1.0 |
bug |
|
02/05/08 |
| #451 |
Inventory term-window doesn't update when buying in store |
None |
None |
3.1.0 |
bug |
|
02/06/08 |
| #454 |
Button patch: buttons not redrawn in inventory/equip/etc mode |
None |
None |
3.1.0 |
bug |
|
02/08/08 |
| #455 |
Button patch: string and number entry do not have buttons |
None |
None |
3.1.0 |
bug |
|
02/08/08 |
| #483 |
Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) |
None |
None |
3.1.0 |
bug |
|
02/17/08 |
| #519 |
Get the debian bits to the point where they can be autobuilt |
None |
|
3.1.0 |
bug |
|
03/15/08 |
| #536 |
Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn |
None |
|
3.1.0 |
bug |
|
03/18/08 |
| #590 |
Dragon scale mails' activation times are truncated |
None |
|
3.1.0 |
bug |
|
05/06/08 |
| #604 |
New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet |
None |
|
3.1.0 |
bug |
|
05/16/08 |
| #605 |
r907: weapons should pick up brands from rings |
None |
|
3.1.0 |
bug |
|
05/16/08 |
| #617 |
Clicking on "Angband ... dev" button brings an empty red window. |
None |
|
3.1.0 |
bug |
|
07/01/08 |
| #630 |
Knowledge screens ('~') not available in-store |
None |
|
3.1.0 |
bug |
|
08/05/08 |
| #310 |
New item allocation system with gradients |
None |
None |
3.1.0 |
feature |
takkaria * |
07/30/07 |
| #224 |
Change game option checks to use OPT() syntax |
None |
None |
3.1.1 |
bug |
|
07/08/07 |
| #276 |
Fix monster drops |
None |
None |
3.1.1 |
bug |
|
07/16/07 |
| #288 |
General store too restrictive in buying habits. |
None |
None |
3.1.1 |
bug |
|
07/27/07 |
| #317 |
Fix overly powerful missile weapons |
None |
None |
3.1.1 |
bug |
takkaria * |
08/01/07 |
| #345 |
Review item recall |
None |
None |
3.1.1 |
bug |
|
08/12/07 |
| #355 |
High Charisma should make monsters more likely to flee from player damage |
None |
None |
3.1.1 |
bug |
|
08/24/07 |
| #364 |
Weapons need to be priced in line with their damage-dealing ability |
None |
None |
3.1.1 |
bug |
|
08/24/07 |
| #369 |
Reconsider healing potion arrangement |
None |
None |
3.1.1 |
bug |
|
08/24/07 |
| #414 |
Import UnAngband's easy_more option |
None |
None |
3.1.1 |
bug |
|
12/22/07 |
| #419 |
Wands and rods should scale damage in proportion with user's magic device skill |
None |
None |
3.1.1 |
bug |
|
12/23/07 |
| #434 |
Rearrange stores |
None |
None |
3.1.1 |
bug |
|
01/30/08 |
| #448 |
Propagate the CLW/CSW/CCW changes to the spellbooks |
None |
None |
3.1.1 |
bug |
|
02/05/08 |
| #513 |
Allow the GTK port to provide a native save-box for character dumps. |
None |
None |
3.1.1 |
bug |
|
03/12/08 |
| #523 |
Import FA's get_item() and get_spell() menu-ified functions |
None |
dev |
3.1.1 |
bug |
|
03/18/08 |
| #524 |
Avoid using atexit() |
None |
dev |
3.1.1 |
bug |
|
03/18/08 |
| #527 |
Add a monster light patch |
None |
dev |
3.1.1 |
bug |
|
03/18/08 |
| #533 |
Chart the mana-vs.-damage distribution for mages and priests |
None |
|
3.1.1 |
bug |
|
03/18/08 |
| #534 |
Rework bow critical hits |
None |
dev |
3.1.1 |
bug |
|
03/18/08 |
| #541 |
Monster recall needs better vulnerablity display |
None |
dev |
3.1.1 |
bug |
|
03/18/08 |
| #542 |
Disturb on reaching full mana/HP |
None |
dev |
3.1.1 |
bug |
|
03/18/08 |
| #572 |
Avoid unavoidable deaths |
None |
|
3.1.1 |
bug |
|
04/28/08 |
| #601 |
Monster AI needs to understand player vulnerabilities |
None |
|
3.1.1 |
bug |
|
05/16/08 |
| #30 |
Write/import new savefile code |
Main game |
None |
3.1.1 |
feature |
Elly |
03/21/07 |
| #31 |
Add a "start kit" option (a la Ey) |
Main game |
None |
3.1.1 |
feature |
|
03/21/07 |
| #313 |
Potion changes |
None |
None |
3.1.1 |
feature |
takkaria * |
08/01/07 |
| #352 |
Change probing behaviour |
None |
None |
3.1.1 |
feature |
|
08/24/07 |
| #599 |
Linearise the stat system |
None |
|
3.1.1 |
task |
|
05/14/08 |
| #115 |
Movement by mouse doesn't work very well. |
Interface |
|
3.2.0 |
bug |
|
05/05/07 |
| #139 |
Command handling code is hard to grok |
Main game |
|
3.2.0 |
bug |
|
06/03/07 |
| #146 |
Using "show_piles" in graphics mode should use a tile, not the ampersand. |
Interface |
3.0.7s |
3.2.0 |
bug |
|
06/03/07 |
| #221 |
Switch to using cave_info2[][] for player-specific bits |
None |
None |
3.2.0 |
bug |
|
07/08/07 |
| #225 |
Dungeon levels too big |
None |
None |
3.2.0 |
bug |
|
07/08/07 |
| #226 |
More clearly distinguish multi-user and POSIX/Unix systems |
None |
None |
3.2.0 |
bug |
|
07/08/07 |
| #229 |
Empty wands/staffs sold to stores should be recharged |
None |
None |
3.2.0 |
bug |
|
07/08/07 |
| #230 |
Automatic hiding of sidebar and statusbar |
None |
None |
3.2.0 |
bug |
|
07/08/07 |
| #256 |
Allow review of home contents via the knowledge menu |
None |
None |
3.2.0 |
bug |
|
07/12/07 |
| #269 |
Sort out "message package" |
None |
None |
3.2.0 |
bug |
|
07/14/07 |
| #284 |
TMJ tracking bug |
None |
None |
3.2.0 |
bug |
|
07/25/07 |
| #294 |
When 'r'ecalling items or ego-items, the lack of pval induces strange messages |
None |
None |
3.2.0 |
bug |
|
07/27/07 |
| #296 |
Shutdown bug on Windows |
None |
None |
3.2.0 |
bug |
|
07/27/07 |
| #340 |
Add tests and documentation for z-msg |
None |
None |
3.2.0 |
bug |
takkaria * |
08/09/07 |
| #362 |
Running over long corridors triggers redraw bug |
None |
None |
3.2.0 |
bug |
|
08/24/07 |
| #367 |
Prompt for which ring to replace when wearing two |
None |
None |
3.2.0 |
bug |
|
08/24/07 |
| #368 |
main-gcu should support dynamic resizing |
None |
None |
3.2.0 |
bug |
|
08/24/07 |
| #372 |
New panel change behaviour |
None |
None |
3.2.0 |
bug |
|
08/25/07 |
| #443 |
Refresh monster list |
None |
None |
3.2.0 |
bug |
|
02/05/08 |
| #449 |
Improve vulnerability and immunity display in object descriptions |
None |
None |
3.2.0 |
bug |
|
02/05/08 |
| #458 |
Get code compiling as both C and C++ |
None |
None |
3.2.0 |
bug |
|
02/09/08 |
| #484 |
Add new curses: cannot-drop curse |
None |
None |
3.2.0 |
bug |
|
02/17/08 |
| #485 |
Add new curses: pval-flipping curse |
None |
None |
3.2.0 |
bug |
|
02/17/08 |
| #488 |
Review which monsters are vulnerable to sleep/slow/confusion/fear |
None |
None |
3.2.0 |
bug |
|
02/23/08 |
| #493 |
Windows port doesn't save when computer shut down |
None |
None |
3.2.0 |
bug |
|
02/25/08 |
| #496 |
Multiple (x = 10?) uses of a wand/staff type should identify it permanently. |
None |
None |
3.2.0 |
bug |
|
02/26/08 |
| #509 |
Make "detect magic" a useful spell |
None |
None |
3.2.0 |
bug |
|
03/12/08 |
| #510 |
Allow monsters to pick up anything |
None |
None |
3.2.0 |
bug |
|
03/12/08 |
| #526 |
Purge some artifacts |
None |
dev |
3.2.0 |
bug |
|
03/18/08 |
| #528 |
Nearby objects should be listed in the monster list, a la Sangband |
None |
dev |
3.2.0 |
bug |
|
03/18/08 |
| #529 |
Make the object recall term window far more useful |
None |
dev |
3.2.0 |
bug |
|
03/18/08 |
| #531 |
Show more direct statistics on the character screen, incl. Energy |
None |
dev |
3.2.0 |
bug |
|
03/18/08 |
| #532 |
Monster recall should make better use of colour |
None |
dev |
3.2.0 |
bug |
|
03/18/08 |
| #563 |
Add functions to get information on what the player knows from an item |
None |
|
3.2.0 |
bug |
|
04/13/08 |
| #576 |
Item flavours file needs a better format |
None |
|
3.2.0 |
bug |
|
04/29/08 |
| #577 |
Debug mode isn't friendly in the slightest |
None |
|
3.2.0 |
bug |
|
04/29/08 |
| #578 |
Possibly implement a "targetted teleport" feature? |
None |
|
3.2.0 |
bug |
|
04/29/08 |
| #580 |
Cut down dungeon depth |
None |
|
3.2.0 |
bug |
|
04/30/08 |
| #589 |
Identify spell should check that there are items to identify before checking mana |
None |
|
3.2.0 |
bug |
|
05/06/08 |
| #591 |
Monster recovery should happen each turn regardless of how far away monsters are from the player |
None |
|
3.2.0 |
bug |
|
05/06/08 |
| #592 |
Add new curses: anchorage |
None |
|
3.2.0 |
bug |
|
05/06/08 |
| #593 |
Add new curses: hide the monster health bar |
None |
|
3.2.0 |
bug |
|
05/06/08 |
| #594 |
Try and make all stats more relevant to all classes |
None |
|
3.2.0 |
bug |
|
05/06/08 |
| #595 |
Add more monster race and slay types |
None |
|
3.2.0 |
bug |
|
05/06/08 |
| #598 |
Make time attacks less evil |
None |
|
3.2.0 |
bug |
|
05/14/08 |
| #13 |
Replace current "interactive" help with context help |
Main game |
None |
3.2.0 |
feature |
|
03/18/07 |
| #14 |
Add "tutorial mode" |
Main game |
None |
3.2.0 |
feature |
|
03/18/07 |
| #21 |
Add NPP "path to target" feature |
Main game |
None |
3.2.0 |
feature |
|
03/21/07 |
| #45 |
Minimise usage of standard string functions |
Main game |
None |
3.2.0 |
feature |
|
03/21/07 |
| #48 |
Fix randarts |
Main game |
None |
3.2.0 |
feature |
|
03/21/07 |
| #66 |
"Panic saves" shouldn't overwrite normal savefiles |
Main game |
None |
3.2.0 |
feature |
|
03/27/07 |
| #98 |
Allow squelch of unknown flavors. |
Main game |
Dev |
3.2.0 |
feature |
pmac * |
04/23/07 |
| #150 |
In-game savefile selector (a la ToME) |
Main game |
|
3.2.0 |
feature |
|
06/03/07 |
| #223 |
Add support for paragraphs to text_out() |
None |
None |
3.2.0 |
feature |
|
07/08/07 |
| #234 |
Unify useable/eatable/spell code |
None |
None |
3.2.0 |
feature |
|
07/10/07 |
| #258 |
More useful monster recall |
None |
None |
3.2.0 |
feature |
|
07/12/07 |
| #348 |
Improve UI abstractions |
None |
None |
3.2.0 |
feature |
ajps |
08/15/07 |
| #353 |
Make dungeon spellbooks into artifacts |
None |
None |
3.2.0 |
feature |
|
08/24/07 |
| #354 |
Add keep_room_on_screen option |
None |
None |
3.2.0 |
feature |
|
08/24/07 |
| #426 |
Make traps more interesting |
None |
None |
3.2.0 |
feature |
|
01/08/08 |
| #435 |
"Conducts" system |
None |
None |
3.2.0 |
feature |
|
01/30/08 |
| #518 |
Lessen the effect of moving monsters in edit files. |
None |
|
3.2.0 |
feature |
|
03/14/08 |
| #571 |
Multiple pval support |
None |
dev |
3.2.0 |
feature |
|
04/28/08 |
| #574 |
Enable the good bits of adult_ai_smart without the brokenness |
None |