Ticket #631 (new bug)

Opened 4 months ago

Incoherent behavior when enchanting/disenchanting items

Reported by: anonymous Assigned to:
Milestone: 3.2.0 Version:
Keywords: Cc:

Description

Here's the current behavior:

* Enchanting to-hit/to-dam:

  • weapon/bow: yes
  • ring/amulet: no
  • armor part: no

* Disenchanting to-hit/to-dam:

  • weapon/bow: yes
  • ring/amulet: no
  • armor part: yes

* Enchanting to-ac:

  • weapon/bow: no
  • ring/amulet: no
  • armor part: yes

* Disenchanting to-ac:

  • weapon/bow: yes
  • ring/amulet: no
  • armor part: yes

What seems incoherent here is the following: * armor parts can lose to-hit/to-dam but can never get it back (ego gloves) * armor parts can lose to-hit/to-dam, but not rings/amulets (amulets of weaponmastery...) * weapons can lose to-ac but can never get it back (defenders, holy avengers...) * weapons can lose to-ac, but not rings/amulets (rings of flame, amulets of the magi...)

I would suggest to limit disenchantment to innate bonuses: to-hit/to-dam for wielded objects, to-ac for worn items. This would fix the problem the easy way.

Attachments


Add/Change #631 (Incoherent behavior when enchanting/disenchanting items)